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MineClone2_For_PRs/mods/ENTITIES/mobs_mc/spider.lua

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--MCmobs v0.2
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
--dofile(minetest.get_modpath("mobs").."/api.lua")
-- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
mobs:register_mob("mobs_mc:spider", {
type = "monster",
passive = false,
attack_type = "dogfight",
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pathfinding = 1,
damage = 2,
docile_by_day = true,
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hp_min = 16,
hp_max = 16,
armor = 100,
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--[[ MC: 1.5×1×1.5, MCL2: 1.5×0.5×1.5
The MC model is surprisingly high because the MC body is
high above the ground while in MCL2 the body touches the
ground. ]]
collisionbox = {-0.75, -0.01, -0.75, 0.75, 0.49, 0.75},
visual = "mesh",
mesh = "mobs_spider.x",
textures = {
{"mobs_spider.png"}
},
visual_size = {x=5,y=5},
makes_footstep_sound = false,
sounds = {
random = "mobs_spider",
attack = "mobs_spider",
},
walk_velocity = 1.7,
run_velocity = 3.3,
jump = true,
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jump_height = 5,
view_range = 15,
floats = 0,
group_attack = true,
peaceful = false,
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drops = {
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{name = "mcl_mobitems:string",
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chance = 1, min = 0, max = 2,},
{name = "mcl_mobitems:spider_eye",
chance = 3, min = 1, max = 1,},
},
lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second,
light_damage = 0,
fear_height = 14,
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 1, stand_end = 1,
walk_start = 20, walk_end = 40,
run_start = 20, run_end = 40,
punch_start = 50, punch_end = 90,
},
})
mobs:register_spawn("mobs_mc:spider", {"group:solid"}, 4, -1, 17000, 2, 3000)
-- compatibility
mobs:alias_mob("mobs:spider", "mobs_mc:spider")
mobs:alias_mob("esmobs:spider", "mobs_mc:spider")
-- spawn eggs
mobs:register_egg("mobs_mc:spider", "Spawn Spider", "spawn_egg_spider.png", 0)
if minetest.setting_get("log_mods") then
minetest.log("action", "MC Spiders loaded")
end