Fix more rail connection bugs
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464463939f
commit
f239504c04
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@ -2,6 +2,34 @@ local vector = vector
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local mod = mcl_minecarts
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local table_merge = mcl_util.table_merge
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function get_path(base, first, ...)
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if not first then return base end
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if not base then return end
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return get_path(base[first], ...)
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end
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local function force_get_node(pos)
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local node = minetest.get_node(pos)
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if node.name ~= "ignore" then return node end
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local vm = minetest.get_voxel_manip()
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local emin, emax = vm:read_from_map(pos, pos)
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local area = VoxelArea:new{
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MinEdge = emin,
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MaxEdge = emax,
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}
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local data = vm:get_data()
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local param_data = vm:get_light_data()
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local param2_data = vm:get_param2_data()
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local vi = area:indexp(pos)
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return {
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name = minetest.get_name_from_content_id(data[vi]),
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param = param_data[vi],
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param2 = param2_data[vi]
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}
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end
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function mcl_minecarts:get_sign(z)
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if z == 0 then
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return 0
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@ -10,12 +38,6 @@ function mcl_minecarts:get_sign(z)
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end
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end
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function get_path(base, first, ...)
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if not first then return base end
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if not base then return end
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return get_path(base[first], ...)
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end
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function mcl_minecarts:velocity_to_dir(v)
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if math.abs(v.x) > math.abs(v.z) then
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return vector.new(
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@ -33,25 +55,15 @@ function mcl_minecarts:velocity_to_dir(v)
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end
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function mcl_minecarts:is_rail(pos, railtype)
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local node = minetest.get_node(pos).name
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if node == "ignore" then
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local vm = minetest.get_voxel_manip()
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local emin, emax = vm:read_from_map(pos, pos)
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local area = VoxelArea:new{
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MinEdge = emin,
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MaxEdge = emax,
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}
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local data = vm:get_data()
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local vi = area:indexp(pos)
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node = minetest.get_name_from_content_id(data[vi])
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end
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if minetest.get_item_group(node, "rail") == 0 then
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local node_name = force_get_node(pos).name
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if minetest.get_item_group(node_name, "rail") == 0 then
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return false
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end
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if not railtype then
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return true
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end
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return minetest.get_item_group(node, "connect_to_raillike") == railtype
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return minetest.get_item_group(node_name, "connect_to_raillike") == railtype
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end
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--[[
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@ -177,10 +189,9 @@ local function update_rail_connections(pos, update_neighbors)
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-- Only allow connections to the open ends of rails, as decribed by get_next_dir
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if get_path(nodedef, "groups", "rail") and get_path(nodedef, "_mcl_minecarts", "get_next_dir" ) then
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--if nodedef and (nodedef.groups or {}).rail and nodedef._mcl_minecarts and nodedef._mcl_minecarts.get_next_dir then
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local diff = vector.direction(neighbor, pos)
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local next_dir = nodedef._mcl_minecarts.get_next_dir(neighbor, diff, node)
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if next_dir == diff then
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local rev_dir = vector.direction(dir,vector.new(0,0,0))
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--local next_dir = nodedef._mcl_minecarts.get_next_dir(neighbor, rev_dir, node)
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if mcl_minecarts:is_connection(neighbor, rev_dir) then
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connections = connections + bit.lshift(1,i - 1)
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end
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end
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@ -220,14 +231,12 @@ local function update_rail_connections(pos, update_neighbors)
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local node_def = minetest.registered_nodes[node.name]
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if get_path(node_def, "_mcl_minecarts", "can_slope") then
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for _,dir in ipairs(CONNECTIONS) do
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if mcl_minecarts:is_rail(vector.offset(pos,dir.x,1,dir.z)) then
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local rev_dir = vector.direction(dir,vector.new(0,0,0))
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print("try to make slope at "..tostring(pos))
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local higher_rail_pos = vector.offset(pos,dir.x,1,dir.z)
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local rev_dir = vector.direction(dir,vector.new(0,0,0))
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if mcl_minecarts:is_rail(higher_rail_pos) and mcl_minecarts:is_connection(higher_rail_pos, rev_dir) then
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make_sloped_if_straight(pos, rev_dir)
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end
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end
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else
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print(node.name.." can't slope")
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end
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end
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@ -273,6 +282,16 @@ local diagonal_convert = {
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sw = south,
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}
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function mcl_minecarts:is_connection(pos, dir)
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local node = force_get_node(pos)
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local nodedef = minetest.registered_nodes[node.name]
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local get_next_dir = get_path(nodedef, "_mcl_minecarts", "get_next_dir")
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if not get_next_dir then return end
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return get_next_dir(pos, dir, node) == dir
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end
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function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
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local pos = vector.round(pos_)
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