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Never rain in deserts

This commit is contained in:
cora 2022-07-30 05:37:28 +02:00
parent 2aaeed7720
commit 05a6f09f05
1 changed files with 4 additions and 2 deletions

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@ -44,7 +44,9 @@ local textures = {"weather_pack_rain_raindrop_1.png", "weather_pack_rain_raindro
function mcl_weather.has_rain(pos) function mcl_weather.has_rain(pos)
if mgname == "singlenode" or mgname == "v6" then return true end if mgname == "singlenode" or mgname == "v6" then return true end
local bd = minetest.get_biome_data(pos) local bd = minetest.get_biome_data(pos)
if bd.heat > 90 then return false end local bn = minetest.get_biome_name(bd.biome)
if not mcl_worlds.has_weather(pos) or bn:find("Desert") or bd.heat > 85 then
return false end
return true return true
end end
@ -173,7 +175,7 @@ function mcl_weather.rain.make_weather()
for _, player in pairs(get_connected_players()) do for _, player in pairs(get_connected_players()) do
local pos=player:get_pos() local pos=player:get_pos()
if mcl_weather.is_underwater(player) or not mcl_worlds.has_weather(pos) or not mcl_weather.has_rain(pos) then if mcl_weather.is_underwater(player) or not mcl_weather.has_rain(pos) then
mcl_weather.rain.remove_sound(player) mcl_weather.rain.remove_sound(player)
mcl_weather.remove_spawners_player(player) mcl_weather.remove_spawners_player(player)
else else