MineClone2/mods/MAPGEN
kno10 12214c5bd6 Allow salmon, tropical fish, witch huts in rivers (#4605)
As witch huts use flag "liquid_surface", place_on only can be water. If we want on-shore witch huts, this needs to be solved differently.
Also, probably no witch huts in deep ocean swamp water?

Reviewed-on: VoxeLibre/VoxeLibre#4605
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:16:43 +02:00
..
mcl_biomes Improve cactus drops and spawning (#4581) 2024-08-30 18:22:05 +02:00
mcl_dungeons Fix dungeon margin bug (#4276) 2024-05-03 14:05:51 +00:00
mcl_end_island Change over internal name so that /spawn_mob works 2024-05-05 16:22:19 +00:00
mcl_mapgen_core Update matrix link, update git link in source code and one module README that has a link to git 2024-05-07 11:38:00 +00:00
mcl_nether_fortresses update loottables 2023-08-31 17:17:38 +02:00
mcl_strongholds Remove get_structure_data_construct 2022-10-28 21:25:43 +02:00
mcl_structures Allow salmon, tropical fish, witch huts in rivers (#4605) 2024-08-31 10:16:43 +02:00
mcl_terrain_features Add lots of water lakes to mangrove swamps 2022-08-11 14:26:34 +02:00
mcl_villages Update more documentation to use VoxeLibre 2024-05-07 11:38:00 +00:00
tsm_railcorridors Change MineClone 2 to VoxeLibre 2024-05-07 11:38:00 +00:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00