William Goodspeed
c03f9abd18
Fix the placement check of ladder
...
The old code takes the first return val of `minetest.item_place_node'
which is `itemstack'. Therefore, the variable `success' in the old code
is always true. The new code takes the second val which will be nil if
an invalid node placement occured.
This check is necessary since the ladder may be placed in the front of
pointed block while there is a node with hole (slabs, fences etc.) at
the same place resulting an invalid placement and sound played when
it shouldn't be played.
2024-08-17 18:38:01 +02:00
William Goodspeed
9657c9d8bb
Make ladder placable on any solid block
2024-08-17 18:38:01 +02:00
Dehydrate6684
e5a260b563
Added vines and skulk vines to ladder group
2023-11-05 14:10:58 +08:00
Dehydrate6684
9b2b8ee56e
Removed direction checks
2023-11-05 14:06:53 +08:00
Dehydrate6684
b320d008ca
Unhardcoded nil
2023-10-18 08:04:54 +08:00
Dehydrate6684
23468cc2dd
Used vector.offset instead of add/subtract
2023-10-10 09:39:16 +08:00
Dehydrate6684
0c48a46f7c
Updated code based on reviews
2023-10-09 13:55:08 +08:00
Dehydrate6684
e6653b78ee
Added directional checks
2023-09-17 17:04:24 +08:00
Dehydrate6684
a960bf2e8e
Update trapdoor climbable behavior
2023-09-16 13:16:49 +08:00
FossFanatic
319beb91ce
Improve vines code
2023-02-14 18:11:43 +00:00
FossFanatic
3a24903a01
Add nil check
2023-02-13 15:46:45 +00:00
FossFanatic
d1ceacf7ba
Improve some vines code
2023-02-12 08:22:07 +00:00
FossFanatic
198375a18e
Change stuff in mcl_core
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Simply put, this commit changes some code so that leaves don't use `param2` to see if they rot or not, and will now use the biome colours.
This commit also makes it so vines do the same (use biome colours).
2023-02-08 16:11:38 +00:00
SmokeyDope
08df1fe02f
Update overworld vine breaking logic with vector.offset
2023-02-03 00:50:25 +00:00
kabou
de16eb3c5a
Add `compostability` to node definition group.
...
* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
NO11
5b43303873
[mcl_core] fix function codestyle in nodes_climb.lua
2021-05-26 17:54:58 +00:00
AFCMS
f9a86947e5
[mcl_core] fix warnings
2021-05-23 00:09:07 +02:00
Wuzzy
3087621b11
Merge branch 'mcl_explosions'
2020-04-30 20:55:10 +02:00
Wuzzy
e268370452
Add fire metadata to many nodes (unused for now)
2020-04-18 23:24:42 +02:00
Elias Åström
063595ac3c
Change blast resistance of nodes in mcl_core
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The new blast resistance values are copied from the Minecraft wiki.
https://minecraft.gamepedia.com/Explosion
2020-04-17 20:47:12 +02:00
Wuzzy
c5e4ec5e27
Use ephemeral sounds
2020-04-07 00:55:45 +02:00
Wuzzy
bbcab7275e
Make ladders rotatable
2019-12-09 17:51:35 +01:00
Wuzzy
a15c58a2dc
Fix typos in mcl_core
2019-03-09 03:58:41 +01:00
Wuzzy
e4fbbeddb2
New translation system, part 6: Items, part 2
2019-03-07 23:40:57 +01:00
Wuzzy
6e8be2a2c3
Fix vine not dropping all vines when dug w/ shears
2019-02-22 06:08:48 +01:00
Wuzzy
c9812c5acf
Minor vines help change
2018-01-23 06:42:46 +01:00
Wuzzy
83f7655f31
Don't rotate ladder and vine
2017-12-05 14:17:07 +01:00
Wuzzy
2a8fcd119b
Fix vines destruction not destoying hanging vines
2017-11-02 23:42:20 +01:00
Wuzzy
1e2343d649
Make floating vines decay
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Also destroy them immediately with leafdecay and when try try to grow but notice they have been floating the whole time.
2017-11-02 23:21:04 +01:00
Wuzzy
e9c4259c61
Clarify vine creeping condition
2017-08-12 15:35:29 +02:00
Wuzzy
a64fd0fb66
Kill depending vine below after destroying vine
2017-08-12 04:11:07 +02:00
Wuzzy
54fb702c8f
Shears selfdrop dead bush, tall grass, fern, vine, leaves
2017-08-03 02:27:55 +02:00
Wuzzy
7d2ffe1c92
More mcl_core refactoring
2017-07-07 16:52:28 +02:00