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14 Commits
f2f0e8484b
...
d1acdf3a5b
Author | SHA1 | Date |
---|---|---|
teknomunk | d1acdf3a5b | |
teknomunk | 5b3985f06f | |
teknomunk | f2de62f013 | |
teknomunk | 569329da56 | |
teknomunk | d2add19024 | |
teknomunk | a66880ea75 | |
teknomunk | ab5b85772f | |
the-real-herowl | aa4fb97935 | |
the-real-herowl | ec4589e93d | |
teknomunk | 06012b5336 | |
the-real-herowl | 0bb9980970 | |
teknomunk | fbc2dd6ea0 | |
teknomunk | d77783a717 | |
teknomunk | 92f781b68c |
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@ -740,3 +740,12 @@ function mcl_util.remove_entity(luaentity)
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luaentity.object:remove()
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end
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function mcl_util.remove_entity(luaentity)
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if luaentity._removed then return end
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luaentity._removed = true
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local hook = luaentity._on_remove
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if hook then hook(luaentity) end
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luaentity.object:remove()
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end
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@ -318,6 +318,12 @@ function minetest.handle_node_drops(pos, drops, digger)
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end
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end
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-- Special node drops (crushing) when digging with a hammer
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local hammer = tooldef.groups.hammer
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if hammer and hammer > 0 and nodedef._vl_crushing_drop then
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drops = nodedef._vl_crushing_drop
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end
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if tool and nodedef._mcl_fortune_drop and enchantments.fortune then
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local fortune_level = enchantments.fortune
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local fortune_drop = nodedef._mcl_fortune_drop
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@ -522,10 +522,11 @@ function mob_class:on_punch(hitter, tflp, tool_capabilities, dir)
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local is_player = hitter:is_player()
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local mob_pos = self.object:get_pos()
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local player_pos = hitter:get_pos()
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local weapon = hitter:get_wielded_item()
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if is_player then
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-- is mob out of reach?
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if vector.distance(mob_pos, player_pos) > 3 then
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if vector.distance(mob_pos, player_pos) > (weapon:get_definition().range or 3) then
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return
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end
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-- is mob protected?
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@ -572,7 +573,6 @@ function mob_class:on_punch(hitter, tflp, tool_capabilities, dir)
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-- punch interval
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local weapon = hitter:get_wielded_item()
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local punch_interval = 1.4
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-- exhaust attacker
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@ -733,6 +733,7 @@ function mob_class:on_punch(hitter, tflp, tool_capabilities, dir)
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if hitter and is_player then
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local wielditem = hitter:get_wielded_item()
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kb = kb + 9 * mcl_enchanting.get_enchantment(wielditem, "knockback")
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kb = kb + 9 * minetest.get_item_group(wielditem:get_name(), "hammer")
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-- add player velocity to mob knockback
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local hv = hitter:get_velocity()
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local dir_dot = (hv.x * dir.x) + (hv.z * dir.z)
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@ -772,6 +772,7 @@ minetest.register_node("mcl_core:cobble", {
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_hardness = 2,
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_vl_crushing_drop = { "mcl_core:gravel" }
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})
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minetest.register_node("mcl_core:mossycobble", {
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@ -285,7 +285,8 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
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local wielditem = hitter:get_wielded_item()
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--knockback = knockback + 3 * mcl_enchanting.get_enchantment(wielditem, "knockback")
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local enchant = mcl_enchanting.get_enchantment(wielditem, "knockback")
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knockback = knockback + 3.22 * enchant
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local hammer = minetest.get_item_group(wielditem:get_name(), "hammer")
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knockback = knockback + 3.22 * enchant + 3.22 * hammer
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-- add vertical lift to knockback
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local v = player:get_velocity()
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local added_v = 0
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@ -65,7 +65,7 @@ local hoe_usagehelp = S("Use the hoe on a cultivatable block (by rightclicking i
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minetest.register_tool("mcl_farming:hoe_wood", {
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description = S("Wood Hoe"),
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_tt_help = hoe_tt.."\n"..S("Uses: @1", uses.wood),
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_tt_help = hoe_tt,
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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_doc_items_hidden = false,
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@ -109,7 +109,7 @@ minetest.register_craft({
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minetest.register_tool("mcl_farming:hoe_stone", {
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description = S("Stone Hoe"),
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_tt_help = hoe_tt.."\n"..S("Uses: @1", uses.stone),
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_tt_help = hoe_tt,
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_stonehoe.png",
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@ -147,7 +147,7 @@ minetest.register_craft({
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minetest.register_tool("mcl_farming:hoe_iron", {
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description = S("Iron Hoe"),
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_tt_help = hoe_tt.."\n"..S("Uses: @1", uses.iron),
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_tt_help = hoe_tt,
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_steelhoe.png",
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@ -193,7 +193,7 @@ minetest.register_craft({
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minetest.register_tool("mcl_farming:hoe_gold", {
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description = S("Golden Hoe"),
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_tt_help = hoe_tt.."\n"..S("Uses: @1", uses.gold),
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_tt_help = hoe_tt,
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_goldhoe.png",
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@ -240,7 +240,7 @@ minetest.register_craft({
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minetest.register_tool("mcl_farming:hoe_diamond", {
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description = S("Diamond Hoe"),
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_tt_help = hoe_tt.."\n"..S("Uses: @1", uses.diamond),
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_tt_help = hoe_tt,
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_diamondhoe.png",
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@ -280,7 +280,7 @@ minetest.register_craft({
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minetest.register_tool("mcl_farming:hoe_netherite", {
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description = S("Netherite Hoe"),
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_tt_help = hoe_tt.."\n"..S("Uses: @1", uses.netherite),
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_tt_help = hoe_tt,
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_netheritehoe.png",
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@ -22,9 +22,13 @@ dig_speed_class group:
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-- Help texts
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local pickaxe_longdesc = S("Pickaxes are mining tools to mine hard blocks, such as stone. A pickaxe can also be used as weapon, but it is rather inefficient.")
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local axe_longdesc = S("An axe is your tool of choice to cut down trees, wood-based blocks and other blocks. Axes deal a lot of damage as well, but they are rather slow.")
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local sword_longdesc = S("Swords are great in melee combat, as they are fast, deal high damage and can endure countless battles. Swords can also be used to cut down a few particular blocks, such as cobwebs.")
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local sword_use = S("To slash multiple enemies, hold the sword in your hand, then use (rightclick) an enemy.")
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local shovel_longdesc = S("Shovels are tools for digging coarse blocks, such as dirt, sand and gravel. They can also be used to turn grass blocks to grass paths. Shovels can be used as weapons, but they are very weak.")
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local shovel_use = S("To turn a grass block into a grass path, hold the shovel in your hand, then use (rightclick) the top or side of a grass block. This only works when there's air above the grass block.")
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local shears_longdesc = S("Shears are tools to shear sheep and to mine a few block types. Shears are a special mining tool and can be used to obtain the original item from grass, leaves and similar blocks that require cutting.")
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local shears_use = S("To shear sheep or carve faceless pumpkins, use the “place” key on them. Faces can only be carved at the side of faceless pumpkins. Mining works as usual, but the drops are different for a few blocks.")
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@ -317,11 +317,11 @@ local function stuck_on_step(self, dtime, entity_def, projectile_def)
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gain = 1.0,
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}, true)
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end
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end
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mcl_burning.extinguish(self.object)
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mcl_util.remove_entity(self)
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return
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end
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return true
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end
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end
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end
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@ -333,7 +333,8 @@ function mod.sticks(self, dtime, entity_def, projectile_def)
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-- Stuck handling
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if self._stuck then
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return stuck_on_step(self, dtime, entity_def, projectile_def)
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stuck_on_step(self, dtime, entity_def, projectile_def)
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return true
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end
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end
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@ -0,0 +1,452 @@
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local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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local S = minetest.get_translator(modname)
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local hammer_tt = S("Can crush blocks") .. "\n" .. S("Increased knockback")
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local hammer_longdesc = S("Hammers are great in melee combat, as they deal high damage with increased knockback and can endure countless battles. Hammers can also be used to crush things.")
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local hammer_use = S("To crush a block, dig the block with the hammer. This only works with some blocks.")
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local spear_tt = S("Reaches farther") .. "\n" .. S("Can be thrown")
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local spear_longdesc = S("Spears are great in melee combat, as they have an increased reach. They can also be thrown.")
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local spear_use = S("To throw a spear, hold it in your hand, then hold use (rightclick) in the air.")
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local wield_scale = mcl_vars.tool_wield_scale
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local spear_entity = table.copy(mcl_bows.arrow_entity)
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table.update(spear_entity,{
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visual = "item",
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visual_size = {x=-0.5, y=-0.5},
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textures = {"vl_weaponry:spear_wood"},
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_on_remove = function(self)
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-- Prevent item duplication
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if self._picked_up then return end
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self._picked_up = true
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vl_projectile.replace_with_item_drop(self, self.object:get_pos())
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end,
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})
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table.update(spear_entity._vl_projectile,{
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behaviors = {
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vl_projectile.sticks,
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vl_projectile.burns,
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vl_projectile.has_tracer,
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vl_projectile.has_owner_grace_distance,
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vl_projectile.collides_with_solids,
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vl_projectile.raycast_collides_with_entities,
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-- Drop spears that are sliding
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function(self, dtime)
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if not self._last_pos then return end
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local pos = self.object:get_pos()
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local y_diff = math.abs(self._last_pos.y - pos.y)
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if y_diff > 0.0001 then
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self._flat_time = 0
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return
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end
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local flat_time = (self._flat_time or 0) + dtime
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self._flat_time = flat_time
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if flat_time < 0.25 then return end
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mcl_util.remove_entity(self)
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return true
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end,
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},
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pitch_offset = math.pi / 4,
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})
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vl_projectile.register("vl_weaponry:spear_entity", spear_entity)
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local spear_throw_power = 25
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local spear_on_place = function(wear_divisor)
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return function(itemstack, user, pointed_thing)
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if pointed_thing.type == "node" then
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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end
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if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
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minetest.record_protection_violation(pointed_thing.under, user:get_player_name())
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return itemstack
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end
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if not minetest.is_creative_enabled(user:get_player_name()) then
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mcl_util.use_item_durability(itemstack, 1)
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end
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local pos = user:get_pos()
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pos.y = pos.y + 1.5
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local dir = user:get_look_dir()
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local yaw = user:get_look_horizontal()
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local obj = vl_projectile.create("vl_weaponry:spear_entity",{
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pos = pos,
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dir = dir,
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owner = user,
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velocity = spear_throw_power,
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})
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obj:set_properties({textures = {itemstack:get_name()}})
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local le = obj:get_luaentity()
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le._shooter = user
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le._source_object = user
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le._damage = itemstack:get_definition()._mcl_spear_thrown_damage
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le._is_critical = false
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le._startpos = pos
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le._collectable = true
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le._arrow_item = itemstack:to_string()
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minetest.sound_play("mcl_bows_bow_shoot", {pos=pos, max_hear_distance=16}, true)
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if user and user:is_player() then
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if obj:get_luaentity().player == "" then
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obj:get_luaentity().player = user
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end
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-- obj:get_luaentity().node = shooter:get_inventory():get_stack("main", 1):get_name()
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end
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return ItemStack()
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end
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end
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local uses = {
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wood = 60,
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stone = 132,
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iron = 251,
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gold = 33,
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diamond = 1562,
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netherite = 2031,
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}
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local materials = {
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wood = "group:wood",
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stone = "group:cobble",
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iron = "mcl_core:iron_ingot",
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gold = "mcl_core:gold_ingot",
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diamond = "mcl_core:diamond",
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}
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local SPEAR_RANGE = 4.5
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--Hammers
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minetest.register_tool("vl_weaponry:hammer_wood", {
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description = S("Wooden Hammer"),
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_tt_help = hammer_tt,
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_doc_items_longdesc = hammer_longdesc,
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_doc_items_usagehelp = hammer_use,
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_doc_items_hidden = false,
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inventory_image = "vl_tool_woodhammer.png",
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wield_scale = wield_scale,
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=15 },
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tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=1,
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damage_groups = {fleshy=4},
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punch_attack_uses = uses.wood,
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},
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sound = { breaks = "default_tool_breaks" },
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_repair_material = "group:wood",
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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pickaxey = { speed = 1, level = 1, uses = uses.wood },
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shovely = { speed = 1, level = 2, uses = uses.wood }
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},
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})
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minetest.register_tool("vl_weaponry:hammer_stone", {
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description = S("Stone Hammer"),
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_tt_help = hammer_tt,
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_doc_items_longdesc = hammer_longdesc,
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_doc_items_usagehelp = hammer_use,
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inventory_image = "vl_tool_stonehammer.png",
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wield_scale = wield_scale,
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=5 },
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tool_capabilities = {
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full_punch_interval = 1.3,
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max_drop_level=3,
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damage_groups = {fleshy=5},
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punch_attack_uses = uses.stone,
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},
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sound = { breaks = "default_tool_breaks" },
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_repair_material = "group:cobble",
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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pickaxey = { speed = 2, level = 3, uses = uses.stone },
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shovely = { speed = 2, level = 3, uses = uses.stone }
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},
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})
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minetest.register_tool("vl_weaponry:hammer_iron", {
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description = S("Iron Hammer"),
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_tt_help = hammer_tt,
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_doc_items_longdesc = hammer_longdesc,
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_doc_items_usagehelp = hammer_use,
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inventory_image = "vl_tool_steelhammer.png",
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wield_scale = wield_scale,
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=14 },
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tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=4,
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damage_groups = {fleshy=6},
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punch_attack_uses = uses.iron,
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},
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sound = { breaks = "default_tool_breaks" },
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_repair_material = "mcl_core:iron_ingot",
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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pickaxey = { speed = 3, level = 4, uses = uses.iron },
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shovely = { speed = 3, level = 4, uses = uses.iron }
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},
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})
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minetest.register_tool("vl_weaponry:hammer_gold", {
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description = S("Golden Hammer"),
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_tt_help = hammer_tt,
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_doc_items_longdesc = hammer_longdesc,
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_doc_items_usagehelp = hammer_use,
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inventory_image = "vl_tool_goldhammer.png",
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wield_scale = wield_scale,
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groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=22 },
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=2,
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damage_groups = {fleshy=5},
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punch_attack_uses = uses.gold,
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},
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sound = { breaks = "default_tool_breaks" },
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_repair_material = "mcl_core:gold_ingot",
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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pickaxey = { speed = 8, level = 4, uses = uses.gold },
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||||
shovely = { speed = 8, level = 4, uses = uses.gold }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("vl_weaponry:hammer_diamond", {
|
||||
description = S("Diamond Hammer"),
|
||||
_tt_help = hammer_tt,
|
||||
_doc_items_longdesc = hammer_longdesc,
|
||||
_doc_items_usagehelp = hammer_use,
|
||||
inventory_image = "vl_tool_diamondhammer.png",
|
||||
wield_scale = wield_scale,
|
||||
groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=10 },
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=5,
|
||||
damage_groups = {fleshy=7},
|
||||
punch_attack_uses = uses.diamond,
|
||||
},
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
pickaxey = { speed = 4, level = 5, uses = uses.diamond },
|
||||
pickaxey = { speed = 4, level = 5, uses = uses.diamond }
|
||||
},
|
||||
_mcl_upgradable = true,
|
||||
_mcl_upgrade_item = "vl_weaponry:hammer_netherite"
|
||||
})
|
||||
minetest.register_tool("vl_weaponry:hammer_netherite", {
|
||||
description = S("Netherite Hammer"),
|
||||
_tt_help = hammer_tt,
|
||||
_doc_items_longdesc = hammer_longdesc,
|
||||
_doc_items_usagehelp = hammer_use,
|
||||
inventory_image = "vl_tool_netheritehammer.png",
|
||||
wield_scale = wield_scale,
|
||||
groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=10, fire_immune=1 },
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=5,
|
||||
damage_groups = {fleshy=9},
|
||||
punch_attack_uses = uses.netherite,
|
||||
},
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_repair_material = "mcl_nether:netherite_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
pickaxey = { speed = 6, level = 6, uses = uses.netherite },
|
||||
shovely = { speed = 6, level = 6, uses = uses.netherite }
|
||||
},
|
||||
})
|
||||
|
||||
--Spears
|
||||
minetest.register_tool("vl_weaponry:spear_wood", {
|
||||
description = S("Wooden Spear"),
|
||||
_tt_help = spear_tt,
|
||||
_doc_items_longdesc = spear_longdesc,
|
||||
_doc_items_usagehelp = spear_use,
|
||||
_doc_items_hidden = false,
|
||||
inventory_image = "vl_tool_woodspear.png",
|
||||
wield_scale = wield_scale,
|
||||
on_place = spear_on_place(uses.wood),
|
||||
on_secondary_use = spear_on_place(uses.wood),
|
||||
groups = { weapon=1, spear=1, dig_speed_class=2, enchantability=15 },
|
||||
range = SPEAR_RANGE,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.75,
|
||||
max_drop_level=1,
|
||||
damage_groups = {fleshy=3},
|
||||
punch_attack_uses = uses.wood,
|
||||
},
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_repair_material = "group:wood",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { speed = 2, level = 1, uses = uses.wood },
|
||||
swordy_cobweb = { speed = 2, level = 1, uses = uses.wood }
|
||||
},
|
||||
_mcl_spear_thrown_damage = 5,
|
||||
})
|
||||
minetest.register_tool("vl_weaponry:spear_stone", {
|
||||
description = S("Stone Spear"),
|
||||
_tt_help = spear_tt,
|
||||
_doc_items_longdesc = spear_longdesc,
|
||||
_doc_items_usagehelp = spear_use,
|
||||
inventory_image = "vl_tool_stonespear.png",
|
||||
wield_scale = wield_scale,
|
||||
on_place = spear_on_place(uses.stone),
|
||||
on_secondary_use = spear_on_place(uses.stone),
|
||||
groups = { weapon=1, spear=1, dig_speed_class=2, enchantability=5 },
|
||||
range = SPEAR_RANGE,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.75,
|
||||
max_drop_level=3,
|
||||
damage_groups = {fleshy=4},
|
||||
punch_attack_uses = uses.stone,
|
||||
},
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_repair_material = "group:cobble",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { speed = 2, level = 1, uses = uses.stone },
|
||||
swordy_cobweb = { speed = 2, level = 1, uses = uses.stone }
|
||||
},
|
||||
_mcl_spear_thrown_damage = 6,
|
||||
})
|
||||
minetest.register_tool("vl_weaponry:spear_iron", {
|
||||
description = S("Iron Spear"),
|
||||
_tt_help = spear_tt,
|
||||
_doc_items_longdesc = spear_longdesc,
|
||||
_doc_items_usagehelp = spear_use,
|
||||
inventory_image = "vl_tool_steelspear.png",
|
||||
wield_scale = wield_scale,
|
||||
on_place = spear_on_place(uses.iron),
|
||||
on_secondary_use = spear_on_place(uses.iron),
|
||||
groups = { weapon=1, spear=1, dig_speed_class=2, enchantability=14 },
|
||||
range = SPEAR_RANGE,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.75,
|
||||
max_drop_level=4,
|
||||
damage_groups = {fleshy=5},
|
||||
punch_attack_uses = uses.iron,
|
||||
},
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_repair_material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { speed = 2, level = 1, uses = uses.iron },
|
||||
swordy_cobweb = { speed = 2, level = 1, uses = uses.iron }
|
||||
},
|
||||
_mcl_spear_thrown_damage = 7,
|
||||
})
|
||||
minetest.register_tool("vl_weaponry:spear_gold", {
|
||||
description = S("Golden Spear"),
|
||||
_tt_help = spear_tt,
|
||||
_doc_items_longdesc = spear_longdesc,
|
||||
_doc_items_usagehelp = spear_use,
|
||||
inventory_image = "vl_tool_goldspear.png",
|
||||
wield_scale = wield_scale,
|
||||
on_place = spear_on_place(uses.gold),
|
||||
on_secondary_use = spear_on_place(uses.gold),
|
||||
groups = { weapon=1, spear=1, dig_speed_class=2, enchantability=22 },
|
||||
range = SPEAR_RANGE,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.75,
|
||||
max_drop_level=2,
|
||||
damage_groups = {fleshy=3},
|
||||
punch_attack_uses = uses.gold,
|
||||
},
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_repair_material = "mcl_core:gold_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { speed = 2, level = 1, uses = uses.gold },
|
||||
swordy_cobweb = { speed = 2, level = 1, uses = uses.gold }
|
||||
},
|
||||
_mcl_spear_thrown_damage = 5,
|
||||
})
|
||||
minetest.register_tool("vl_weaponry:spear_diamond", {
|
||||
description = S("Diamond Spear"),
|
||||
_tt_help = spear_tt,
|
||||
_doc_items_longdesc = spear_longdesc,
|
||||
_doc_items_usagehelp = spear_use,
|
||||
inventory_image = "vl_tool_diamondspear.png",
|
||||
wield_scale = wield_scale,
|
||||
on_place = spear_on_place(uses.diamond),
|
||||
on_secondary_use = spear_on_place(uses.diamond),
|
||||
groups = { weapon=1, spear=1, dig_speed_class=2, enchantability=10 },
|
||||
range = SPEAR_RANGE,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.75,
|
||||
max_drop_level=5,
|
||||
damage_groups = {fleshy=6},
|
||||
punch_attack_uses = uses.diamond,
|
||||
},
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { speed = 2, level = 1, uses = uses.diamond },
|
||||
swordy_cobweb = { speed = 2, level = 1, uses = uses.diamond }
|
||||
},
|
||||
_mcl_spear_thrown_damage = 8,
|
||||
_mcl_upgradable = true,
|
||||
_mcl_upgrade_item = "vl_weaponry:spear_netherite"
|
||||
})
|
||||
minetest.register_tool("vl_weaponry:spear_netherite", {
|
||||
description = S("Netherite Spear"),
|
||||
_tt_help = spear_tt,
|
||||
_doc_items_longdesc = spear_longdesc,
|
||||
_doc_items_usagehelp = spear_use,
|
||||
inventory_image = "vl_tool_netheritespear.png",
|
||||
wield_scale = wield_scale,
|
||||
on_place = spear_on_place(uses.netherite),
|
||||
on_secondary_use = spear_on_place(uses.netherite),
|
||||
groups = { weapon=1, spear=1, dig_speed_class=2, enchantability=10, fire_immune=1 },
|
||||
range = SPEAR_RANGE,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.75,
|
||||
max_drop_level=5,
|
||||
damage_groups = {fleshy=8},
|
||||
punch_attack_uses = uses.netherite,
|
||||
},
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
_repair_material = "mcl_nether:netherite_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { speed = 2, level = 1, uses = uses.netherite },
|
||||
swordy_cobweb = { speed = 2, level = 1, uses = uses.netherite }
|
||||
},
|
||||
_mcl_spear_thrown_damage = 12,
|
||||
})
|
||||
|
||||
-- Crafting recipes
|
||||
local s = "mcl_core:stick"
|
||||
local b = ""
|
||||
for t,m in pairs(materials) do
|
||||
minetest.register_craft({
|
||||
output = "vl_weaponry:hammer_"..t,
|
||||
recipe = {
|
||||
{ m, b, m },
|
||||
{ m, s, m },
|
||||
{ b, s, b },
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "vl_weaponry:spear_"..t,
|
||||
recipe = {
|
||||
{ m, b, b },
|
||||
{ b, s, b },
|
||||
{ b, b, s },
|
||||
}
|
||||
})
|
||||
end
|
|
@ -0,0 +1,3 @@
|
|||
name = vl_weaponry
|
||||
author = Herowl
|
||||
depends = mcl_sounds, mcl_init, mcl_bows
|
|
@ -752,9 +752,10 @@ end, -200)
|
|||
minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
-- attack reach limit
|
||||
if hitter and hitter:is_player() then
|
||||
local weapon = hitter:get_wielded_item()
|
||||
local player_pos = player:get_pos()
|
||||
local hitter_pos = hitter:get_pos()
|
||||
if vector.distance(player_pos, hitter_pos) > 3 then
|
||||
if vector.distance(player_pos, hitter_pos) > (weapon:get_definition().range or 3) then
|
||||
damage = 0
|
||||
return damage
|
||||
end
|
||||
|
|
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 183 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 157 B |
After Width: | Height: | Size: 255 B |
After Width: | Height: | Size: 201 B |
After Width: | Height: | Size: 210 B |
After Width: | Height: | Size: 171 B |
After Width: | Height: | Size: 228 B |
After Width: | Height: | Size: 144 B |
After Width: | Height: | Size: 215 B |
After Width: | Height: | Size: 156 B |