MineClone2/mods/ITEMS/mcl_itemframes/init.lua

55 lines
1.8 KiB
Lua

local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local S = minetest.get_translator(minetest.get_current_modname())
if 1 == 1 then
minetest.log("action", "[mcl_itemframes] initialized.")
end
-- mcl_itemframes API
dofile(modpath .. "/item_frames_API.lua")
mcl_itemframes.create_base_frames()
-- Register the base item_frame's recipes.
-- was going to make it a specialized function, but minetest refuses to play nice.
minetest.register_craft({
output = "mcl_itemframes:item_frame",
recipe = {
{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
{ "mcl_core:stick", "mcl_mobitems:leather", "mcl_core:stick" },
{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
}
})
minetest.register_craft({
type = "shapeless",
output = 'mcl_itemframes:glow_item_frame',
recipe = { 'mcl_mobitems:glow_ink_sac', 'mcl_itemframes:item_frame' },
})
-- for compatibility:
minetest.register_lbm({
label = "Update legacy item frames",
name = "mcl_itemframes:update_legacy_item_frames",
nodenames = { "itemframes:frame" },
action = function(pos, node)
-- Swap legacy node, then respawn entity
node.name = "mcl_itemframes:item_frame"
local meta = minetest.get_meta(pos)
local item = meta:get_string("item")
minetest.swap_node(pos, node)
if item ~= "" then
local itemstack = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
local inv = meta:get_inventory()
inv:set_size("main", 1)
if not itemstack:is_empty() then
inv:set_stack("main", 1, itemstack)
end
end
mcl_itemframes.update_item_entity(pos, node)
end,
})
minetest.register_alias("itemframes:frame", "mcl_itemframes:item_frame")