Tweak water/lava drips
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@ -12,7 +12,7 @@ minetest.register_entity("drippingwater:drop_water", {
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hp_max = 1,
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physical = true,
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collide_with_objects = false,
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collisionbox = {0,0,0,0,0,0},
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collisionbox = {-0.025,-0.05,-0.025,0.025,-0.01,0.025},
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pointable = false,
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visual = "cube",
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visual_size = {x=0.05, y=0.1},
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@ -51,7 +51,9 @@ minetest.register_entity("drippingwater:drop_lava", {
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hp_max = 1,
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physical = true,
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collide_with_objects = false,
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collisionbox = {0,0,0,0,0,0},
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collisionbox = {-0.025,-0.05,-0.025,0.025,-0.01,0.025},
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glow = math.max(7, minetest.registered_nodes["mcl_core:lava_source"].light_source - 3),
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pointable = false,
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visual = "cube",
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visual_size = {x=0.05, y=0.1},
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textures = {lava_tex, lava_tex, lava_tex, lava_tex, lava_tex, lava_tex},
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