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Make carpets `supported_node`.

* Change carpet from `group:attached_node` to `group:supported_node`,
  allowing carpets to be placed on top of torches, water source blocks
  and other non-walkable nodes, like in MC.
This commit is contained in:
kabou 2022-03-19 01:19:09 +01:00
parent 2002872af8
commit ae6bea73fd
1 changed files with 1 additions and 1 deletions

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@ -75,7 +75,7 @@ for _, row in ipairs(wool.dyes) do
tiles = {texture..".png"}, tiles = {texture..".png"},
wield_image = texture..".png", wield_image = texture..".png",
wield_scale = { x=1, y=1, z=0.5 }, wield_scale = { x=1, y=1, z=0.5 },
groups = {handy=1, carpet=1,attached_node=1,flammable=1,fire_encouragement=60, fire_flammability=20, dig_by_water=1,deco_block=1,[color_group]=1}, groups = {handy=1, carpet=1,supported_node=1,flammable=1,fire_encouragement=60, fire_flammability=20, dig_by_water=1,deco_block=1,[color_group]=1},
sounds = mcl_sounds.node_sound_wool_defaults(), sounds = mcl_sounds.node_sound_wool_defaults(),
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,