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Author SHA1 Message Date
ancientmarinerdev d6192dda67 Merge pull request 'Update dead bush generation' (#3725) from dead_bush_mapgen into master
Reviewed-on: MineClone2/MineClone2#3725
Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
2023-05-16 23:16:21 +00:00
PrairieWind e2963f88a7 Update dead bush generation
Removed Taiga biome and changed the generation values
2023-05-16 23:13:11 +00:00
ancientmarinerdev 11b371a107 Merge pull request 'Fix sign color requirement and translation issue' (#3677) from sign_color_fix into master
Reviewed-on: MineClone2/MineClone2#3677
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-05-16 21:44:12 +00:00
PrairieWind 5071a7c789 Fix translator translating sign description api side instead of mod side 2023-05-16 21:38:28 +00:00
PrairieWind 0903ac60e4 Make custom sign registration not absolutely require color 2023-05-16 21:38:28 +00:00
3 changed files with 97 additions and 36 deletions

View File

@ -93,41 +93,41 @@ mcl_signs.build_signs_info()
-- ---------------------------- --
-- Standard (original) Sign
mcl_signs.register_sign("mcl_core", "#ffffff", "", "Sign")
mcl_signs.register_sign("mcl_core", "#ffffff", "", S("Sign"))
mcl_signs.register_sign_craft("mcl_core", "mcl_core:wood", "")
-- birchwood Sign "#d5cb8d" / "#ffdba7"
mcl_signs.register_sign_custom("mcl_core", "_birchwood",
"mcl_signs_sign_greyscale.png","#ffdba7", "mcl_signs_default_sign_greyscale.png",
"mcl_signs_default_sign_greyscale.png", "Birch Sign"
"mcl_signs_default_sign_greyscale.png", S("Birch Sign")
)
mcl_signs.register_sign_craft("mcl_core", "mcl_core:birchwood", "_birchwood")
-- sprucewood Sign
mcl_signs.register_sign_custom("mcl_core", "_sprucewood",
"mcl_signs_sign_dark.png","#ffffff", "mcl_signs_default_sign_dark.png",
"mcl_signs_default_sign_dark.png", "Spruce Sign"
"mcl_signs_default_sign_dark.png", S("Spruce Sign")
)
mcl_signs.register_sign_craft("mcl_core", "mcl_core:sprucewood", "_sprucewood")
-- darkwood Sign "#291f1a" / "#856443"
mcl_signs.register_sign_custom("mcl_core", "_darkwood",
"mcl_signs_sign_greyscale.png","#856443", "mcl_signs_default_sign_greyscale.png",
"mcl_signs_default_sign_greyscale.png", "Dark Oak Sign"
"mcl_signs_default_sign_greyscale.png", S("Dark Oak Sign")
)
mcl_signs.register_sign_craft("mcl_core", "mcl_core:darkwood", "_darkwood")
-- junglewood Sign
mcl_signs.register_sign("mcl_core", "#866249", "_junglewood", "Jungle Sign")
mcl_signs.register_sign("mcl_core", "#866249", "_junglewood", S("Jungle Sign"))
mcl_signs.register_sign_craft("mcl_core", "mcl_core:junglewood", "_junglewood")
-- acaciawood Sign "b8693d"
mcl_signs.register_sign("mcl_core", "#ea7479", "_acaciawood", "Acacia Sign")
mcl_signs.register_sign("mcl_core", "#ea7479", "_acaciawood", S("Acacia Sign"))
mcl_signs.register_sign_craft("mcl_core", "mcl_core:acaciawood", "_acaciawood")
if minetest.get_modpath("mcl_mangrove") then
-- mangrove_wood Sign "#c7545c"
mcl_signs.register_sign("mcl_mangrove", "#b8693d", "_mangrove_wood", "Mangrove Sign")
mcl_signs.register_sign("mcl_mangrove", "#b8693d", "_mangrove_wood", S("Mangrove Sign"))
mcl_signs.register_sign_craft("mcl_mangrove", "mcl_mangrove:mangrove_wood", "_mangrove_wood")
end
@ -137,13 +137,13 @@ if minetest.get_modpath("mcl_crimson") then
-- warped_hyphae_wood Sign
mcl_signs.register_sign_custom("mcl_crimson","_warped_hyphae_wood", "mcl_signs_sign_greyscale.png",
"#9f7dcf", "mcl_signs_default_sign_greyscale.png", "mcl_signs_default_sign_greyscale.png",
"Warped Hyphae Sign")
S("Warped Hyphae Sign"))
mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:warped_hyphae_wood", "_warped_hyphae_wood")
-- crimson_hyphae_wood Sign
mcl_signs.register_sign_custom("mcl_crimson", "_crimson_hyphae_wood","mcl_signs_sign_greyscale.png",
"#c35f51","mcl_signs_default_sign_greyscale.png", "mcl_signs_default_sign_greyscale.png",
"Crimson Hyphae Sign")
S("Crimson Hyphae Sign"))
mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:crimson_hyphae_wood", "_crimson_hyphae_wood")
end

View File

@ -550,7 +550,7 @@ function mcl_signs.register_sign (modname, color, _name, ttsign)
end
new_sign = table.copy(mcl_signs.wall_standard)
new_sign.description = S(ttsign)
new_sign.description = ttsign
new_sign.wield_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")"
new_sign.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" }
@ -797,10 +797,18 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
new_sign = table.copy(mcl_signs.wall_standard)
new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
new_sign.description = S(ttsign)
if not color or color == nil then
new_sign.wield_image = wield_image
new_sign.tiles = { tiles }
new_sign.inventory_image = inventory_image
else
new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
end
new_sign.description = ttsign
-- currently have to do this, because of how the base node placement works.
new_sign.on_place = function(itemstack, placer, pointed_thing)
local above = pointed_thing.above
@ -905,9 +913,15 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
local new_sign_standing = {}
new_sign_standing = table.copy(mcl_signs.standing_standard)
new_sign_standing.drop = "mcl_signs:wall_sign" .. _name
new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
if not color or color == nil then
new_sign_standing.wield_image = wield_image
new_sign_standing.tiles = { tiles }
new_sign_standing.inventory_image = inventory_image
else
new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
end
new_sign_standing.on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_FACE then
node.name = "mcl_signs:standing_sign22_5" .. _name
@ -1013,7 +1027,7 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign)
end
new_sign = table.copy(mcl_signs.wall_standard)
new_sign.description = S(ttsign)
new_sign.description = ttsign
new_sign.wield_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")"
new_sign.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" }
@ -1253,10 +1267,16 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
new_sign = table.copy(mcl_signs.wall_standard)
new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
new_sign.description = S(ttsign)
if not color or color == nil then
new_sign.wield_image = wield_image
new_sign.tiles = { tiles }
new_sign.inventory_image = inventory_image
else
new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
end
new_sign.description = ttsign
-- currently have to do this, because of how the base node placement works.
new_sign.on_place = function(itemstack, placer, pointed_thing)
local above = pointed_thing.above
@ -1360,10 +1380,15 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
-- standing sign base.
local new_sign_standing = {}
new_sign_standing = table.copy(mcl_signs.standing_standard)
new_sign_standing.drop = "mcl_signs:wall_sign" .. _name
new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
if not color or color == nil then
new_sign_standing.wield_image = wield_image
new_sign_standing.tiles = { tiles }
new_sign_standing.inventory_image = inventory_image
else
new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
end
new_sign_standing.on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_FACE then
node.name = "mcl_signs:standing_sign22_5" .. _name

View File

@ -5391,11 +5391,11 @@ local function register_decorations()
-- Dead bushes
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.035,
offset = 0.01,
scale = 0.003,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
@ -5403,7 +5403,43 @@ local function register_decorations()
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "MesaBryce", "Taiga", "MegaTaiga"},
biomes = {"MegaSpruceTaiga", "MegaTaiga"},
decoration = "mcl_core:deadbush",
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand", "group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0.01,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"Desert"},
decoration = "mcl_core:deadbush",
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0.01,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "MesaBryce"},
decoration = "mcl_core:deadbush",
height = 1,
})
@ -5412,8 +5448,8 @@ local function register_decorations()
place_on = {"group:sand", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt"},
sidelen = 16,
noise_params = {
offset = 0.1,
scale = 0.035,
offset = 0.01,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
@ -5430,8 +5466,8 @@ local function register_decorations()
place_on = {"group:sand"},
sidelen = 16,
noise_params = {
offset = 0.045,
scale = 0.055,
offset = 0.01,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
@ -5448,8 +5484,8 @@ local function register_decorations()
place_on = {"group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0.010,
scale = 0.035,
offset = 0.01,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,