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Partially add banner copying recipe

This commit is contained in:
Wuzzy 2017-07-29 02:44:51 +02:00
parent fd6aba7b25
commit 573972c45c
1 changed files with 54 additions and 3 deletions

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@ -286,13 +286,20 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
end end
local banner -- banner item local banner -- banner item
local banner2 -- second banner item (used when copying)
local dye -- itemstring of the dye being used local dye -- itemstring of the dye being used
local banner_index -- crafting inventory index of the banner local banner_index -- crafting inventory index of the banner
for i = 1, player:get_inventory():get_size("craft") do for i = 1, player:get_inventory():get_size("craft") do
local itemname = old_craft_grid[i]:get_name() local itemname = old_craft_grid[i]:get_name()
if minetest.get_item_group(itemname, "banner") == 1 then if minetest.get_item_group(itemname, "banner") == 1 then
if not banner then
banner = old_craft_grid[i] banner = old_craft_grid[i]
banner_index = i banner_index = i
elseif not banner2 then
banner2 = old_craft_grid[i]
else
return
end
-- Check if all dyes are equal -- Check if all dyes are equal
elseif minetest.get_item_group(itemname, "dye") == 1 then elseif minetest.get_item_group(itemname, "dye") == 1 then
if dye == nil then if dye == nil then
@ -303,9 +310,44 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
end end
end end
if not banner then if not banner then
return
end
if banner2 then
-- Two banners found: This means copying!
local b1meta = banner:get_meta()
local b2meta = banner2:get_meta()
local b1layers_raw = b1meta:get_string("layers")
local b2layers_raw = b2meta:get_string("layers")
local b1layers = minetest.deserialize(b1layers_raw)
local b2layers = minetest.deserialize(b2layers_raw)
-- For copying to be allowed, one banner has to have no layers while the other one has at least 1 layer.
-- The banner with layers will be used as a source.
local dst_banner, src_banner
if (type(b1layers) ~= "table" or (type(b1layers) == "table" and #b1layers == 0)) and type(b2layers) == "table" and #b2layers > 0 then
src_layers_raw = b2layers_raw
src_desc = b2meta:get_string("description")
elseif (type(b2layers) ~= "table" or (type(b2layers) == "table" and #b2layers == 0)) and type(b1layers) == "table" and #b1layers > 0 then
src_layers_raw = b1layers_raw
src_desc = b1meta:get_string("description")
else
return ItemStack("") return ItemStack("")
end end
-- Set output metadata
local imeta = itemstack:get_meta()
imeta:set_string("layers", src_layers_raw)
imeta:set_string("description", src_desc)
-- TODO: Don't destroy source banner, otherwise this recipe is pointless
return itemstack
end
-- No two banners found: From here on we check which banner pattern should be added
-- Get old layers -- Get old layers
local ometa = banner:get_meta() local ometa = banner:get_meta()
local layers_raw = ometa:get_string("layers") local layers_raw = ometa:get_string("layers")
@ -451,3 +493,12 @@ for pattern_name, pattern in pairs(patterns) do
end end
end end
-- Register crafting recipe for copying the banner pattern
for colorid, colortab in pairs(mcl_banners.colors) do
local banner = "mcl_banners:banner_item_"..colortab[1]
minetest.register_craft({
type = "shapeless",
output = banner,
recipe = { banner, banner },
})
end