mcl_burning fully working
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a6eed5c5b3
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@ -70,6 +70,7 @@ Please read <http://minecraft.gamepedia.com/Breaking> to learn how digging times
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* `coral_fan=X`: Coral fan (1 = alive, 2 = dead)
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* `coral_fan=X`: Coral fan (1 = alive, 2 = dead)
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* `coral_block=X`: Coral block (1 = alive, 2 = dead)
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* `coral_block=X`: Coral block (1 = alive, 2 = dead)
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* `coral_species=X`: Specifies the species of a coral; equal X means equal species
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* `coral_species=X`: Specifies the species of a coral; equal X means equal species
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* `set_on_fire=X`: Sets any (not fire-resistant) mob or player on fire for X seconds when touching
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#### Footnotes
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#### Footnotes
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@ -96,6 +97,8 @@ Please read <http://minecraft.gamepedia.com/Breaking> to learn how digging times
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* `carpet=1:` (Wool) carpet
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* `carpet=1:` (Wool) carpet
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* `stick=1`: Stick
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* `stick=1`: Stick
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* `water_bucket=1`: Bucket containing a liquid of group “water”
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* `water_bucket=1`: Bucket containing a liquid of group “water”
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* `enchantability=X`: How good the enchantments are the item gets (1 equals book)
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* `enchanted=1`: The item is already enchanted, meaning that it can't be enchanted using an enchanting table
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### Material groups
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### Material groups
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@ -197,6 +200,7 @@ These groups are used mostly for informational purposes
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* `building_block=1`: Block is a building block
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* `building_block=1`: Block is a building block
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* `deco_block=1`: Block is a decorational block
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* `deco_block=1`: Block is a decorational block
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## Fake item groups
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## Fake item groups
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These groups put similar items together which should all be treated by the gameplay or the GUI as a single item.
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These groups put similar items together which should all be treated by the gameplay or the GUI as a single item.
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You should not add custom items to these groups for no good reason, this is likely to cause a ton of conflicts.
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You should not add custom items to these groups for no good reason, this is likely to cause a ton of conflicts.
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@ -0,0 +1,674 @@
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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The GNU General Public License is a free, copyleft license for
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part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
{one line to give the program's name and a brief idea of what it does.}
|
||||||
|
Copyright (C) {year} {name of author}
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
{project} Copyright (C) {year} {fullname}
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
@ -0,0 +1,298 @@
|
||||||
|
local S = minetest.get_translator("mcl_burning")
|
||||||
|
|
||||||
|
function mcl_burning.get_default(datatype)
|
||||||
|
local default_table = {string = "", float = 0.0, int = 0, bool = false}
|
||||||
|
return default_table[datatype]
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.get(obj, datatype, name)
|
||||||
|
local key
|
||||||
|
if obj:is_player() then
|
||||||
|
local meta = obj:get_meta()
|
||||||
|
return meta["get_" .. datatype](meta, "mcl_burning:" .. name)
|
||||||
|
else
|
||||||
|
local luaentity = obj:get_luaentity()
|
||||||
|
return luaentity["mcl_burning_" .. name] or mcl_burning.get_default(datatype)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.set(obj, datatype, name, value)
|
||||||
|
if obj:is_player() then
|
||||||
|
local meta = obj:get_meta()
|
||||||
|
meta["set_" .. datatype](meta, "mcl_burning:" .. name, value or mcl_burning.get_default(datatype))
|
||||||
|
else
|
||||||
|
local luaentity = obj:get_luaentity()
|
||||||
|
if mcl_burning.get_default(datatype) == value then
|
||||||
|
value = nil
|
||||||
|
end
|
||||||
|
luaentity["mcl_burning_" .. name] = value
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.is_burning(obj)
|
||||||
|
return mcl_burning.get(obj, "float", "burn_time") > 0
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.is_affected_by_rain(obj)
|
||||||
|
return mcl_weather.get_weather() == "rain" and mcl_weather.is_outdoor(obj:get_pos())
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.get_collisionbox(obj)
|
||||||
|
local box = obj:get_properties().collisionbox
|
||||||
|
return vector.new(box[1], box[2], box[3]), vector.new(box[4], box[5], box[6])
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.get_touching_nodes(obj, nodenames)
|
||||||
|
local pos = obj:get_pos()
|
||||||
|
local box = obj:get_properties().collisionbox
|
||||||
|
local minp, maxp = mcl_burning.get_collisionbox(obj)
|
||||||
|
local nodes = minetest.find_nodes_in_area(vector.add(pos, minp), vector.add(pos, maxp), nodenames)
|
||||||
|
return nodes
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.get_highest_group_value(obj, groupname)
|
||||||
|
local nodes = mcl_burning.get_touching_nodes(obj, "group:" .. groupname, true)
|
||||||
|
local highest_group_value = 0
|
||||||
|
|
||||||
|
for _, pos in pairs(nodes) do
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
local group_value = minetest.get_item_group(node.name, groupname)
|
||||||
|
if group_value > highest_group_value then
|
||||||
|
highest_group_value = group_value
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return highest_group_value
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.damage(obj)
|
||||||
|
local luaentity = obj:get_luaentity()
|
||||||
|
local health
|
||||||
|
|
||||||
|
if luaentity then
|
||||||
|
health = luaentity.health
|
||||||
|
end
|
||||||
|
|
||||||
|
local hp = health or obj:get_hp()
|
||||||
|
|
||||||
|
if hp <= 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local do_damage = true
|
||||||
|
|
||||||
|
if obj:is_player() then
|
||||||
|
if mcl_potions.player_has_effect(obj, "fire_proof") then
|
||||||
|
do_damage = false
|
||||||
|
else
|
||||||
|
local name = obj:get_player_name()
|
||||||
|
armor.last_damage_types[name] = "fire"
|
||||||
|
local deathmsg = S("@1 burned to death.", name)
|
||||||
|
local reason = mcl_burning.get(obj, "string", "reason")
|
||||||
|
if reason ~= "" then
|
||||||
|
deathmsg = S("@1 was burned by @2.", name, reason)
|
||||||
|
end
|
||||||
|
mcl_death_messages.player_damage(obj, deathmsg)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if luaentity.fire_damage_resistant then
|
||||||
|
do_damage = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if do_damage then
|
||||||
|
local damage = mcl_burning.get(obj, "float", "damage")
|
||||||
|
if damage == 0 then
|
||||||
|
damage = 1
|
||||||
|
end
|
||||||
|
local new_hp = hp - damage
|
||||||
|
obj:set_hp(new_hp)
|
||||||
|
if health then
|
||||||
|
luaentity.health = new_hp
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.set_on_fire(obj, burn_time, damage, reason)
|
||||||
|
local luaentity = obj:get_luaentity()
|
||||||
|
if luaentity and luaentity.fire_resistant then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local old_burn_time = mcl_burning.get(obj, "float", "burn_time")
|
||||||
|
local max_fire_prot_lvl = 0
|
||||||
|
|
||||||
|
if obj:is_player() then
|
||||||
|
local inv = obj:get_inventory()
|
||||||
|
|
||||||
|
for i = 2, 5 do
|
||||||
|
local stack = inv:get_stack("armor", i)
|
||||||
|
|
||||||
|
local fire_prot_lvl = mcl_enchanting.get_enchantment(stack, "fire_protection")
|
||||||
|
max_fire_prot_lvl = math.max(max_fire_prot_lvl, fire_prot_lvl)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if max_fire_prot_lvl > 0 then
|
||||||
|
burn_time = burn_time - math.floor(burn_time * max_fire_prot_lvl * 0.15)
|
||||||
|
end
|
||||||
|
|
||||||
|
if old_burn_time <= burn_time then
|
||||||
|
local sound_id = mcl_burning.get(obj, "int", "sound_id")
|
||||||
|
if sound_id == 0 then
|
||||||
|
sound_id = minetest.sound_play("fire_fire", {
|
||||||
|
object = obj,
|
||||||
|
gain = 0.18,
|
||||||
|
max_hear_distance = 32,
|
||||||
|
loop = true,
|
||||||
|
}) + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
local hud_id
|
||||||
|
if obj:is_player() then
|
||||||
|
hud_id = mcl_burning.get(obj, "int", "hud_id")
|
||||||
|
if hud_id == 0 then
|
||||||
|
hud_id = obj:hud_add({
|
||||||
|
hud_elem_type = "image",
|
||||||
|
position = {x = 0.5, y = 0.5},
|
||||||
|
scale = {x = -100, y = -100},
|
||||||
|
text = "fire_basic_flame.png",
|
||||||
|
z_index = 1000,
|
||||||
|
}) + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
mcl_burning.set(obj, "float", "burn_time", burn_time)
|
||||||
|
mcl_burning.set(obj, "float", "damage", damage)
|
||||||
|
mcl_burning.set(obj, "string", "reason", reason)
|
||||||
|
mcl_burning.set(obj, "int", "hud_id", hud_id)
|
||||||
|
mcl_burning.set(obj, "int", "sound_id", sound_id)
|
||||||
|
|
||||||
|
local fire_entity = minetest.add_entity(obj:get_pos(), "mcl_burning:fire")
|
||||||
|
local minp, maxp = mcl_burning.get_collisionbox(obj)
|
||||||
|
local obj_size = obj:get_properties().visual_size
|
||||||
|
|
||||||
|
local vertical_grow_factor = 1.1
|
||||||
|
local horizontal_grow_factor = 0.9
|
||||||
|
local grow_vector = vector.new(horizontal_grow_factor, vertical_grow_factor, horizontal_grow_factor)
|
||||||
|
|
||||||
|
local size = vector.subtract(maxp, minp)
|
||||||
|
size = vector.multiply(size, grow_vector)
|
||||||
|
size = vector.divide(size, obj_size)
|
||||||
|
local offset = vector.new(0, size.y * 10 / 2, 0)
|
||||||
|
|
||||||
|
fire_entity:set_properties({visual_size = size})
|
||||||
|
fire_entity:set_attach(obj, "", offset, {x = 0, y = 0, z = 0})
|
||||||
|
mcl_burning.update_animation_frame(obj, fire_entity, 0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.extinguish(obj)
|
||||||
|
if mcl_burning.is_burning(obj) then
|
||||||
|
local sound_id = mcl_burning.get(obj, "int", "sound_id") - 1
|
||||||
|
minetest.sound_stop(sound_id)
|
||||||
|
|
||||||
|
if obj:is_player() then
|
||||||
|
local hud_id = mcl_burning.get(obj, "int", "hud_id") - 1
|
||||||
|
obj:hud_remove(hud_id)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.sound_play("fire_extinguish_flame", {
|
||||||
|
object = obj,
|
||||||
|
gain = 0.18,
|
||||||
|
max_hear_distance = 32,
|
||||||
|
})
|
||||||
|
|
||||||
|
mcl_burning.set(obj, "float", "damage")
|
||||||
|
mcl_burning.set(obj, "string", "reason")
|
||||||
|
mcl_burning.set(obj, "float", "burn_time")
|
||||||
|
mcl_burning.set(obj, "float", "damage_timer")
|
||||||
|
mcl_burning.set(obj, "int", "hud_id")
|
||||||
|
mcl_burning.set(obj, "int", "sound_id")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.catch_fire_tick(obj, dtime)
|
||||||
|
if mcl_burning.is_affected_by_rain(obj) or #mcl_burning.get_touching_nodes(obj, "group:puts_out_fire") > 0 then
|
||||||
|
mcl_burning.extinguish(obj)
|
||||||
|
else
|
||||||
|
local set_on_fire_value = mcl_burning.get_highest_group_value(obj, "set_on_fire")
|
||||||
|
|
||||||
|
if set_on_fire_value > 0 then
|
||||||
|
mcl_burning.set_on_fire(obj, set_on_fire_value)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.tick(obj, dtime)
|
||||||
|
local burn_time = mcl_burning.get(obj, "float", "burn_time") - dtime
|
||||||
|
|
||||||
|
if burn_time <= 0 then
|
||||||
|
mcl_burning.extinguish(obj)
|
||||||
|
else
|
||||||
|
mcl_burning.set(obj, "float", "burn_time", burn_time)
|
||||||
|
|
||||||
|
local damage_timer = mcl_burning.get(obj, "float", "damage_timer") + dtime
|
||||||
|
|
||||||
|
if damage_timer >= 1 then
|
||||||
|
damage_timer = 0
|
||||||
|
mcl_burning.damage(obj)
|
||||||
|
end
|
||||||
|
|
||||||
|
mcl_burning.set(obj, "float", "damage_timer", damage_timer)
|
||||||
|
end
|
||||||
|
|
||||||
|
mcl_burning.catch_fire_tick(obj, dtime)
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.update_animation_frame(obj, fire_entity, animation_frame)
|
||||||
|
local fire_texture = "fire_basic_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. animation_frame
|
||||||
|
fire_entity:set_properties({textures = {"blank.png", "blank.png", fire_texture, fire_texture, fire_texture, fire_texture}})
|
||||||
|
if obj:is_player() then
|
||||||
|
local hud_id = mcl_burning.get(obj, "int", "hud_id") - 1
|
||||||
|
obj:hud_change(hud_id, "text", fire_texture)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_burning.fire_entity_step(self, dtime)
|
||||||
|
if self.removed then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local obj = self.object
|
||||||
|
local parent = obj:get_attach()
|
||||||
|
local do_remove
|
||||||
|
|
||||||
|
self.doing_step = true
|
||||||
|
|
||||||
|
if not parent or not mcl_burning.is_burning(parent) then
|
||||||
|
do_remove = true
|
||||||
|
else
|
||||||
|
for _, other in ipairs(minetest.get_objects_inside_radius(obj:get_pos(), 0)) do
|
||||||
|
local luaentity = obj:get_luaentity()
|
||||||
|
if luaentity and luaentity.name == "mcl_burning:fire" and not luaentity.doing_step and not luaentity.removed then
|
||||||
|
do_remove = true
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
self.doing_step = false
|
||||||
|
|
||||||
|
if do_remove then
|
||||||
|
self.removed = true
|
||||||
|
obj:remove()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local animation_timer = self.animation_timer + dtime
|
||||||
|
if animation_timer >= 0.015 then
|
||||||
|
animation_timer = 0
|
||||||
|
local animation_frame = self.animation_frame + 1
|
||||||
|
if animation_frame > mcl_burning.animation_frames - 1 then
|
||||||
|
animation_frame = 0
|
||||||
|
end
|
||||||
|
mcl_burning.update_animation_frame(parent, obj, animation_frame)
|
||||||
|
self.animation_frame = animation_frame
|
||||||
|
end
|
||||||
|
self.animation_timer = animation_timer
|
||||||
|
end
|
|
@ -1,190 +1,25 @@
|
||||||
local S = minetest.get_translator("mcl_burning")
|
local S = minetest.get_translator("mcl_burning")
|
||||||
|
local modpath = minetest.get_modpath("mcl_burning")
|
||||||
|
|
||||||
mcl_burning = {}
|
mcl_burning = {
|
||||||
|
animation_frames = tonumber(minetest.settings:get("fire_animation_frames")) or 8
|
||||||
|
}
|
||||||
|
|
||||||
function mcl_burning.get_default(datatype)
|
dofile(modpath .. "/engine.lua")
|
||||||
local default_table = {string = "", float = 0.0, int = 0, bool = false}
|
|
||||||
return default_table[datatype]
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.get(obj, datatype, name)
|
minetest.register_entity("mcl_burning:fire", {
|
||||||
local key
|
initial_properties = {
|
||||||
if obj:is_player() then
|
physical = false,
|
||||||
local meta = obj:get_meta()
|
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||||
return meta["get_" .. datatype](meta, "mcl_burning:" .. name)
|
visual = "cube",
|
||||||
else
|
pointable = false,
|
||||||
local luaentity = obj:get_luaentity()
|
glow = -1,
|
||||||
return luaentity["mcl_burning_" .. name] or mcl_burning.get_default(datatype)
|
},
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.set(obj, datatype, name, value)
|
animation_frame = 0,
|
||||||
if obj:is_player() then
|
animation_timer = 0,
|
||||||
local meta = obj:get_meta()
|
on_step = mcl_burning.fire_entity_step,
|
||||||
meta["set_" .. datatype](meta, "mcl_burning:" .. name, value or mcl_burning.get_default(datatype))
|
})
|
||||||
else
|
|
||||||
local luaentity = obj:get_luaentity()
|
|
||||||
if mcl_burning.get_default(datatype) == value then
|
|
||||||
value = nil
|
|
||||||
end
|
|
||||||
luaentity["mcl_burning_" .. name] = value
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.get_collisionbox(obj)
|
|
||||||
local box = obj:get_properties().collisionbox
|
|
||||||
return vector.new(box[1], box[2], box[3]), vector.new(box[4], box[5], box[6])
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.is_touching_nodes(obj, nodes)
|
|
||||||
local pos = obj:get_pos()
|
|
||||||
local box = obj:get_properties().collisionbox
|
|
||||||
local minp, maxp = mcl_burning.get_collisionbox(obj)
|
|
||||||
local nodes = minetest.find_nodes_in_area(vector.add(pos, minp), vector.add(pos, maxp), nodes)
|
|
||||||
return #nodes > 0
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.damage(obj)
|
|
||||||
local luaentity = obj:get_luaentity()
|
|
||||||
local health
|
|
||||||
|
|
||||||
if luaentity then
|
|
||||||
health = luaentity.health
|
|
||||||
end
|
|
||||||
|
|
||||||
local hp = health or obj:get_hp()
|
|
||||||
|
|
||||||
if hp <= 0 then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local do_damage = true
|
|
||||||
|
|
||||||
if obj:is_player() then
|
|
||||||
if mcl_potions.player_has_effect(obj, "fire_proof") then
|
|
||||||
do_damage = false
|
|
||||||
else
|
|
||||||
local name = obj:get_player_name()
|
|
||||||
armor.last_damage_types[name] = "fire"
|
|
||||||
local deathmsg = S("@1 burned to death.", name)
|
|
||||||
local reason = mcl_burning.get(obj, "string", "reason")
|
|
||||||
if reason ~= "" then
|
|
||||||
deathmsg = S("@1 was burned by @2.", name, reason)
|
|
||||||
end
|
|
||||||
mcl_death_messages.player_damage(obj, deathmsg)
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if luaentity.fire_damage_resistant then
|
|
||||||
do_damage = false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if do_damage then
|
|
||||||
local damage = mcl_burning.get(obj, "float", "damage")
|
|
||||||
if damage == 0 then
|
|
||||||
damage = 1
|
|
||||||
end
|
|
||||||
local new_hp = hp - damage
|
|
||||||
obj:set_hp(new_hp)
|
|
||||||
if health then
|
|
||||||
luaentity.health = new_hp
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.set_on_fire(obj, burn_time, damage, reason)
|
|
||||||
local luaentity = obj:get_luaentity()
|
|
||||||
if luaentity and luaentity.fire_resistant then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local old_burn_time = mcl_burning.get(obj, "float", "burn_time")
|
|
||||||
local max_fire_prot_lvl = 0
|
|
||||||
|
|
||||||
if obj:is_player() then
|
|
||||||
local inv = obj:get_inventory()
|
|
||||||
|
|
||||||
for i = 2, 5 do
|
|
||||||
local stack = inv:get_stack("armor", i)
|
|
||||||
|
|
||||||
local fire_prot_lvl = mcl_enchanting.get_enchantment(stack, "fire_protection")
|
|
||||||
max_fire_prot_lvl = math.max(max_fire_prot_lvl, fire_prot_lvl)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if max_fire_prot_lvl > 0 then
|
|
||||||
burn_time = burn_time - math.floor(burn_time * max_fire_prot_lvl * 0.15)
|
|
||||||
end
|
|
||||||
|
|
||||||
if old_burn_time <= burn_time then
|
|
||||||
mcl_burning.set(obj, "float", "burn_time", burn_time)
|
|
||||||
mcl_burning.set(obj, "float", "damage", damage or 0)
|
|
||||||
mcl_burning.set(obj, "string", "reason", reason or "")
|
|
||||||
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.extinguish(obj)
|
|
||||||
local old_burn_time = mcl_burning.get(obj, "float", "burn_time")
|
|
||||||
|
|
||||||
if old_burn_time > 0 then
|
|
||||||
minetest.sound_play("fire_extinguish_flame", {
|
|
||||||
object = obj,
|
|
||||||
gain = 0.18,
|
|
||||||
max_hear_distance = 32,
|
|
||||||
})
|
|
||||||
|
|
||||||
mcl_burning.delete_particlespawner(obj)
|
|
||||||
|
|
||||||
mcl_burning.set(obj, "float", "damage")
|
|
||||||
mcl_burning.set(obj, "string", "reason")
|
|
||||||
mcl_burning.set(obj, "float", "burn_time")
|
|
||||||
mcl_burning.set(obj, "float", "damage_timer")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.catch_fire_tick(obj, dtime)
|
|
||||||
local lava_nodes = {"mcl_core:lava_source", "mcl_core:lava_flowing"}
|
|
||||||
local fire_nodes = {"mcl_fire:fire", "mcl_fire:eternal_fire"}
|
|
||||||
local water_nodes = {"mcl_core:water_source", "mcl_core:water_flowing"}
|
|
||||||
|
|
||||||
if mcl_weather.get_weather() == "rain" and mcl_weather.is_outdoor(obj:get_pos()) or mcl_burning.is_touching_nodes(obj, water_nodes) then
|
|
||||||
mcl_burning.extinguish(obj)
|
|
||||||
elseif mcl_burning.is_touching_nodes(obj, lava_nodes) then
|
|
||||||
mcl_burning.set_on_fire(obj, 15)
|
|
||||||
elseif mcl_burning.is_touching_nodes(obj, fire_nodes) then
|
|
||||||
mcl_burning.set_on_fire(obj, 8)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_burning.tick(obj, dtime)
|
|
||||||
local burn_time = mcl_burning.get(obj, "float", "burn_time") - dtime
|
|
||||||
|
|
||||||
if burn_time <= 0 then
|
|
||||||
mcl_burning.extinguish(obj)
|
|
||||||
else
|
|
||||||
mcl_burning.set(obj, "float", "burn_time", burn_time)
|
|
||||||
|
|
||||||
if math.random() < dtime then
|
|
||||||
minetest.sound_play("fire_fire", {
|
|
||||||
object = obj,
|
|
||||||
gain = 0.18,
|
|
||||||
max_hear_distance = 32,
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
local damage_timer = mcl_burning.get(obj, "float", "damage_timer") + dtime
|
|
||||||
|
|
||||||
if damage_timer >= 1 then
|
|
||||||
damage_timer = 0
|
|
||||||
mcl_burning.damage(obj)
|
|
||||||
end
|
|
||||||
|
|
||||||
mcl_burning.set(obj, "float", "damage_timer", damage_timer)
|
|
||||||
end
|
|
||||||
|
|
||||||
mcl_burning.catch_fire_tick(obj, dtime)
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
for _, player in ipairs(minetest.get_connected_players()) do
|
for _, player in ipairs(minetest.get_connected_players()) do
|
||||||
|
@ -196,12 +31,16 @@ minetest.register_on_respawnplayer(function(player)
|
||||||
mcl_burning.extinguish(player)
|
mcl_burning.extinguish(player)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
mcl_burning.set(player, "int", "hud_id")
|
||||||
|
end)
|
||||||
|
|
||||||
minetest.register_chatcommand("burn", {
|
minetest.register_chatcommand("burn", {
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = minetest.get_player_by_name(name)
|
||||||
local sparam = param:split(" ")
|
local sparam = param:split(" ")
|
||||||
local burn_time = tonumber(sparam[1]) or 5
|
local burn_time = tonumber(sparam[1]) or 5
|
||||||
local damage = tonumber(sparam[2]) or 5
|
local damage = tonumber(sparam[2]) or 0
|
||||||
if player then
|
if player then
|
||||||
mcl_burning.set_on_fire(player, burn_time, damage)
|
mcl_burning.set_on_fire(player, burn_time, damage)
|
||||||
end
|
end
|
||||||
|
|
|
@ -0,0 +1,3 @@
|
||||||
|
name = mcl_burning
|
||||||
|
description = Burning Objects for MineClone2
|
||||||
|
author = Fleckenstein
|
|
@ -778,17 +778,15 @@ local check_for_death = function(self, cause, cmi_cause)
|
||||||
if cause == "lava" or cause == "fire" then
|
if cause == "lava" or cause == "fire" then
|
||||||
item_drop(self, true, 0)
|
item_drop(self, true, 0)
|
||||||
else
|
else
|
||||||
local cooked = nil
|
local wielditem = ItemStack()
|
||||||
local looting = 0
|
|
||||||
if cause == "hit" then
|
if cause == "hit" then
|
||||||
local puncher = cmi_cause.puncher
|
local puncher = cmi_cause.puncher
|
||||||
if puncher then
|
if puncher then
|
||||||
looting = mcl_enchanting.get_enchantment(puncher:get_wielded_item(), "looting")
|
wielditem = puncher:get_wielded_item()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if self._burn_time and self._burn_time > 0 then
|
local cooked = mcl_burning.is_burning(self.object) or mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
|
||||||
cooked = true
|
local looting = mcl_enchanting.get_enchantment(wielditem, "looting")
|
||||||
end
|
|
||||||
item_drop(self, cooked, looting)
|
item_drop(self, cooked, looting)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -3791,6 +3789,7 @@ minetest.register_entity(name, {
|
||||||
instant_death = def.instant_death or false,
|
instant_death = def.instant_death or false,
|
||||||
fire_resistant = def.fire_resistant or false,
|
fire_resistant = def.fire_resistant or false,
|
||||||
fire_damage_resistant = def.fire_damage_resistant or false,
|
fire_damage_resistant = def.fire_damage_resistant or false,
|
||||||
|
fire_entity_properties = def.fire_entity_properties or nil,
|
||||||
-- End of MCL2 extensions
|
-- End of MCL2 extensions
|
||||||
|
|
||||||
on_spawn = def.on_spawn,
|
on_spawn = def.on_spawn,
|
||||||
|
|
|
@ -68,7 +68,6 @@ mobs:register_mob("mobs_mc:vindicator", {
|
||||||
},
|
},
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
|
|
||||||
})
|
})
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
|
|
|
@ -86,7 +86,6 @@ mobs:register_mob("mobs_mc:villager_zombie", {
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
harmed_by_heal = true,
|
harmed_by_heal = true,
|
||||||
|
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
|
@ -68,7 +68,6 @@ mobs:register_mob("mobs_mc:witch", {
|
||||||
},
|
},
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
|
|
||||||
})
|
})
|
||||||
|
|
||||||
-- potion projectile (EXPERIMENTAL)
|
-- potion projectile (EXPERIMENTAL)
|
||||||
|
|
|
@ -142,7 +142,7 @@ minetest.register_node("mcl_core:lava_flowing", {
|
||||||
damage_per_second = 4*2,
|
damage_per_second = 4*2,
|
||||||
_mcl_node_death_message = lava_death_messages,
|
_mcl_node_death_message = lava_death_messages,
|
||||||
post_effect_color = {a=245, r=208, g=73, b=10},
|
post_effect_color = {a=245, r=208, g=73, b=10},
|
||||||
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
|
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1, set_on_fire=15},
|
||||||
_mcl_blast_resistance = 100,
|
_mcl_blast_resistance = 100,
|
||||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||||
_mcl_hardness = -1,
|
_mcl_hardness = -1,
|
||||||
|
@ -198,7 +198,7 @@ S("• When lava is directly above water, the water turns into stone."),
|
||||||
_mcl_node_death_message = lava_death_messages,
|
_mcl_node_death_message = lava_death_messages,
|
||||||
post_effect_color = {a=245, r=208, g=73, b=10},
|
post_effect_color = {a=245, r=208, g=73, b=10},
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
groups = { lava=3, lava_source=1, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
|
groups = { lava=3, lava_source=1, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1, set_on_fire=15},
|
||||||
_mcl_blast_resistance = 100,
|
_mcl_blast_resistance = 100,
|
||||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||||
_mcl_hardness = -1,
|
_mcl_hardness = -1,
|
||||||
|
|
|
@ -117,7 +117,7 @@ minetest.register_node("mcl_fire:fire", {
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
damage_per_second = 1,
|
damage_per_second = 1,
|
||||||
_mcl_node_death_message = fire_death_messages,
|
_mcl_node_death_message = fire_death_messages,
|
||||||
groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston=1, destroys_items=1 },
|
groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston=1, destroys_items=1, set_on_fire=8},
|
||||||
floodable = true,
|
floodable = true,
|
||||||
on_flood = function(pos, oldnode, newnode)
|
on_flood = function(pos, oldnode, newnode)
|
||||||
if minetest.get_item_group(newnode.name, "water") ~= 0 then
|
if minetest.get_item_group(newnode.name, "water") ~= 0 then
|
||||||
|
@ -248,7 +248,7 @@ minetest.register_node("mcl_fire:eternal_fire", {
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
damage_per_second = 1,
|
damage_per_second = 1,
|
||||||
_mcl_node_death_message = fire_death_messages,
|
_mcl_node_death_message = fire_death_messages,
|
||||||
groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1, destroys_items = 1},
|
groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1, destroys_items = 1, set_on_fire=8},
|
||||||
floodable = true,
|
floodable = true,
|
||||||
on_flood = function(pos, oldnode, newnode)
|
on_flood = function(pos, oldnode, newnode)
|
||||||
if minetest.get_item_group(newnode.name, "water") ~= 0 then
|
if minetest.get_item_group(newnode.name, "water") ~= 0 then
|
||||||
|
|
|
@ -85,6 +85,12 @@ mobs_disable_blood (Disable mob damage particles) bool false
|
||||||
# Enable flame sound.
|
# Enable flame sound.
|
||||||
flame_sound (Flame sound) bool true
|
flame_sound (Flame sound) bool true
|
||||||
|
|
||||||
|
[Graphics]
|
||||||
|
# How many vertical animation frames the fire texture (fire_basic_flame_animated.png) has.
|
||||||
|
# This may vary depending on the texture pack you use.
|
||||||
|
# Form: Image height / Image width
|
||||||
|
fire_animation_frames (Fire Animation Frames) int 8
|
||||||
|
|
||||||
[Experimental]
|
[Experimental]
|
||||||
# Whether ice is translucent. If disabled, ice is fully opaque.
|
# Whether ice is translucent. If disabled, ice is fully opaque.
|
||||||
#
|
#
|
||||||
|
|
Loading…
Reference in New Issue