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d6192dda67
Author | SHA1 | Date |
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ancientmarinerdev | d6192dda67 | |
PrairieWind | e2963f88a7 | |
ancientmarinerdev | 11b371a107 | |
PrairieWind | 5071a7c789 | |
PrairieWind | 0903ac60e4 |
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@ -93,41 +93,41 @@ mcl_signs.build_signs_info()
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-- ---------------------------- --
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-- Standard (original) Sign
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mcl_signs.register_sign("mcl_core", "#ffffff", "", "Sign")
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mcl_signs.register_sign("mcl_core", "#ffffff", "", S("Sign"))
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:wood", "")
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-- birchwood Sign "#d5cb8d" / "#ffdba7"
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mcl_signs.register_sign_custom("mcl_core", "_birchwood",
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"mcl_signs_sign_greyscale.png","#ffdba7", "mcl_signs_default_sign_greyscale.png",
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"mcl_signs_default_sign_greyscale.png", "Birch Sign"
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"mcl_signs_default_sign_greyscale.png", S("Birch Sign")
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)
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:birchwood", "_birchwood")
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-- sprucewood Sign
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mcl_signs.register_sign_custom("mcl_core", "_sprucewood",
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"mcl_signs_sign_dark.png","#ffffff", "mcl_signs_default_sign_dark.png",
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"mcl_signs_default_sign_dark.png", "Spruce Sign"
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"mcl_signs_default_sign_dark.png", S("Spruce Sign")
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)
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:sprucewood", "_sprucewood")
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-- darkwood Sign "#291f1a" / "#856443"
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mcl_signs.register_sign_custom("mcl_core", "_darkwood",
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"mcl_signs_sign_greyscale.png","#856443", "mcl_signs_default_sign_greyscale.png",
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"mcl_signs_default_sign_greyscale.png", "Dark Oak Sign"
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"mcl_signs_default_sign_greyscale.png", S("Dark Oak Sign")
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)
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:darkwood", "_darkwood")
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-- junglewood Sign
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mcl_signs.register_sign("mcl_core", "#866249", "_junglewood", "Jungle Sign")
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mcl_signs.register_sign("mcl_core", "#866249", "_junglewood", S("Jungle Sign"))
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:junglewood", "_junglewood")
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-- acaciawood Sign "b8693d"
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mcl_signs.register_sign("mcl_core", "#ea7479", "_acaciawood", "Acacia Sign")
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mcl_signs.register_sign("mcl_core", "#ea7479", "_acaciawood", S("Acacia Sign"))
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mcl_signs.register_sign_craft("mcl_core", "mcl_core:acaciawood", "_acaciawood")
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if minetest.get_modpath("mcl_mangrove") then
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-- mangrove_wood Sign "#c7545c"
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mcl_signs.register_sign("mcl_mangrove", "#b8693d", "_mangrove_wood", "Mangrove Sign")
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mcl_signs.register_sign("mcl_mangrove", "#b8693d", "_mangrove_wood", S("Mangrove Sign"))
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mcl_signs.register_sign_craft("mcl_mangrove", "mcl_mangrove:mangrove_wood", "_mangrove_wood")
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end
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@ -137,13 +137,13 @@ if minetest.get_modpath("mcl_crimson") then
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-- warped_hyphae_wood Sign
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mcl_signs.register_sign_custom("mcl_crimson","_warped_hyphae_wood", "mcl_signs_sign_greyscale.png",
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"#9f7dcf", "mcl_signs_default_sign_greyscale.png", "mcl_signs_default_sign_greyscale.png",
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"Warped Hyphae Sign")
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S("Warped Hyphae Sign"))
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mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:warped_hyphae_wood", "_warped_hyphae_wood")
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-- crimson_hyphae_wood Sign
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mcl_signs.register_sign_custom("mcl_crimson", "_crimson_hyphae_wood","mcl_signs_sign_greyscale.png",
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"#c35f51","mcl_signs_default_sign_greyscale.png", "mcl_signs_default_sign_greyscale.png",
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"Crimson Hyphae Sign")
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S("Crimson Hyphae Sign"))
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mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:crimson_hyphae_wood", "_crimson_hyphae_wood")
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end
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@ -550,7 +550,7 @@ function mcl_signs.register_sign (modname, color, _name, ttsign)
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end
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new_sign = table.copy(mcl_signs.wall_standard)
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new_sign.description = S(ttsign)
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new_sign.description = ttsign
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new_sign.wield_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")"
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new_sign.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" }
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@ -797,10 +797,18 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
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new_sign = table.copy(mcl_signs.wall_standard)
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new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
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new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
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new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
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new_sign.description = S(ttsign)
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if not color or color == nil then
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new_sign.wield_image = wield_image
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new_sign.tiles = { tiles }
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new_sign.inventory_image = inventory_image
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else
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new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
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new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
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new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
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end
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new_sign.description = ttsign
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-- currently have to do this, because of how the base node placement works.
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new_sign.on_place = function(itemstack, placer, pointed_thing)
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local above = pointed_thing.above
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@ -905,9 +913,15 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
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local new_sign_standing = {}
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new_sign_standing = table.copy(mcl_signs.standing_standard)
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new_sign_standing.drop = "mcl_signs:wall_sign" .. _name
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new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
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new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
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new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
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if not color or color == nil then
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new_sign_standing.wield_image = wield_image
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new_sign_standing.tiles = { tiles }
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new_sign_standing.inventory_image = inventory_image
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else
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new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
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new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
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new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
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end
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new_sign_standing.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign22_5" .. _name
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@ -1013,7 +1027,7 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign)
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end
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new_sign = table.copy(mcl_signs.wall_standard)
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new_sign.description = S(ttsign)
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new_sign.description = ttsign
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new_sign.wield_image = "(mcl_signs_default_sign.png^[multiply:" .. color .. ")"
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new_sign.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" }
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@ -1253,10 +1267,16 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
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new_sign = table.copy(mcl_signs.wall_standard)
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new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
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new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
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new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
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new_sign.description = S(ttsign)
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if not color or color == nil then
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new_sign.wield_image = wield_image
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new_sign.tiles = { tiles }
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new_sign.inventory_image = inventory_image
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else
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new_sign.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
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new_sign.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
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new_sign.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
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end
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new_sign.description = ttsign
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-- currently have to do this, because of how the base node placement works.
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new_sign.on_place = function(itemstack, placer, pointed_thing)
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local above = pointed_thing.above
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@ -1360,10 +1380,15 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
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-- standing sign base.
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local new_sign_standing = {}
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new_sign_standing = table.copy(mcl_signs.standing_standard)
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new_sign_standing.drop = "mcl_signs:wall_sign" .. _name
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new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
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new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
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new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
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if not color or color == nil then
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new_sign_standing.wield_image = wield_image
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new_sign_standing.tiles = { tiles }
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new_sign_standing.inventory_image = inventory_image
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else
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new_sign_standing.wield_image = "(" .. wield_image .. "^[multiply:" .. color .. ")"
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new_sign_standing.tiles = { "(" .. tiles .. "^[multiply:" .. color .. ")" }
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new_sign_standing.inventory_image = "(" .. inventory_image .. "^[multiply:" .. color .. ")"
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end
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new_sign_standing.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign22_5" .. _name
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@ -5391,11 +5391,11 @@ local function register_decorations()
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-- Dead bushes
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
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place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
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sidelen = 16,
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noise_params = {
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offset = 0.0,
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scale = 0.035,
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offset = 0.01,
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scale = 0.003,
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spread = {x = 100, y = 100, z = 100},
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seed = 1972,
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octaves = 3,
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@ -5403,7 +5403,43 @@ local function register_decorations()
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},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "MesaBryce", "Taiga", "MegaTaiga"},
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biomes = {"MegaSpruceTaiga", "MegaTaiga"},
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decoration = "mcl_core:deadbush",
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height = 1,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"group:sand", "group:hardened_clay"},
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sidelen = 16,
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noise_params = {
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offset = 0.01,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = 1972,
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octaves = 3,
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persist = 0.6
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},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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biomes = {"Desert"},
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decoration = "mcl_core:deadbush",
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height = 1,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
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sidelen = 16,
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noise_params = {
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offset = 0.01,
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scale = 0.06,
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spread = {x = 100, y = 100, z = 100},
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seed = 1972,
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octaves = 3,
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persist = 0.6
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},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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biomes = {"Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "MesaBryce"},
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decoration = "mcl_core:deadbush",
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height = 1,
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})
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@ -5412,8 +5448,8 @@ local function register_decorations()
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place_on = {"group:sand", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt"},
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sidelen = 16,
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noise_params = {
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offset = 0.1,
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scale = 0.035,
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offset = 0.01,
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scale = 0.06,
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spread = {x = 100, y = 100, z = 100},
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seed = 1972,
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octaves = 3,
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@ -5430,8 +5466,8 @@ local function register_decorations()
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place_on = {"group:sand"},
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sidelen = 16,
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noise_params = {
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offset = 0.045,
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scale = 0.055,
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offset = 0.01,
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scale = 0.06,
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spread = {x = 100, y = 100, z = 100},
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seed = 1972,
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octaves = 3,
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@ -5448,8 +5484,8 @@ local function register_decorations()
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place_on = {"group:hardened_clay"},
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sidelen = 16,
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noise_params = {
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offset = 0.010,
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scale = 0.035,
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offset = 0.01,
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scale = 0.06,
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spread = {x = 100, y = 100, z = 100},
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seed = 1972,
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octaves = 3,
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