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Make eye of ender placable into end portal frames

This commit is contained in:
Wuzzy 2017-09-02 16:28:14 +02:00
parent 32656bb737
commit 1ba937d6b8
1 changed files with 14 additions and 1 deletions

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@ -72,7 +72,8 @@ local destroy_portal = function(pos)
end
end
-- Nodes
-- Fake end portal
-- TODO: Create real end portal
minetest.register_node("mcl_portals:portal_end", {
description = "End Portal",
_doc_items_longdesc = "An End portal teleports creatures and objects to the mysterious End dimension (and back!).",
@ -441,6 +442,17 @@ minetest.register_node("mcl_portals:end_portal_frame", {
light_source = 1,
_mcl_blast_resistance = 18000000,
_mcl_hardness = -1,
-- Place eye of ender into end portal frame.
-- TODO: Activate end portal if portal is complete.
on_rightclick = function(pos, node, user, itemstack)
if itemstack:get_name() == "mcl_end:ender_eye" then
minetest.swap_node(pos, { name = "mcl_portals:end_portal_frame_eye", param2 = node.param2 })
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()
end
end
return itemstack
end,
})
minetest.register_node("mcl_portals:end_portal_frame_eye", {
@ -464,6 +476,7 @@ minetest.register_node("mcl_portals:end_portal_frame_eye", {
light_source = 1,
_mcl_blast_resistance = 18000000,
_mcl_hardness = -1,
-- TODO: Destroy end portal if this block got destroyed
})
if minetest.get_modpath("doc") then