45 lines
2.2 KiB
Lua
45 lines
2.2 KiB
Lua
dofile(minetest.get_modpath("mobs").."/api.lua")
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-- Items
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dofile(minetest.get_modpath("mobs").."/item.lua")
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-- Mouton
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dofile(minetest.get_modpath("mobs").."/sheep.lua")
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-- Zombie
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dofile(minetest.get_modpath("mobs").."/zombie.lua")
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-- Slime
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dofile(minetest.get_modpath("mobs").."/slime.lua")
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-- Creeper
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dofile(minetest.get_modpath("mobs").."/creeper.lua")
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-- Spider
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dofile(minetest.get_modpath("mobs").."/spider.lua")
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-- Herobrine
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dofile(minetest.get_modpath("mobs").."/herobrine.lua")
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---mobs:register_spawn(name, description, nodes, max_light, min_light, chance, active_object_count, max_height, spawn_func)
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if not minetest.setting_getbool("creative_mode") then
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if minetest.setting_getbool("spawn_friendly_mobs") ~= false then -- “If not defined or set to true then”
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mobs:register_spawn("mobs:sheep", "Sheep", {"default:dirt_with_grass"},16, 8, 2, 250, 100)
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end
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if minetest.setting_getbool("spawn_hostile_mobs") ~= false then -- “If not defined or set to true then”
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mobs:register_spawn("mobs:slime", "Slime", { "default:dirt_with_grass"}, 20, 1, 11, 80, 0)
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mobs:register_spawn("mobs:herobrine", "Herobrine", {"head:herobine"}, 20, -1, 100, 1, 0)
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mobs:register_spawn("mobs:zombie", "Zombie", {"default:stone", "default:dirt", "default:dirt_with_grass", "default:sand"}, 1, -1, 7, 80, 0)
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mobs:register_spawn("mobs:spider", "Spider", {"default:stone", "default:dirt", "default:dirt_with_grass", "default:sand"}, 1, -1, 7, 40, 0)
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-- mobs:register_spawn("mobs:stone_monster", "a stone monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 4, 0)
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-- mobs:register_spawn("mobs:sand_monster", "a sand monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 4, 0)
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-- mobs:register_spawn("mobs:oerkki", "an oerkki", {"default:stone", "default:desert_stone"}, 1, -1, 20000, 4, 0)
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-- mobs:register_spawn("mobs:tree_monster", "a tree monster", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, 0)
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-- mobs:register_spawn("mobs:dungeon_master", "a dungeon master", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, -50)
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-- mobs:register_spawn("mobs:rhino", "a rhino", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, 0)
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end
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end
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print('[OK] Mobs loaded!')
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