Merge pull request 'Add second pillager outpost schematic' (#2905) from 2nd_pillager_outpost_schem into master
Reviewed-on: MineClone2/MineClone2#2905 Reviewed-by: epCode <epcode@noreply.git.minetest.land>
This commit is contained in:
commit
ffc5fe06ed
|
@ -3,7 +3,7 @@ local S = minetest.get_translator(modname)
|
|||
local modpath = minetest.get_modpath(modname)
|
||||
local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false)
|
||||
|
||||
local spawnon = {"mcl_core:stripped_oak"}
|
||||
local spawnon = {"mcl_core:stripped_oak","mcl_stairs:slab_birchwood_top"}
|
||||
|
||||
mcl_structures.register_structure("pillager_outpost",{
|
||||
place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass","group:sand"},
|
||||
|
@ -11,13 +11,16 @@ mcl_structures.register_structure("pillager_outpost",{
|
|||
flags = "place_center_x, place_center_z",
|
||||
solid_ground = true,
|
||||
make_foundation = true,
|
||||
sidelen = 23,
|
||||
sidelen = 32,
|
||||
y_offset = 0,
|
||||
chunk_probability = 600,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
y_min = 1,
|
||||
biomes = { "Desert", "Plains", "Savanna", "IcePlains", "Taiga" },
|
||||
filenames = { modpath.."/schematics/mcl_structures_pillager_outpost.mts" },
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_structures_pillager_outpost.mts",
|
||||
modpath.."/schematics/mcl_structures_pillager_outpost_2.mts"
|
||||
},
|
||||
loot = {
|
||||
["mcl_chests:chest_small" ] ={
|
||||
{
|
||||
|
@ -58,10 +61,12 @@ mcl_structures.register_structure("pillager_outpost",{
|
|||
}}
|
||||
},
|
||||
after_place = function(p,def,pr)
|
||||
local p1 = vector.offset(p,-7,0,-7)
|
||||
local p2 = vector.offset(p,7,14,7)
|
||||
local p1 = vector.offset(p,-9,0,-9)
|
||||
local p2 = vector.offset(p,9,32,9)
|
||||
mcl_structures.spawn_mobs("mobs_mc:evoker",spawnon,p1,p2,pr,1)
|
||||
mcl_structures.spawn_mobs("mobs_mc:pillager",spawnon,p1,p2,pr,5)
|
||||
mcl_structures.spawn_mobs("mobs_mc:parrot",{"mesecons_pressureplates:pressure_plate_stone_off"},p1,p2,pr,3)
|
||||
mcl_structures.spawn_mobs("mobs_mc:iron_golem",{"mesecons_button:button_stone_off"},p1,p2,pr,1)
|
||||
mcl_structures.construct_nodes(p1,p2,{"group:wall"})
|
||||
end
|
||||
})
|
||||
|
|
Binary file not shown.
Loading…
Reference in New Issue