Fix enderman teleport attack
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@ -282,8 +282,8 @@ mobs:register_mob("mobs_mc:enderman", {
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--self:teleport(nil)
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--self.state = ""
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--else
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if self.attack then
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local target = self.attack
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if self.attacking then
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local target = self.attacking
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local pos = target:get_pos()
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if pos ~= nil then
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if vector.distance(self.object:get_pos(), target:get_pos()) > 10 then
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