Added Dig_By_Water group --> the water dig and remove the node but drop (if the item drop)
This commit is contained in:
parent
f836f85170
commit
fe773cd91a
|
@ -96,6 +96,25 @@ grow_reeds = function(pos, node)
|
|||
end
|
||||
|
||||
-- ABMs
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:dig_by_water"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local originalpos = pos
|
||||
for dx=-1,1 do
|
||||
for dy=-1,1 do
|
||||
pos.x = pos.x+dx
|
||||
pos.y = pos.y+dy
|
||||
if minetest.env:get_node(pos).name == "group:water" then
|
||||
minetest.env:set_node(pos, {name="default:air"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:cactus"},
|
||||
neighbors = {"group:sand"},
|
||||
|
|
|
@ -623,7 +623,7 @@ minetest.register_node("default:junglegrass", {
|
|||
buildable_to = true,
|
||||
is_ground_content = true,
|
||||
stack_max = 64,
|
||||
groups = {snappy=3,flammable=2,attached_node=1},
|
||||
groups = {snappy=3,flammable=2,attached_node=1,dig_by_water=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
@ -1678,7 +1678,7 @@ minetest.register_node("default:grass", {
|
|||
walkable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = true,
|
||||
groups = {snappy=3,flammable=3,attached_node=1,dig_immediate=3},
|
||||
groups = {snappy=3,flammable=3,attached_node=1,dig_immediate=3,dig_by_water=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, user)
|
||||
local item = user:get_wielded_item()
|
||||
|
@ -1735,24 +1735,24 @@ minetest.register_node("default:sponge", {
|
|||
on_water = true
|
||||
end
|
||||
for i=-1,1 do
|
||||
p = {x=pos.x+i, y=pos.y, z=pos.z}
|
||||
n = minetest.env:get_node(p)
|
||||
local p = {x=pos.x+i, y=pos.y, z=pos.z}
|
||||
local n = minetest.env:get_node(p)
|
||||
-- On verifie si il y a de l'eau
|
||||
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
||||
on_water = true
|
||||
end
|
||||
end
|
||||
for i=-1,1 do
|
||||
p = {x=pos.x, y=pos.y+i, z=pos.z}
|
||||
n = minetest.env:get_node(p)
|
||||
local p = {x=pos.x, y=pos.y+i, z=pos.z}
|
||||
local n = minetest.env:get_node(p)
|
||||
-- On verifie si il y a de l'eau
|
||||
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
||||
on_water = true
|
||||
end
|
||||
end
|
||||
for i=-1,1 do
|
||||
p = {x=pos.x, y=pos.y, z=pos.z+i}
|
||||
n = minetest.env:get_node(p)
|
||||
local p = {x=pos.x, y=pos.y, z=pos.z+i}
|
||||
local n = minetest.env:get_node(p)
|
||||
-- On verifie si il y a de l'eau
|
||||
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
||||
on_water = true
|
||||
|
@ -1774,8 +1774,8 @@ minetest.register_node("default:sponge", {
|
|||
end
|
||||
end
|
||||
end
|
||||
p = {x=pos.x, y=pos.y, z=pos.z}
|
||||
n = minetest.env:get_node(p)
|
||||
local p = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local n = minetest.env:get_node(p)
|
||||
if change == true then
|
||||
minetest.env:add_node(pointed_thing.above, {name = "default:sponge_wet"})
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue