teknomunk
|
ad9b84c5ac
|
Remove debug dump, move maximum time to live to vl_projectile
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
13af90b9a0
|
Document vl_projectile.replace_with_item_drop
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
882e6d42e5
|
Move projectile stick logic into vl_projectile
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
1cec108d50
|
Move tracer to vl_projectile
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
ec9bc01c80
|
Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
44769c24c5
|
Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
36a3ac44f3
|
Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass)
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
5f48024c9d
|
Remove code with no effect other than emitting a warning
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
8913de9b26
|
Resolve luacheck findings
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
c5ea7ff707
|
Fix crashes in mcl_throwing
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
99247e5f25
|
Fix crash when hit with an arrow that is not piercing
|
2024-11-12 01:00:42 +01:00 |
the-real-herowl
|
0991c0c130
|
Rockets and piercing arrows fixed
They both work properly now.
|
2024-11-12 01:00:42 +01:00 |
the-real-herowl
|
b81d5e1a31
|
Fix throwables' punch allow check
|
2024-11-12 01:00:42 +01:00 |
the-real-herowl
|
0cbe304c87
|
Fixed abnormal skull rotation
|
2024-11-12 01:00:42 +01:00 |
the-real-herowl
|
f594473276
|
Fixed wither skulls
- wither skulls now hit players again
- wither skulls (strong version) don't cause a crash anymore
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
ef60cd8559
|
Add attribution with exact links for minetest code
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
e49f7a5da7
|
Add hook to allow piercing enchantment to be implemented
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
c33048cbc9
|
Fix chick spawning in the presence of a functional has_room() check
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
38852badb1
|
Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
e4e1c40dbb
|
Make egg and snowball stack count match master
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
6025678cf2
|
Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
351df85ed6
|
Add workarround for random velocity change of particles on creation
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
e3a78a99dc
|
Make sure a projectile sets on fire the thing it collided with
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
c6376f09e6
|
Stop wither from shooting itself
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
92f953ac53
|
Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
07ebebdc48
|
Fix unintentional collision box change
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
76d654762a
|
Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
26062a9d26
|
Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
9c11d0ce92
|
Allow mob projectiles to hit their owner after 2 seconds (used by ghast fireball)
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
86a77284fa
|
Make snowballs have the same collision conditions as before
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
17ed8ffa3a
|
Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
65ccd551ae
|
Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
b17c16804d
|
Remove redundant check
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
d2676da152
|
Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
d195066d94
|
Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
355e9ab149
|
Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
ec63fcd1bc
|
Small optimization for calculating _allow_punch
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
610042be71
|
Remove unnecessary vectory copy
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
ff0128394d
|
Make splash, lingering and othe projectiles hit players
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
0270ce8a8d
|
Stop minimum draw arrows from hitting player that shot them
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
6d75fc2f41
|
Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
2127edf195
|
Inline dir_to_pitch() and use correct formula for pitch
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
9b9c370caa
|
Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
81dd1c6656
|
Address more review comments
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
ebb69330a7
|
Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
627a2668a7
|
Fix picking up tipped arrows
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
99ecbc096f
|
Fix crash with splash potions of harming, make splash particles match potion color
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
5afa702542
|
Fix splash potions, fix crash when projectiles hit unknown nodes
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
b4831a681b
|
Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
|
2024-11-12 01:00:42 +01:00 |
teknomunk
|
e0ce96f802
|
Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
|
2024-11-12 01:00:42 +01:00 |