Commit Graph

12721 Commits

Author SHA1 Message Date
teknomunk ad9b84c5ac Remove debug dump, move maximum time to live to vl_projectile 2024-11-12 01:00:42 +01:00
teknomunk 13af90b9a0 Document vl_projectile.replace_with_item_drop 2024-11-12 01:00:42 +01:00
teknomunk 882e6d42e5 Move projectile stick logic into vl_projectile 2024-11-12 01:00:42 +01:00
teknomunk 1cec108d50 Move tracer to vl_projectile 2024-11-12 01:00:42 +01:00
teknomunk ec9bc01c80 Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile 2024-11-12 01:00:42 +01:00
teknomunk 44769c24c5 Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide 2024-11-12 01:00:42 +01:00
teknomunk 36a3ac44f3 Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass) 2024-11-12 01:00:42 +01:00
teknomunk 5f48024c9d Remove code with no effect other than emitting a warning 2024-11-12 01:00:42 +01:00
teknomunk 8913de9b26 Resolve luacheck findings 2024-11-12 01:00:42 +01:00
teknomunk c5ea7ff707 Fix crashes in mcl_throwing 2024-11-12 01:00:42 +01:00
teknomunk 99247e5f25 Fix crash when hit with an arrow that is not piercing 2024-11-12 01:00:42 +01:00
the-real-herowl 0991c0c130 Rockets and piercing arrows fixed
They both work properly now.
2024-11-12 01:00:42 +01:00
the-real-herowl b81d5e1a31 Fix throwables' punch allow check 2024-11-12 01:00:42 +01:00
the-real-herowl 0cbe304c87 Fixed abnormal skull rotation 2024-11-12 01:00:42 +01:00
the-real-herowl f594473276 Fixed wither skulls
- wither skulls now hit players again
- wither skulls (strong version) don't cause a crash anymore
2024-11-12 01:00:42 +01:00
teknomunk ef60cd8559 Add attribution with exact links for minetest code 2024-11-12 01:00:42 +01:00
teknomunk e49f7a5da7 Add hook to allow piercing enchantment to be implemented 2024-11-12 01:00:42 +01:00
teknomunk c33048cbc9 Fix chick spawning in the presence of a functional has_room() check 2024-11-12 01:00:42 +01:00
teknomunk 38852badb1 Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg 2024-11-12 01:00:42 +01:00
teknomunk e4e1c40dbb Make egg and snowball stack count match master 2024-11-12 01:00:42 +01:00
teknomunk 6025678cf2 Prevent dereferencing nil in wither.lua, fix minor typo in debug statement 2024-11-12 01:00:42 +01:00
teknomunk 351df85ed6 Add workarround for random velocity change of particles on creation 2024-11-12 01:00:42 +01:00
teknomunk e3a78a99dc Make sure a projectile sets on fire the thing it collided with 2024-11-12 01:00:42 +01:00
teknomunk c6376f09e6 Stop wither from shooting itself 2024-11-12 01:00:42 +01:00
teknomunk 92f953ac53 Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes 2024-11-12 01:00:42 +01:00
teknomunk 07ebebdc48 Fix unintentional collision box change 2024-11-12 01:00:42 +01:00
teknomunk 76d654762a Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage 2024-11-12 01:00:42 +01:00
teknomunk 26062a9d26 Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it 2024-11-12 01:00:42 +01:00
teknomunk 9c11d0ce92 Allow mob projectiles to hit their owner after 2 seconds (used by ghast fireball) 2024-11-12 01:00:42 +01:00
teknomunk 86a77284fa Make snowballs have the same collision conditions as before 2024-11-12 01:00:42 +01:00
teknomunk 17ed8ffa3a Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master 2024-11-12 01:00:42 +01:00
teknomunk 65ccd551ae Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field 2024-11-12 01:00:42 +01:00
teknomunk b17c16804d Remove redundant check 2024-11-12 01:00:42 +01:00
teknomunk d2676da152 Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup 2024-11-12 01:00:42 +01:00
teknomunk d195066d94 Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far 2024-11-12 01:00:42 +01:00
teknomunk 355e9ab149 Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity 2024-11-12 01:00:42 +01:00
teknomunk ec63fcd1bc Small optimization for calculating _allow_punch 2024-11-12 01:00:42 +01:00
teknomunk 610042be71 Remove unnecessary vectory copy 2024-11-12 01:00:42 +01:00
teknomunk ff0128394d Make splash, lingering and othe projectiles hit players 2024-11-12 01:00:42 +01:00
teknomunk 0270ce8a8d Stop minimum draw arrows from hitting player that shot them 2024-11-12 01:00:42 +01:00
teknomunk 6d75fc2f41 Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players 2024-11-12 01:00:42 +01:00
teknomunk 2127edf195 Inline dir_to_pitch() and use correct formula for pitch 2024-11-12 01:00:42 +01:00
teknomunk 9b9c370caa Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound 2024-11-12 01:00:42 +01:00
teknomunk 81dd1c6656 Address more review comments 2024-11-12 01:00:42 +01:00
teknomunk ebb69330a7 Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player 2024-11-12 01:00:42 +01:00
teknomunk 627a2668a7 Fix picking up tipped arrows 2024-11-12 01:00:42 +01:00
teknomunk 99ecbc096f Fix crash with splash potions of harming, make splash particles match potion color 2024-11-12 01:00:42 +01:00
teknomunk 5afa702542 Fix splash potions, fix crash when projectiles hit unknown nodes 2024-11-12 01:00:42 +01:00
teknomunk b4831a681b Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids 2024-11-12 01:00:42 +01:00
teknomunk e0ce96f802 Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members 2024-11-12 01:00:42 +01:00