Removed Unneeded Code from Blast Furnace, and updated description.
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@ -96,15 +96,6 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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-- Special case: empty bucket (not a fuel, but used for sponge drying)
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if stack:get_name() == "mcl_buckets:bucket_empty" then
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if inv:get_stack(listname, index):get_count() == 0 then
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return 1
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else
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return 0
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end
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end
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-- Test stack with size 1 because we burn one fuel at a time
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local teststack = ItemStack(stack)
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teststack:set_count(1)
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@ -154,8 +145,6 @@ local function on_metadata_inventory_take(pos, listname, index, stack, player)
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if listname == "dst" then
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if stack:get_name() == "mcl_core:iron_ingot" then
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awards.unlock(player:get_player_name(), "mcl:acquireIron")
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elseif stack:get_name() == "mcl_fishing:fish_cooked" then
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awards.unlock(player:get_player_name(), "mcl:cookFish")
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end
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give_xp(pos, player)
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end
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@ -304,7 +293,7 @@ local function blast_furnace_node_timer(pos, elapsed)
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-- Check if we have cookable content: cookable
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local aftercooked
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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cookable = minetest.get_item_group(inv:get_stack("src", 1):get_name(), "blastFurnace_cookable") == 1
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cookable = minetest.get_item_group(inv:get_stack("src", 1):get_name(), "blast_furnace_cookable") == 1
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if cookable then
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-- Successful cooking requires space in dst slot and time
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if not inv:room_for_item("dst", cooked.item) then
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@ -345,25 +334,12 @@ local function blast_furnace_node_timer(pos, elapsed)
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-- If there is a cookable item then check if it is ready yet
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if cookable and active then
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-- In the src_time variable, the *1.5 is the multiplication that makes the blast furnace work faster than a normal furnace. I (PrairieWind) have it at 1.5 times faster, but it can be OP and 2 times faster, or 1.2 times faster. All are good numbers.
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src_time = (src_time + el)*1.5
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-- In the src_time variable, the *2 is the multiplication that makes the blast furnace work faster than a normal furnace.
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src_time = (src_time + el)*2
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-- Place result in dst list if done
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if src_time >= cooked.time then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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-- Unique recipe: Pour water into empty bucket after cooking wet sponge successfully
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if inv:get_stack("fuel", 1):get_name() == "mcl_buckets:bucket_empty" then
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if srclist[1]:get_name() == "mcl_sponges:sponge_wet" then
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inv:set_stack("fuel", 1, "mcl_buckets:bucket_water")
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fuellist = inv:get_list("fuel")
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-- Also for river water
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elseif srclist[1]:get_name() == "mcl_sponges:sponge_wet_river_water" then
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inv:set_stack("fuel", 1, "mcl_buckets:bucket_river_water")
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fuellist = inv:get_list("fuel")
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end
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end
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srclist = inv:get_list("src")
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src_time = 0
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@ -438,8 +414,8 @@ end
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minetest.register_node("mcl_blast_furnace:blast_furnace", {
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description = S("Blast Furnace"),
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_tt_help = S("Uses fuel to smelt or cook items"),
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_doc_items_longdesc = S("Blast Furnaces cook or smelt several items, using a furnace fuel, into something else."),
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_tt_help = S("A blast furnace is a block that smelts ores, raw metals, iron and gold armor and tools, similar to a furnace, but at twice the speed."),
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_doc_items_longdesc = S("Blast Furnaces smelt several items, mainly ores and armor, using a furnace fuel, into something else."),
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_doc_items_usagehelp =
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S([[
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Use the furnace to open the furnace menu.
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@ -447,7 +423,7 @@ minetest.register_node("mcl_blast_furnace:blast_furnace", {
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The furnace will slowly use its fuel to smelt the item.
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The result will be placed into the output slot at the right side.
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]]).."\n"..
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S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
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S("Use the recipe book to see what ores you can smelt, what you can use as fuel and how long it will burn."),
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_doc_items_hidden = false,
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tiles = {
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"blast_furnace_top.png", "blast_furnace_top.png",
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@ -597,15 +573,3 @@ minetest.register_lbm({
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end,
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})
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-- Legacy
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minetest.register_lbm({
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label = "Update blast_furnace formspecs (0.60.0)",
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name = "mcl_blast_furnace:update_formspecs_0_60_0",
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-- Only update inactive furnaces because active ones should update themselves
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nodenames = { "mcl_blast_furnace:blast_furnace" },
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run_at_every_load = false,
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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end,
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})
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@ -334,8 +334,8 @@ local function smoker_node_timer(pos, elapsed)
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-- If there is a cookable item then check if it is ready yet
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if cookable and active then
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-- In the src_time variable, the *1.5 is the multiplication that makes the smoker work faster than a normal furnace. I (PrairieWind) have it at 1.5 times faster, but it can be OP and 2 times faster, or 1.2 times faster. All are good numbers.
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src_time = (src_time + el)*1.5
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-- In the src_time variable, the *2 is the multiplication that makes the smoker work faster than a normal furnace.
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src_time = (src_time + el)*2
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-- Place result in dst list if done
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if src_time >= cooked.time then
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inv:add_item("dst", cooked.item)
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@ -573,16 +573,3 @@ minetest.register_lbm({
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spawn_flames(pos, node.param2)
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end,
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})
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-- Legacy
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minetest.register_lbm({
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label = "Update smoker formspecs (0.60.0)",
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name = "mcl_smoker:update_formspecs_0_60_0",
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-- Only update inactive furnaces because active ones should update themselves
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nodenames = { "mcl_smoker:smoker" },
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run_at_every_load = false,
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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end,
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})
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