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MineClone2_For_PRs/mods/mcl_farming/init.lua

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Lua
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local init = os.clock()
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mcl_farming = {}
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function mcl_farming:add_plant(full_grown, names, interval, chance)
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minetest.register_abm({
nodenames = names,
interval = interval,
chance = chance,
action = function(pos, node)
pos.y = pos.y-1
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if minetest.get_node(pos).name ~= "mcl_farming:soil_wet" and math.random(0, 9) > 0 then
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return
end
pos.y = pos.y+1
if not minetest.get_node_light(pos) then
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return
end
if minetest.get_node_light(pos) < 10 then
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return
end
local step = nil
for i,name in ipairs(names) do
if name == node.name then
step = i
break
end
end
if step == nil then
return
end
local new_node = {name=names[step+1]}
if new_node.name == nil then
new_node.name = full_grown
end
minetest.set_node(pos, new_node)
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end
} )
end
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function mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
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local pt = pointed_thing
if not pt then
return
end
if pt.type ~= "node" then
return
end
local pos = {x=pt.above.x, y=pt.above.y-1, z=pt.above.z}
local farmland = minetest.get_node(pos)
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pos= {x=pt.above.x, y=pt.above.y, z=pt.above.z}
local place_s = minetest.get_node(pos)
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if string.find(farmland.name, "mcl_farming:soil") and string.find(place_s.name, "air") then
minetest.add_node(pos, {name=plantname})
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else
return
end
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
-- ========= SOIL =========
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dofile(minetest.get_modpath("mcl_farming").."/soil.lua")
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-- ========= HOES =========
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dofile(minetest.get_modpath("mcl_farming").."/hoes.lua")
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-- ========= WHEAT =========
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dofile(minetest.get_modpath("mcl_farming").."/wheat.lua")
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-- ========= PUMPKIN =========
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dofile(minetest.get_modpath("mcl_farming").."/pumpkin.lua")
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-- ========= MELON =========
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dofile(minetest.get_modpath("mcl_farming").."/melon.lua")
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-- ========= CARROT =========
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dofile(minetest.get_modpath("mcl_farming").."/carrots.lua")
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-- ========= POTATOES =========
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dofile(minetest.get_modpath("mcl_farming").."/potatoes.lua")
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-- ========= MUSHROOMS =========
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dofile(minetest.get_modpath("mcl_farming").."/mushrooms.lua")
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local time_to_load= os.clock() - init
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))