235 lines
7.7 KiB
Lua
235 lines
7.7 KiB
Lua
-- Player name-indexed table containing the currently heard track
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local active_tracks = {}
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-- Player name-indexed table containing the current used HUD ID for the “Now playing” message.
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local active_huds = {}
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-- Player name-indexed table for the “Now playing” message.
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-- Used to make sure that minetest.after only applies to the latest HUD change event
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local hud_sequence_numbers = {}
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-- List of music
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local recorddata = {
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-- { title, author, identifier }
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{ "The Evil Sister (Jordach's Mix)", "SoundHelix", "13" } ,
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{ "The Energetic Rat (Jordach's Mix)", "SoundHelix", "wait" },
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{ "Eastern Feeling", "Jordach", "blocks"},
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{ "Minetest", "Jordach", "far" },
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{ "Credit Roll (Jordach's HD Mix)", "Junichi Masuda", "chirp" },
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{ "Winter Feeling", "Tom Peter", "strad" },
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{ "Synthgroove (Jordach's Mix)", "HeroOfTheWinds", "mellohi" },
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{ "The Clueless Frog (Jordach's Mix)", "SoundHelix", "mall" },
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}
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local records = #recorddata
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for r=1, records do
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local doc = false
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local entryname, longdesc, usagehelp
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if r == 1 then
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doc = true
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entryname = "Music Disc"
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longdesc = "A music disc holds a single music track which can be used in a jukebox to play music."
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usagehelp = "Rightclick an empty jukebox with the music disc in your hand to play the music. Rightclick the jukebox again to retrieve the music disc. The music can only be heard by you, not by other players."
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end
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minetest.register_craftitem("mcl_jukebox:record_"..r, {
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description =
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core.colorize("#55FFFF", "Music Disc") .. "\n" ..
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core.colorize("#989898", recorddata[r][2] .. "—" .. recorddata[r][1]),
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_doc_items_create_entry = doc,
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_doc_items_entry_name = entryname,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = usagehelp,
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inventory_image = "mcl_jukebox_record_"..recorddata[r][3]..".png",
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stack_max = 1,
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groups = { music_record = r },
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})
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end
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local function now_playing(player, track_id)
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local playername = player:get_player_name()
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local hud = active_huds[playername]
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local text = "Now playing: " .. recorddata[track_id][2] .. "—" .. recorddata[track_id][1]
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if not hud_sequence_numbers[playername] then
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hud_sequence_numbers[playername] = 1
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else
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hud_sequence_numbers[playername] = hud_sequence_numbers[playername] + 1
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end
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local id
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if hud ~= nil then
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id = hud
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player:hud_change(id, "text", text)
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else
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id = player:hud_add({
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hud_elem_type = "text",
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position = { x=0.5, y=0.8 },
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offset = { x=0, y = 0 },
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size = { x=100, y=100},
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number = 0x55FFFF,
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text = text,
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})
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active_huds[playername] = id
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end
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minetest.after(5, function(tab)
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local playername = tab[1]
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local player = minetest.get_player_by_name(playername)
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local id = tab[2]
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local seq = tab[3]
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if not player or not player:is_player() or not active_huds[playername] or not hud_sequence_numbers[playername] or seq ~= hud_sequence_numbers[playername] then
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return
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end
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if id == active_huds[playername] then
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player:hud_remove(active_huds[playername])
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active_huds[playername] = nil
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end
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end, {playername, id, hud_sequence_numbers[playername]})
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end
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minetest.register_on_leaveplayer(function(player)
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active_tracks[player:get_player_name()] = nil
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active_huds[player:get_player_name()] = nil
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hud_sequence_numbers[player:get_player_name()] = nil
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end)
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-- Jukebox crafting
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minetest.register_craft({
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output = 'mcl_jukebox:jukebox',
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recipe = {
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{'group:wood', 'group:wood', 'group:wood'},
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{'group:wood', 'mcl_core:diamond', 'group:wood'},
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{'group:wood', 'group:wood', 'group:wood'},
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}
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})
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local play_record = function(pos, itemstack, player)
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local record_id = minetest.get_item_group(itemstack:get_name(), "music_record")
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if record_id ~= 0 then
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local cname = player:get_player_name()
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if active_tracks[cname] ~= nil then
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minetest.sound_stop(active_tracks[cname])
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active_tracks[cname] = nil
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end
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active_tracks[cname] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
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to_player = cname,
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gain = 1,
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})
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now_playing(player, record_id)
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return true
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end
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return false
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end
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-- Jukebox
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minetest.register_node("mcl_jukebox:jukebox", {
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description = "Jukebox",
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_doc_items_longdesc = "Jukeboxes play music when they're supplied with a music disc.",
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_doc_items_usagehelp = "Place a music disc into an empty jukebox to insert the music disc and play music. If the jukebox already has a music disc, you will retrieve this music disc first. The music can only be heard by you, not by other players.",
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tiles = {"mcl_jukebox_top.png", "mcl_jukebox_side.png", "mcl_jukebox_side.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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groups = {handy=1,axey=1, container=7, deco_block=1, material_wood=1},
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is_ground_content = false,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("main", 1)
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end,
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on_rightclick= function(pos, node, clicker, itemstack, pointed_thing)
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if not clicker then return end
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local cname = clicker:get_player_name()
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if minetest.is_protected(pos, cname) then
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minetest.record_protection_violation(pos, cname)
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return
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if not inv:is_empty("main") then
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-- Jukebox contains a disc: Stop music and remove disc
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if active_tracks[cname] ~= nil then
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minetest.sound_stop(active_tracks[cname])
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end
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local lx = pos.x
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local ly = pos.y+1
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local lz = pos.z
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local record = inv:get_stack("main", 1)
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local dropped_item = minetest.add_item({x=lx, y=ly, z=lz}, record)
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-- Rotate record to match with “slot” texture
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dropped_item:set_yaw(math.pi/2)
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inv:set_stack("main", 1, "")
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if active_tracks[cname] ~= nil then
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minetest.sound_stop(active_tracks[cname])
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clicker:hud_remove(active_huds[cname])
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active_tracks[cname] = nil
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active_huds[cname] = nil
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end
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else
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-- Jukebox is empty: Play track if player holds music record
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local playing = play_record(pos, itemstack, clicker)
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if playing then
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local put_itemstack = ItemStack(itemstack)
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put_itemstack:set_count(1)
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inv:set_stack("main", 1, put_itemstack)
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itemstack:take_item()
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end
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end
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return itemstack
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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else
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return count
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end
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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else
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return stack:get_count()
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end
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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else
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return stack:get_count()
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local name = digger:get_player_name()
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local meta = minetest.get_meta(pos)
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local meta2 = meta
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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local stack = inv:get_stack("main", 1)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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local dropped_item = minetest.add_item(p, stack)
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-- Rotate record to match with “slot” texture
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dropped_item:set_yaw(math.pi/2)
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if active_tracks[name] ~= nil then
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minetest.sound_stop(active_tracks[name])
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digger:hud_remove(active_huds[name])
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active_tracks[name] = nil
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active_huds[name] = nil
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end
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end
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meta:from_table(meta2:to_table())
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end,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 2,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_jukebox:jukebox",
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burntime = 15,
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})
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