Fix crash on high levels of frost walker (#4423)
Reviewed-on: VoxeLibre/VoxeLibre#4423 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: WillConker <willconker@noreply.git.minetest.land> Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
This commit is contained in:
parent
1b0deae026
commit
fd4e1484af
|
@ -205,7 +205,8 @@ walkover.register_global(function(pos, _, player)
|
||||||
if frost_walker <= 0 then
|
if frost_walker <= 0 then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local radius = frost_walker + 2
|
-- 1011 = sqrt(4096000)/2; 4096000 is the max number of nodes for find_nodes_in_area_under_air
|
||||||
|
local radius = math.min(frost_walker + 2, 1011)
|
||||||
local minp = {x = pos.x - radius, y = pos.y, z = pos.z - radius}
|
local minp = {x = pos.x - radius, y = pos.y, z = pos.z - radius}
|
||||||
local maxp = {x = pos.x + radius, y = pos.y, z = pos.z + radius}
|
local maxp = {x = pos.x + radius, y = pos.y, z = pos.z + radius}
|
||||||
local positions = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:water_source")
|
local positions = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:water_source")
|
||||||
|
|
Loading…
Reference in New Issue