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MineClone2_For_PRs/mods/ENTITIES/mobs_mc/pig.lua

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--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("mobs_mc")
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mcl_mobs:register_mob("mobs_mc:pig", {
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description = S("Pig"),
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type = "animal",
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spawn_class = "passive",
runaway = true,
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hp_min = 10,
hp_max = 10,
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xp_min = 1,
xp_max = 3,
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 0.865, 0.45},
visual = "mesh",
mesh = "mobs_mc_pig.b3d",
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textures = {{
"blank.png", -- baby
"mobs_mc_pig.png", -- base
"blank.png", -- saddle
}},
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visual_size = {x=2.5, y=2.5},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 3,
follow_velocity = 3.4,
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drops = {
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{name = "mcl_mobitems:porkchop",
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chance = 1,
min = 1,
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max = 3,
looting = "common",},
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},
fear_height = 4,
sounds = {
random = "mobs_pig",
death = "mobs_pig_angry",
damage = "mobs_pig",
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eat = "mobs_mc_animal_eat_generic",
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distance = 16,
},
animation = {
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stand_speed = 40,
walk_speed = 40,
run_speed = 90,
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stand_start = 0,
stand_end = 0,
walk_start = 0,
walk_end = 40,
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run_start = 0,
run_end = 40,
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},
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follow = {
"mcl_farming:potato_item",
"mcl_farming:carrot_item",
"mcl_farming:beetroot_item",
"mcl_mobitems:carrot_on_a_stick"
},
view_range = 8,
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do_custom = function(self, dtime)
-- set needed values if not already present
if not self.v2 then
self.v2 = 0
self.max_speed_forward = 4
self.max_speed_reverse = 2
self.accel = 4
self.terrain_type = 3
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self.driver_attach_at = {x = 0.0, y = 2.75, z = -1.5}
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self.driver_eye_offset = {x = 0, y = 3, z = 0}
self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
end
-- if driver present allow control of horse
if self.driver then
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mcl_mobs.drive(self, "walk", "stand", false, dtime)
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return false -- skip rest of mob functions
end
return true
end,
on_die = function(self, pos)
-- drop saddle when horse is killed while riding
-- also detach from horse properly
if self.driver then
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mcl_mobs.detach(self.driver, {x = 1, y = 0, z = 1})
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end
end,
on_rightclick = function(self, clicker)
if not clicker or not clicker:is_player() then
return
end
local wielditem = clicker:get_wielded_item()
-- Feed pig
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if wielditem:get_name() ~= "mcl_mobitems:carrot_on_a_stick" then
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if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
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end
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if mcl_mobs:protect(self, clicker) then return end
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if self.child then
return
end
-- Put saddle on pig
local item = clicker:get_wielded_item()
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if item:get_name() == "mcl_mobitems:saddle" and self.saddle ~= "yes" then
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self.base_texture = {
"blank.png", -- baby
"mobs_mc_pig.png", -- base
"mobs_mc_pig_saddle.png", -- saddle
}
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self.object:set_properties({
textures = self.base_texture
})
self.saddle = "yes"
self.tamed = true
self.drops = {
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{name = "mcl_mobitems:porkchop",
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chance = 1,
min = 1,
max = 3,},
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{name = "mcl_mobitems:saddle",
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chance = 1,
min = 1,
max = 1,},
}
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if not minetest.is_creative_enabled(clicker:get_player_name()) then
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local inv = clicker:get_inventory()
local stack = inv:get_stack("main", clicker:get_wield_index())
stack:take_item()
inv:set_stack("main", clicker:get_wield_index(), stack)
end
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minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=8, pos=self.object:get_pos()}, true)
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return
end
-- Mount or detach player
local name = clicker:get_player_name()
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if self.driver and clicker == self.driver then
-- Detach if already attached
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mcl_mobs.detach(clicker, {x=1, y=0, z=0})
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return
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elseif not self.driver and self.saddle == "yes" and wielditem:get_name() == "mcl_mobitems:carrot_on_a_stick" then
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-- Ride pig if it has a saddle and player uses a carrot on a stick
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mcl_mobs.attach(self, clicker)
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if not minetest.is_creative_enabled(clicker:get_player_name()) then
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local inv = self.driver:get_inventory()
-- 26 uses
if wielditem:get_wear() > 63000 then
-- Break carrot on a stick
local def = wielditem:get_definition()
if def.sounds and def.sounds.breaks then
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minetest.sound_play(def.sounds.breaks, {pos = clicker:get_pos(), max_hear_distance = 8, gain = 0.5}, true)
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end
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wielditem = {name = "mcl_fishing:fishing_rod", count = 1}
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else
wielditem:add_wear(2521)
end
inv:set_stack("main",self.driver:get_wield_index(), wielditem)
end
return
-- Capture pig
elseif not self.driver and clicker:get_wielded_item():get_name() ~= "" then
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mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end
end,
on_breed = function(parent1, parent2)
local pos = parent1.object:get_pos()
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local child = mcl_mobs:spawn_child(pos, parent1.name)
if child then
local ent_c = child:get_luaentity()
ent_c.tamed = true
ent_c.owner = parent1.owner
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return false
end
end,
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})
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mcl_mobs:spawn_specific(
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"mobs_mc:pig",
"overworld",
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"ground",
{
"flat",
"IcePlainsSpikes",
"ColdTaiga",
"ColdTaiga_beach",
"ColdTaiga_beach_water",
"MegaTaiga",
"MegaSpruceTaiga",
"ExtremeHills",
"ExtremeHills_beach",
"ExtremeHillsM",
"ExtremeHills+",
"ExtremeHills+_snowtop",
"StoneBeach",
"Plains",
"Plains_beach",
"SunflowerPlains",
"Taiga",
"Taiga_beach",
"Forest",
"Forest_beach",
"FlowerForest",
"FlowerForest_beach",
"BirchForest",
"BirchForestM",
"RoofedForest",
"Savanna",
"Savanna_beach",
"SavannaM",
"Jungle",
"Jungle_shore",
"JungleM",
"JungleM_shore",
"JungleEdge",
"JungleEdgeM",
"Swampland",
"Swampland_shore"
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},
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9,
minetest.LIGHT_MAX+1,
30,
15000,
8,
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mcl_vars.mg_overworld_min,
mcl_vars.mg_overworld_max)
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-- spawn eggs
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mcl_mobs:register_egg("mobs_mc:pig", S("Pig"), "mobs_mc_spawn_icon_pig.png", 0)