diff --git a/mods/ITEMS/vl_projectile/init.lua b/mods/ITEMS/vl_projectile/init.lua index 7dc6888fb..091394ab1 100644 --- a/mods/ITEMS/vl_projectile/init.lua +++ b/mods/ITEMS/vl_projectile/init.lua @@ -324,7 +324,7 @@ function mod.collides_with_entities(self, dtime, entity_def, projectile_def) local object = objects[i] local entity = object:get_luaentity() - if entity and entity.name ~= self.object:get_luaentity().name then + if object ~= self.object and (not entity or entity.name ~= self.name) then if object:is_player() then return handle_entity_collision(self, entity_def, projectile_def, object) elseif (entity.is_mob or entity._hittable_by_projectile) then