359 lines
11 KiB
Lua
359 lines
11 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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local F = minetest.formspec_escape
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local C = minetest.colorize
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-- Shulker boxes
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local boxtypes = {
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white = S("White Shulker Box"),
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grey = S("Light Grey Shulker Box"),
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orange = S("Orange Shulker Box"),
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cyan = S("Cyan Shulker Box"),
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magenta = S("Magenta Shulker Box"),
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violet = S("Purple Shulker Box"),
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lightblue = S("Light Blue Shulker Box"),
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blue = S("Blue Shulker Box"),
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yellow = S("Yellow Shulker Box"),
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brown = S("Brown Shulker Box"),
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green = S("Lime Shulker Box"),
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dark_green = S("Green Shulker Box"),
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pink = S("Pink Shulker Box"),
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red = S("Red Shulker Box"),
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dark_grey = S("Grey Shulker Box"),
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black = S("Black Shulker Box"),
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}
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local shulker_mob_textures = {
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white = "mobs_mc_shulker_white.png",
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grey = "mobs_mc_shulker_silver.png",
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orange = "mobs_mc_shulker_orange.png",
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cyan = "mobs_mc_shulker_cyan.png",
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magenta = "mobs_mc_shulker_magenta.png",
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violet = "mobs_mc_shulker_purple.png",
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lightblue = "mobs_mc_shulker_light_blue.png",
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blue = "mobs_mc_shulker_blue.png",
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yellow = "mobs_mc_shulker_yellow.png",
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brown = "mobs_mc_shulker_brown.png",
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green = "mobs_mc_shulker_lime.png",
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dark_green = "mobs_mc_shulker_green.png",
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pink = "mobs_mc_shulker_pink.png",
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red = "mobs_mc_shulker_red.png",
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dark_grey = "mobs_mc_shulker_gray.png",
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black = "mobs_mc_shulker_black.png",
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}
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local canonical_shulker_color = "violet"
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local normal_canonical_name = "mcl_chests:" .. canonical_shulker_color .. "_shulker_box"
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local small_canonical_name = normal_canonical_name .. "_small"
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--WARNING: after formspec v4 update, old shulker boxes will need to be placed again to get the new formspec
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local function formspec_shulker_box(name)
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if not name or name == "" then
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name = S("Shulker Box")
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end
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return table.concat({
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"formspec_version[4]",
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"size[11.75,10.425]",
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"label[0.375,0.375;" .. F(C(mcl_formspec.label_color, name)) .. "]",
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mcl_formspec.get_itemslot_bg_v4(0.375, 0.75, 9, 3),
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"list[context;main;0.375,0.75;9,3;]",
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"label[0.375,4.7;" .. F(C(mcl_formspec.label_color, S("Inventory"))) .. "]",
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mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
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"list[current_player;main;0.375,5.1;9,3;9]",
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mcl_formspec.get_itemslot_bg_v4(0.375, 9.05, 9, 1),
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"list[current_player;main;0.375,9.05;9,1;]",
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"listring[context;main]",
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"listring[current_player;main]",
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})
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end
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local function set_shulkerbox_meta(nmeta, imeta)
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local name = imeta:get_string("name")
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nmeta:set_string("description", imeta:get_string("description"))
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nmeta:set_string("name", name)
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nmeta:set_string("formspec", formspec_shulker_box(name))
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end
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for color, desc in pairs(boxtypes) do
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local mob_texture = shulker_mob_textures[color]
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local is_canonical = color == canonical_shulker_color
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local longdesc, usagehelp, create_entry, entry_name
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if doc then
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if is_canonical then
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longdesc = S(
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"A shulker box is a portable container which provides 27 inventory slots for any item " ..
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"except shulker boxes. Shulker boxes keep their inventory when broken, so shulker boxes " ..
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"as well as their contents can be taken as a single item. Shulker boxes come in many " ..
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"different colors."
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)
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usagehelp = S(
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"To access the inventory of a shulker box, place and right-click it. To take a shulker " ..
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"box and its contents with you, just break and collect it, the items will not fall out. " ..
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"Place the shulker box again to be able to retrieve its contents."
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)
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entry_name = S("Shulker Box")
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else
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create_entry = false
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end
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end
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local normal_name = "mcl_chests:" .. color .. "_shulker_box"
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local small_name = normal_name .. "_small"
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minetest.register_node(normal_name, {
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description = desc,
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_tt_help = S("27 inventory slots") .. "\n" .. S("Can be carried around with its contents"),
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_doc_items_create_entry = create_entry,
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_doc_items_entry_name = entry_name,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = usagehelp,
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tiles = { mob_texture },
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use_texture_alpha = "opaque",
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drawtype = "mesh",
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mesh = "mcl_chests_shulker.b3d",
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groups = {
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handy = 1,
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pickaxey = 1,
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container = 2,
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deco_block = 1,
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dig_by_piston = 1,
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shulker_box = 1,
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old_shulker_box_node = 1
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},
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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stack_max = 1,
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drop = "",
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paramtype = "light",
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paramtype2 = "facedir",
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on_construct = function(pos)
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local node = minetest.get_node(pos)
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node.name = small_name
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minetest.set_node(pos, node)
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local nmeta = minetest.get_meta(pos)
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local imeta = itemstack:get_meta()
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-- Convert old itemstacks to not use get_metadata()
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if not imeta:contains("inv") and
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(itemstack:get_metadata() ~= "") then
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imeta:set_string("inv", itemstack:get_metadata())
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itemstack:set_metadata("") -- clear
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end
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local iinv_main = minetest.deserialize(imeta:get_string("inv"))
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local ninv = nmeta:get_inventory()
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ninv:set_list("main", iinv_main)
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ninv:set_size("main", 9 * 3)
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set_shulkerbox_meta(nmeta, imeta)
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if minetest.is_creative_enabled(placer:get_player_name()) then
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if not ninv:is_empty("main") then
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return nil
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else
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return itemstack
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end
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else
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return nil
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end
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end,
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_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
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-- Place shulker box as node
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if minetest.registered_nodes[dropnode.name].buildable_to then
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minetest.set_node(droppos, { name = small_name, param2 = minetest.dir_to_facedir(dropdir) })
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local ninv = minetest.get_inventory({ type = "node", pos = droppos })
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local imeta = stack:get_meta()
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local iinv_main = minetest.deserialize(imeta:get_string("inv"))
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ninv:set_list("main", iinv_main)
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ninv:set_size("main", 9 * 3)
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set_shulkerbox_meta(minetest.get_meta(droppos), imeta)
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stack:take_item()
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end
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return stack
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end,
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})
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minetest.register_node(small_name, {
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description = desc,
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_tt_help = S("27 inventory slots") .. "\n" .. S("Can be carried around with its contents"),
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_doc_items_create_entry = create_entry,
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_doc_items_entry_name = entry_name,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = usagehelp,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = { -0.48, -0.5, -0.48, 0.48, 0.489, 0.48 },
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},
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tiles = { "blank.png^[resize:16x16" },
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use_texture_alpha = "clip",
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_chest_entity_textures = { mob_texture },
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_chest_entity_sound = "mcl_chests_shulker",
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_chest_entity_mesh = "mcl_chests_shulker",
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_chest_entity_animation_type = "shulker",
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groups = {
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handy = 1,
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pickaxey = 1,
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container = 2,
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deco_block = 1,
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dig_by_piston = 1,
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shulker_box = 1,
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chest_entity = 1,
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not_in_creative_inventory = 1
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},
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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stack_max = 1,
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drop = "",
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paramtype = "light",
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paramtype2 = "facedir",
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", formspec_shulker_box(nil))
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local inv = meta:get_inventory()
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inv:set_size("main", 9 * 3)
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mcl_chests.create_entity(pos, small_name, { mob_texture }, minetest.get_node(pos).param2, false,
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"mcl_chests_shulker", "mcl_chests_shulker", "shulker")
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local nmeta = minetest.get_meta(pos)
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local imeta = itemstack:get_meta()
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-- Convert old itemstacks to not use get_metadata()
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if not imeta:contains("inv") and
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(itemstack:get_metadata() ~= "") then
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imeta:set_string("inv", itemstack:get_metadata())
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itemstack:set_metadata("") -- clear
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end
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local iinv_main = minetest.deserialize(imeta:get_string("inv"))
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local ninv = nmeta:get_inventory()
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ninv:set_list("main", iinv_main)
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ninv:set_size("main", 9 * 3)
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set_shulkerbox_meta(nmeta, imeta)
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if minetest.is_creative_enabled(placer:get_player_name()) then
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if not ninv:is_empty("main") then
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return nil
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else
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return itemstack
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end
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else
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return nil
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end
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end,
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on_rightclick = function(pos, node, clicker)
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mcl_chests.player_chest_open(clicker, pos, small_name, { mob_texture }, node.param2, false,
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"mcl_chests_shulker", "mcl_chests_shulker", true)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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if fields.quit then
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mcl_chests.player_chest_close(sender)
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end
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end,
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local items = {}
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for i = 1, inv:get_size("main") do
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local stack = inv:get_stack("main", i)
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items[i] = stack:to_string()
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end
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local data = minetest.serialize(items)
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local boxitem = ItemStack("mcl_chests:" .. color .. "_shulker_box")
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local boxitem_meta = boxitem:get_meta()
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boxitem_meta:set_string("description", meta:get_string("description"))
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boxitem_meta:set_string("name", meta:get_string("name"))
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boxitem_meta:set_string("inv", data)
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if minetest.is_creative_enabled("") then
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if not inv:is_empty("main") then
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minetest.add_item(pos, boxitem)
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end
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else
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minetest.add_item(pos, boxitem)
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end
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end,
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allow_metadata_inventory_move = mcl_chests.protection_check_move,
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allow_metadata_inventory_take = mcl_chests.protection_check_put_take,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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end
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-- Do not allow to place shulker boxes into shulker boxes
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local group = minetest.get_item_group(stack:get_name(), "shulker_box")
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if group == 0 or group == nil then
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return stack:get_count()
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else
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return 0
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end
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end,
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on_rotate = mcl_chests.simple_rotate,
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv, "main",
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mcl_util.select_stack(hop_inv, hop_list, inv, "main", mcl_chests.is_not_shulker_box, 1)
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end,
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})
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if doc and not is_canonical then
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doc.add_entry_alias("nodes", normal_canonical_name, "nodes", normal_name)
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doc.add_entry_alias("nodes", small_canonical_name, "nodes", small_name)
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end
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minetest.register_craft({
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type = "shapeless",
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output = normal_name,
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recipe = { "group:shulker_box", "mcl_dye:" .. color },
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})
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end
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minetest.register_craft({
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output = "mcl_chests:violet_shulker_box",
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recipe = {
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{ "mcl_mobitems:shulker_shell" },
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{ "mcl_chests:chest" },
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{ "mcl_mobitems:shulker_shell" },
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},
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})
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-- Save metadata of shulker box when used in crafting
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minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
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if minetest.get_item_group(itemstack:get_name(), "shulker_box") ~= 1 then return end
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local original
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for i = 1, #old_craft_grid do
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local item = old_craft_grid[i]:get_name()
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if minetest.get_item_group(item, "shulker_box") == 1 then
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original = old_craft_grid[i]
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break
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end
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end
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if original then
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local ometa = original:get_meta():to_table()
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local nmeta = itemstack:get_meta()
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nmeta:from_table(ometa)
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return itemstack
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end
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end)
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minetest.register_lbm({
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label = "Update shulker box formspecs (0.72.0)",
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name = "mcl_chests:update_shulker_box_formspecs_0_72_0",
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nodenames = { "group:shulker_box" },
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run_at_every_load = false,
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", formspec_shulker_box(meta:get_string("name")))
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end,
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})
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