847 lines
25 KiB
Lua
847 lines
25 KiB
Lua
local S = minetest.get_translator("mcl_blackstone")
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local N = function(s) return s end
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local LIGHT_TORCH = 10
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stairs = {}
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local fire_enabled = minetest.settings:get_bool("enable_fire", true)
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local fire_help, eternal_fire_help
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if fire_enabled then
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fire_help = S("Fire is a damaging and destructive but short-lived kind of block. It will destroy and spread towards near flammable blocks, but fire will disappear when there is nothing to burn left. It will be extinguished by nearby water and rain. Fire can be destroyed safely by punching it, but it is hurtful if you stand directly in it. If a fire is started above netherrack or a magma block, it will immediately turn into an eternal fire.")
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else
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fire_help = S("Fire is a damaging but non-destructive short-lived kind of block. It will disappear when there is no flammable block around. Fire does not destroy blocks, at least not in this world. It will be extinguished by nearby water and rain. Fire can be destroyed safely by punching it, but it is hurtful if you stand directly in it. If a fire is started above netherrack or a magma block, it will immediately turn into an eternal fire.")
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end
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if fire_enabled then
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eternal_fire_help = S("Eternal fire is a damaging block that might create more fire. It will create fire around it when flammable blocks are nearby. Eternal fire can be extinguished by punches and nearby water blocks. Other than (normal) fire, eternal fire does not get extinguished on its own and also continues to burn under rain. Punching eternal fire is safe, but it hurts if you stand inside.")
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else
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eternal_fire_help = S("Eternal fire is a damaging block. Eternal fire can be extinguished by punches and nearby water blocks. Other than (normal) fire, eternal fire does not get extinguished on its own and also continues to burn under rain. Punching eternal fire is safe, but it hurts if you stand inside.")
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end
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local fire_death_messages = {
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N("@1 has been cooked crisp."),
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N("@1 felt the burn."),
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N("@1 died in the flames."),
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N("@1 died in a fire."),
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}
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--nodes
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local mod_screwdriver = minetest.get_modpath("screwdriver") ~= nil
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local on_rotate
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if mod_screwdriver then
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on_rotate = screwdriver.rotate_3way
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end
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local alldirs = {{x=0,y=0,z=1}, {x=1,y=0,z=0}, {x=0,y=0,z=-1}, {x=-1,y=0,z=0}, {x=0,y=-1,z=0}, {x=0,y=1,z=0}}
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--Blocks
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minetest.register_node("mcl_blackstone:blackstone", {
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description = S("Blackstone"),
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tiles = {"mcl_blackstone_top.png", "mcl_blackstone_top.png", "mcl_blackstone_side.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_blackstone:blackstone_gilded", {
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description = S("Gilded Blackstone"),
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tiles = {"mcl_blackstone_side.png^mcl_blackstone_gilded_side.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1},
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drop = {
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max_items = 1,
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items = {
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{items = {'mcl_core:gold_nugget 2'},rarity = 5},
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{items = {'mcl_core:gold_nugget 3'},rarity = 5},
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{items = {'mcl_core:gold_nugget 4'},rarity = 5},
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{items = {'mcl_core:gold_nugget 5'},rarity = 5},
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{items = {'mcl_blackstone:blackstone_gilded'}, rarity = 8},
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}
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},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = mcl_core.fortune_drop_ore,
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})
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minetest.register_node("mcl_blackstone:nether_gold", {
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description = S("Nether Gold Ore"),
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tiles = {"mcl_nether_netherrack.png^mcl_blackstone_gilded_side.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1},
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drop = {
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max_items = 1,
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items = {
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{items = {'mcl_core:gold_nugget 2'},rarity = 5},
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{items = {'mcl_core:gold_nugget 3'},rarity = 5},
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{items = {'mcl_core:gold_nugget 4'},rarity = 5},
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{items = {'mcl_core:gold_nugget 5'},rarity = 5},
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{items = {'mcl_blackstone:nether_gold'}, rarity = 8},
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}
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},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = mcl_core.fortune_drop_ore,
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})
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minetest.register_node("mcl_blackstone:basalt_polished", {
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description = S("Polished Basalt"),
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tiles = {"mcl_blackstone_basalt_top_polished.png", "mcl_blackstone_basalt_top_polished.png", "mcl_blackstone_basalt_side_polished.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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on_rotate = on_rotate,
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_blackstone:basalt", {
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description = S("Basalt"),
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tiles = {"mcl_blackstone_basalt_top.png", "mcl_blackstone_basalt_top.png", "mcl_blackstone_basalt_side.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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on_rotate = on_rotate,
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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--[[minetest.register_node("mcl_blackstone:basalt_smooth", {
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description = S("Smooth Basalt"),
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tiles = {"mcl_blackstone_basalt_smooth.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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]]--
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minetest.register_node("mcl_blackstone:blackstone_polished", {
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description = S("Polished Blackstone"),
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tiles = {"mcl_blackstone_polished.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_blackstone:blackstone_chiseled_polished", {
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description = S("Chiseled Polished Blackstone"),
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tiles = {"mcl_blackstone_chiseled_polished.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_blackstone:blackstone_brick_polished", {
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description = S("Polished Blackstone Bricks"),
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tiles = {"mcl_blackstone_polished_bricks.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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groups = {cracky = 3, pickaxey=2, material_stone=1},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_blackstone:quartz_brick", {
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description = S("Quartz Bricks"),
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tiles = {"mcl_backstone_quartz_bricks.png"},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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groups = {cracky = 3, pickaxey=2, material_stone=1},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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})
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minetest.register_node("mcl_blackstone:soul_soil", {
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description = S("Soul Soil"),
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tiles = {"mcl_blackstone_soul_soil.png"},
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_sand_defaults(),
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groups = {cracky = 3, handy=1, shovely=1},
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.5,
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})
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minetest.register_node("mcl_blackstone:soul_fire", {
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description = S("Eternal Soul Fire"),
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_doc_items_longdesc = eternal_fire_help,
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drawtype = "firelike",
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tiles = {
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{
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name = "soul_fire_basic_flame_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1
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},
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},
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},
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inventory_image = "soul_fire_basic_flame.png",
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paramtype = "light",
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light_source = 10,
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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damage_per_second = 2,
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_mcl_node_death_message = fire_death_messages,
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groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1, destroys_items = 1, set_on_fire=8},
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floodable = true,
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on_flood = function(pos, oldnode, newnode)
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if minetest.get_item_group(newnode.name, "water") ~= 0 then
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minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true)
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end
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end,
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})
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--[[
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minetest.register_node("mcl_blackstone:chain", {
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description = S("Chain"),
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drawtype = "plantlike",
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_doc_items_longdesc = S(""),
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_doc_items_hidden = false,
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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on_rotate = on_rotate,
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tiles = {"mcl_blackstone_chain.png"},
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inventory_image = "mcl_blackstone_chain_inv.png",
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wield_image = "mcl_blackstone_chain_inv.png",
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selection_box = {
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type = "fixed",
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fixed = {{ -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }},
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},
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paramtype = "light",
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paramtype2 = "color",
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walkable = false,
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is_ground_content = true,
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groups = {pickaxey=2,deco_block=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 2,
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_mcl_hardness = 1,
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})
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]]--
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--slabs/stairs
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mcl_stairs.register_stair_and_slab_simple("blackstone", "mcl_blackstone:blackstone", "Blackstone Stair", "Blackstone Slab", "Double Blackstone Slab")
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mcl_stairs.register_stair_and_slab_simple("blackstone_polished", "mcl_blackstone:blackstone_polished", "Polished Blackstone Stair", "Polished Blackstone Slab", "Polished Double Blackstone Slab")
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mcl_stairs.register_stair_and_slab_simple("blackstone_chiseled_polished", "mcl_blackstone:blackstone_chiseled_polished", "Polished Chiseled Blackstone Stair", "Chiseled Polished Blackstone Slab", "Double Polished Chiseled Blackstone Slab")
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mcl_stairs.register_stair_and_slab_simple("blackstone_brick_polished", "mcl_blackstone:blackstone_brick_polished", "Polished Blackstone Brick Stair", "Polished Blackstone Brick Slab", "Double Polished Blackstone Brick Slab")
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--Wall
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mcl_walls.register_wall("mcl_blackstone:wall", S("Blackstone Wall"), "mcl_blackstone:blackstone")
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--Redstone Things
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--[[
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mesecon.register_pressure_plate(
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"mcl_blackstone:pressure_plate_blackstone",
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S("Blackstone Pressure Plate"),
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{"mcl_blackstone.png"},
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{"mcl_blackstone.png"},
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"mcl_blackstone.png",
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nil,
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{{"mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}},
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-- mcl_sounds.node_sound_stone_defaults(),
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{pickaxey=1, material_stone=1},
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{ player = true, mob = true },
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S("A Blackstone pressure plate is a redstone component which supplies its surrounding blocks with redstone power while a player or mob stands on top of it. It is not triggered by anything else."))
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mesecon.register_button(
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"stone",
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S("Blacktone Button"),
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"mcl_blackstone.png",
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"mcl_blackstone:blackstone",
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-- mcl_sounds.node_sound_stone_defaults(),
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{material_stone=1,handy=1,pickaxey=1,cracky=3},
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1,
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false,
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(""),
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"mesecons_button_push")
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]]--
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--lavacooling
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minetest.register_abm({
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label = "Lava cooling (basalt)",
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nodenames = {"group:lava"},
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neighbors = {"mcl_core:ice"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:ice")
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local lavatype = minetest.registered_nodes[node.name].liquidtype
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for w=1, #water do
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local waternode = minetest.get_node(water[w])
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local watertype = minetest.registered_nodes[waternode.name].liquidtype
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if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then
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minetest.set_node(water[w], {name="mcl_blackstone:basalt"})
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elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then
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minetest.set_node(pos, {name="mcl_blackstone:basalt"})
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elseif lavatype == "flowing" and water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z then
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minetest.set_node(pos, {name="mcl_blackstone:basalt"})
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end
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end
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end,
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})
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--[[minetest.register_abm({
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label = "Fire souling",
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nodenames = {"mcl_nether:soul_sand"},
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neighbors = {"mcl_fire:fire"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_fire:fire")
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local lavatype = minetest.registered_nodes[node.name].liquidtype
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for w=1, #water do
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local waternode = minetest.get_node(water[w])
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local watertype = minetest.registered_nodes[waternode.name].liquidtype
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if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then
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minetest.set_node(water[w], {name="mcl_blackstone:soul_fire"})
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elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then
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minetest.set_node(pos, {name="mcl_blackstone:soul_fire"})
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elseif lavatype == "flowing" and water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z then
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minetest.set_node(pos, {name="mcl_blackstone:soul_fire"})
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end
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end
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end,
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})
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]]--
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minetest.register_abm({
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label = "Lava cooling (blackstone)",
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nodenames = {"group:lava"},
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neighbors = {"mcl_core:packed_ice"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:packed_ice")
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local lavatype = minetest.registered_nodes[node.name].liquidtype
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for w=1, #water do
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local waternode = minetest.get_node(water[w])
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local watertype = minetest.registered_nodes[waternode.name].liquidtype
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if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then
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minetest.set_node(water[w], {name="mcl_blackstone:blackstone"})
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elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then
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minetest.set_node(pos, {name="mcl_blackstone:blackstone"})
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elseif lavatype == "flowing" and water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z then
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minetest.set_node(pos, {name="mcl_blackstone:blackstone"})
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end
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end
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end,
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})
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--crafting
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minetest.register_craft({
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output = 'mcl_blackstone:blackstone_polished 4',
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recipe = {
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{'mcl_blackstone:blackstone','mcl_blackstone:blackstone'},
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{'mcl_blackstone:blackstone','mcl_blackstone:blackstone'},
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}
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})
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minetest.register_craft({
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output = 'mcl_blackstone:basalt_polished 4',
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recipe = {
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{'mcl_blackstone:basalt','mcl_blackstone:basalt'},
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{'mcl_blackstone:basalt','mcl_blackstone:basalt'},
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}
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})
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minetest.register_craft({
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output = 'mcl_blackstone:blackstone_chiseled_polished 2',
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recipe = {
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{'mcl_blackstone:blackstone_polished'},
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{'mcl_blackstone:blackstone_polished'},
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}
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})
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minetest.register_craft({
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output = 'mcl_blackstone:blackstone_brick_polished 4',
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recipe = {
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{'mcl_blackstone:blackstone_polished','mcl_blackstone:blackstone_polished'},
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{'mcl_blackstone:blackstone_polished','mcl_blackstone:blackstone_polished'},
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}
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})
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minetest.register_craft({
|
|
output = 'mcl_tools:pick_stone',
|
|
recipe = {
|
|
{'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'},
|
|
{'', 'mcl_core:stick', ''},
|
|
{'', 'mcl_core:stick', ''},
|
|
}
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = 'mcl_tools:axe_stone',
|
|
recipe = {
|
|
{'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'},
|
|
{'mcl_blackstone:blackstone', 'mcl_core:stick'},
|
|
{'', 'mcl_core:stick'},
|
|
}
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = 'mcl_tools:axe_stone',
|
|
recipe = {
|
|
{'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'},
|
|
{'mcl_core:stick', 'mcl_blackstone:blackstone'},
|
|
{'', 'mcl_core:stick'},
|
|
}
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = 'mcl_tools:shovel_stone',
|
|
recipe = {
|
|
{'mcl_blackstone:blackstone'},
|
|
{'mcl_core:stick'},
|
|
{'mcl_core:stick'},
|
|
}
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = 'mcl_tools:sword_stone',
|
|
recipe = {
|
|
{'mcl_blackstone:blackstone'},
|
|
{'mcl_blackstone:blackstone'},
|
|
{'mcl_core:stick'},
|
|
}
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_farming:hoe_stone",
|
|
recipe = {
|
|
{"mcl_blackstone:blackstone", "mcl_blackstone:blackstone"},
|
|
{"", "mcl_core:stick"},
|
|
{"", "mcl_core:stick"}
|
|
}
|
|
})
|
|
minetest.register_craft({
|
|
output = "mcl_farming:hoe_stone",
|
|
recipe = {
|
|
{"mcl_blackstone:blackstone", "mcl_blackstone:blackstone"},
|
|
{"mcl_core:stick", ""},
|
|
{"mcl_core:stick", ""}
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_furnaces:furnace",
|
|
recipe = {
|
|
{"mcl_blackstone:blackstone", "mcl_blackstone:blackstone", "mcl_blackstone:blackstone"},
|
|
{"mcl_blackstone:blackstone", "", "mcl_blackstone:blackstone"},
|
|
{"mcl_blackstone:blackstone", "mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}
|
|
}
|
|
})
|
|
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
output = 'mcl_core:packed_ice',
|
|
recipe = {
|
|
{'mcl_core:ice','mcl_core:ice'},
|
|
{'mcl_core:ice','mcl_core:ice'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'mcl_blackstone:quartz_brick 4',
|
|
recipe = {
|
|
{'mcl_nether:quartz_block','mcl_nether:quartz_block'},
|
|
{'mcl_nether:quartz_block','mcl_nether:quartz_block'},
|
|
}
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = 'mcl_core:gold_ingot',
|
|
recipe = 'mcl_blackstone:nether_gold',
|
|
cooktime = 10,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = 'mcl_core:gold_ingot',
|
|
recipe = 'mcl_blackstone:blackstone_gilded',
|
|
cooktime = 10,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = 'mcl_nether:quartz_smooth',
|
|
recipe = 'mcl_nether:quartz_block',
|
|
cooktime = 10,
|
|
})
|
|
|
|
--Generating
|
|
|
|
|
|
local specialstones = { "mcl_blackstone:blackstone", "mcl_blackstone:basalt", "mcl_blackstone:soul_soil" }
|
|
for s=1, #specialstones do
|
|
local node = specialstones[s]
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = node,
|
|
wherein = {"mcl_nether:netherrack"},
|
|
clust_scarcity = 830,
|
|
clust_num_ores = 28,
|
|
clust_size = 3,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = node,
|
|
wherein = {"mcl_nether:netherrack"},
|
|
clust_scarcity = 8*8*8,
|
|
clust_num_ores = 40,
|
|
clust_size = 5,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
end
|
|
|
|
minetest.register_ore({
|
|
ore_type = "scatter",
|
|
ore = "mcl_blackstone:blackstone_gilded",
|
|
wherein = "mcl_blackstone:blackstone",
|
|
clust_scarcity = 4775,
|
|
clust_num_ores = 2,
|
|
clust_size = 2,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
|
|
minetest.register_ore({
|
|
ore_type = "scatter",
|
|
ore = "mcl_blackstone:nether_gold",
|
|
wherein = "mcl_nether:netherrack",
|
|
clust_scarcity = 830,
|
|
clust_num_ores = 5,
|
|
clust_size = 3,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
minetest.register_ore({
|
|
ore_type = "scatter",
|
|
ore = "mcl_blackstone:nether_gold",
|
|
wherein = "mcl_nether:netherrack",
|
|
clust_scarcity = 1660,
|
|
clust_num_ores = 4,
|
|
clust_size = 2,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
|
|
|
|
|
|
--This is in progress
|
|
|
|
--[[
|
|
local specialstones = { "mcl_blackstone:blackstone"}
|
|
for s=1, #specialstones do
|
|
local node = specialstones[s]
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = node,
|
|
wherein = {"mcl_blackstone:basalt"},
|
|
clust_scarcity = 8*8*8,
|
|
clust_num_ores = 28,
|
|
clust_size = 3,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = node,
|
|
wherein = {"mcl_blackstone:basalt"},
|
|
clust_scarcity = 8*8*8,
|
|
clust_num_ores = 40,
|
|
clust_size = 5,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--Biomes
|
|
|
|
|
|
|
|
minetest.register_biome({
|
|
name = "Basalt_Deltas",
|
|
node_filler = "mcl_blackstone:basalt",
|
|
node_stone = "mcl_blackstone:basalt",
|
|
node_water = "air",
|
|
node_river_water = "air",
|
|
y_min = mcl_vars.mg_nether_min,
|
|
node_riverbed = "mcl_core:lava_source",
|
|
depth_riverbed = 2,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
humidity_point = 36,
|
|
heat_point = 100,
|
|
spread = {x = 1, y = 1, z = 1},
|
|
humidity_point = 0,
|
|
_mcl_biome_type = "hot",
|
|
_mcl_palette_index = 12,
|
|
})
|
|
|
|
|
|
|
|
-- Magma blocks
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = "mcl_nether:magma",
|
|
wherein = {"mcl_blackstone:basalt", "mcl_core:stone"},
|
|
clust_scarcity = 8*8*8,
|
|
clust_num_ores = 45,
|
|
clust_size = 6,
|
|
y_min = mcl_worlds.layer_to_y(23, "nether"),
|
|
y_max = mcl_worlds.layer_to_y(37, "nether"),
|
|
})
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = "mcl_nether:magma",
|
|
wherein = {"mcl_blackstone:basalt"},
|
|
clust_scarcity = 10*10*10,
|
|
clust_num_ores = 65,
|
|
clust_size = 8,
|
|
y_min = mcl_worlds.layer_to_y(23, "nether"),
|
|
y_max = mcl_worlds.layer_to_y(37, "nether"),
|
|
})
|
|
|
|
-- Glowstone
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = "mcl_nether:glowstone",
|
|
wherein = {"mcl_blackstone:basalt", "mcl_core:stone"},
|
|
clust_scarcity = 26 * 26 * 26,
|
|
clust_size = 5,
|
|
y_min = mcl_vars.mg_lava_nether_max + 10,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
noise_threshold = 0.0,
|
|
noise_params = {
|
|
offset = 0.5,
|
|
scale = 0.1,
|
|
spread = {x = 5, y = 5, z = 5},
|
|
seed = 17676,
|
|
octaves = 1,
|
|
persist = 0.0
|
|
},
|
|
})
|
|
|
|
-- Gravel (Nether)
|
|
minetest.register_ore({
|
|
ore_type = "sheet",
|
|
ore = "mcl_core:gravel",
|
|
wherein = {"mcl_blackstone:basalt", "mcl_core:stone"},
|
|
column_height_min = 1,
|
|
column_height_max = 1,
|
|
column_midpoint_factor = 0,
|
|
y_min = mcl_worlds.layer_to_y(63, "nether"),
|
|
-- This should be 65, but for some reason with this setting, the sheet ore really stops at 65. o_O
|
|
y_max = mcl_worlds.layer_to_y(65+2, "nether"),
|
|
noise_threshold = 0.2,
|
|
noise_params = {
|
|
offset = 0.0,
|
|
scale = 0.5,
|
|
spread = {x = 20, y = 20, z = 20},
|
|
seed = 766,
|
|
octaves = 3,
|
|
persist = 0.6,
|
|
},
|
|
})
|
|
minetest.register_ore({
|
|
ore_type = "scatter",
|
|
ore = "mcl_nether:nether_lava_source",
|
|
wherein = {"mcl_blackstone:basalt", "mcl_core:stone"},
|
|
clust_scarcity = 500,
|
|
clust_num_ores = 1,
|
|
clust_size = 1,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_lava_nether_max + 1,
|
|
})
|
|
|
|
minetest.register_ore({
|
|
ore_type = "scatter",
|
|
ore = "mcl_nether:nether_lava_source",
|
|
wherein = {"mcl_blackstone:basalt", "mcl_core:stone"},
|
|
clust_scarcity = 1000,
|
|
clust_num_ores = 1,
|
|
clust_size = 1,
|
|
y_min = mcl_vars.mg_lava_nether_max + 2,
|
|
y_max = mcl_vars.mg_lava_nether_max + 12,
|
|
})
|
|
|
|
minetest.register_ore({
|
|
ore_type = "scatter",
|
|
ore = "mcl_nether:nether_lava_source",
|
|
wherein = {"mcl_blackstone:basalt", "mcl_core:stone"},
|
|
clust_scarcity = 2000,
|
|
clust_num_ores = 1,
|
|
clust_size = 1,
|
|
y_min = mcl_vars.mg_lava_nether_max + 13,
|
|
y_max = mcl_vars.mg_lava_nether_max + 48,
|
|
})
|
|
minetest.register_ore({
|
|
ore_type = "scatter",
|
|
ore = "mcl_nether:nether_lava_source",
|
|
wherein = {"mcl_blackstone:basalt", "mcl_core:stone"},
|
|
clust_scarcity = 3500,
|
|
clust_num_ores = 1,
|
|
clust_size = 1,
|
|
y_min = mcl_vars.mg_lava_nether_max + 49,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
|
|
|
|
local specialstones = { "mcl_nether:netherrack"}
|
|
for s=1, #specialstones do
|
|
local node = specialstones[s]
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = node,
|
|
wherein = {"mcl_blackstone:basalt"},
|
|
clust_scarcity = 8*8*8,
|
|
clust_num_ores = 28,
|
|
clust_size = 3,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
minetest.register_ore({
|
|
ore_type = "blob",
|
|
ore = node,
|
|
wherein = {"mcl_blackstone:basalt"},
|
|
clust_scarcity = 8*8*8,
|
|
clust_num_ores = 40,
|
|
clust_size = 5,
|
|
y_min = mcl_vars.mg_nether_min,
|
|
y_max = mcl_vars.mg_nether_max,
|
|
})
|
|
end
|
|
]]--
|
|
|
|
mcl_torches.register_torch({
|
|
name = "soul_torch",
|
|
description = S("Soul Torch"),
|
|
doc_items_longdesc = S("Torches are light sources which can be placed at the side or on the top of most blocks."),
|
|
doc_items_hidden = false,
|
|
icon = "soul_torch_on_floor.png",
|
|
tiles = {{
|
|
name = "soul_torch_on_floor_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
|
}},
|
|
light = 10,
|
|
groups = {dig_immediate = 3, deco_block = 1},
|
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
particles = true
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_blackstone:soul_torch 4",
|
|
recipe = {
|
|
{ "mcl_nether:soul_sand" },
|
|
{ "mcl_core:stick" },
|
|
}
|
|
})
|
|
|
|
minetest.register_node("mcl_blackstone:soul_lantern", {
|
|
tiles = {
|
|
"lantern_top.png",
|
|
"lantern_bottom.png",
|
|
"lantern.png",
|
|
"lantern.png",
|
|
"lantern.png",
|
|
"lantern.png",
|
|
},
|
|
groups = {pickaxey=3},
|
|
inventory_image = "lantern.png",
|
|
light_source = 10,
|
|
description = S("Soul Lantern"),
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
_mcl_hardness = 1,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.1875, -0.5000, -0.1875, 0.1875, -0.06250, 0.1875},
|
|
{-0.1250, -0.06250, -0.1250, 0.1250, 0.06250, 0.1250},
|
|
{-0.06250, 0.1250, -0.006250, 0.06250, 0.1875, 0.006250},
|
|
{-0.06250, 0.06250, -0.006250, -0.03125, 0.1250, 0.006250},
|
|
{0.03125, 0.06250, -0.006250, 0.06250, 0.1250, 0.006250},
|
|
}
|
|
},
|
|
stack_max = 64,
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
type = "shaped",
|
|
output = "mcl_blackstone:soul_lantern",
|
|
recipe = {
|
|
{"mcl_core:iron_nugget", "mcl_core:iron_nugget","mcl_core:iron_nugget"},
|
|
{"mcl_core:iron_nugget", "mcl_blackstone:soul_torch", "mcl_core:iron_nugget"},
|
|
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"}
|
|
}
|
|
})
|