ender chest formspec v4
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Formspecs are an important part of game and mod development.
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This guide will learn you rules about creation of formspecs for the MineClone2 game.
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First of all, MineClone2 aims to support ONLY last formspec version. Many utility functions will not work with formspec v1 or v2.
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Label font size should be 25 to be minecraft like. We arent modifying formspec prepend in order to not break existing mods.
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Just use this code to apply it to your formspec:
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```lua
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"style_type[label;font_size=25]",
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```
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The typical width of an inventory formspec is `0.375 + 9 + (9 * 0.25) + 0.375 = 12`
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Margins is 0.375
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Space between 1st inventory line and the rest of inventory is 0.4
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Labels should have 0.375 space above if there is no other stuff above and 0.45 between content
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+ 0.375 under
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@ -1,5 +1,12 @@
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local string = string
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local table = table
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local sf = string.format
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mcl_formspec = {}
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mcl_formspec = {}
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mcl_formspec.label_color = "#313131"
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function mcl_formspec.get_itemslot_bg(x, y, w, h)
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function mcl_formspec.get_itemslot_bg(x, y, w, h)
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local out = ""
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local out = ""
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for i = 0, w - 1, 1 do
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for i = 0, w - 1, 1 do
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@ -11,13 +18,22 @@ function mcl_formspec.get_itemslot_bg(x, y, w, h)
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end
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end
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--This function will replace mcl_formspec.get_itemslot_bg then every formspec will be upgrade to version 4
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--This function will replace mcl_formspec.get_itemslot_bg then every formspec will be upgrade to version 4
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function mcl_formspec.get_itemslot_bg_v4(x, y, w, h)
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local function get_slot(x, y, size)
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local t = "image["..x-size..","..y-size..";".. 1+(size*2)..",".. 1+(size*2)..";mcl_formspec_itemslot.png]"
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return t
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end
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mcl_formspec.itemslot_border_size = 0.05
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function mcl_formspec.get_itemslot_bg_v4(x, y, w, h, size)
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if not size then
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size = mcl_formspec.itemslot_border_size
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end
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local out = ""
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local out = ""
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for i = 0, w - 1, 1 do
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for i = 0, w - 1, 1 do
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for j = 0, h - 1, 1 do
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for j = 0, h - 1, 1 do
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out = out .."image["..x+i+(i*0.25)..","..y+j+(j*0.25)..";1,1;mcl_formspec_itemslot.png]"
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out = out .. get_slot(x+i+(i*0.25), y+j+(j*0.25), size)
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end
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end
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end
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end
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return out
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return out
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end
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end
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@ -1,4 +1,6 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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local F = minetest.formspec_escape
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local C = minetest.colorize
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local mod_doc = minetest.get_modpath("doc")
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local mod_doc = minetest.get_modpath("doc")
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-- Christmas chest setup
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-- Christmas chest setup
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@ -492,10 +494,10 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
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minetest.show_formspec(clicker:get_player_name(),
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minetest.show_formspec(clicker:get_player_name(),
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"size[9,8.75]"..
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"size[9,8.75]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
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"label[0,0;"..F(minetest.colorize("#313131", name)).."]"..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,4.0;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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"list[current_player;main;0,7.74;9,1;]"..
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@ -643,12 +645,12 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
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minetest.show_formspec(clicker:get_player_name(),
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minetest.show_formspec(clicker:get_player_name(),
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"size[9,11.5]"..
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"size[9,11.5]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
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"label[0,0;"..F(minetest.colorize("#313131", name)).."]"..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
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"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
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"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,7;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,7.5;9,3;9]"..
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"list[current_player;main;0,7.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
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"list[current_player;main;0,10.75;9,1;]"..
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"list[current_player;main;0,10.75;9,1;]"..
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@ -791,12 +793,12 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
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"size[9,11.5]"..
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"size[9,11.5]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
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"label[0,0;"..F(minetest.colorize("#313131", name)).."]"..
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"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
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"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
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"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
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"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,7;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,7.5;9,3;9]"..
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"list[current_player;main;0,7.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
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"list[current_player;main;0,10.75;9,1;]"..
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"list[current_player;main;0,10.75;9,1;]"..
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@ -985,17 +987,27 @@ minetest.register_node("mcl_chests:ender_chest", {
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end,
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end,
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})
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})
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local formspec_ender_chest = "size[9,8.75]"..
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local formspec_ender_chest = table.concat({
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Ender Chest"))).."]"..
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"formspec_version[4]",
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"list[current_player;enderchest;0,0.5;9,3;]"..
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"size[12,10.375]",
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"style_type[label;font_size=25]",
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"label[0.375,0.375;"..F(C(mcl_formspec.label_color, S("Ender Chest"))).."]",
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg_v4(0.375, 0.75, 9, 3),
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"list[current_player;enderchest;0.375,0.75;9,3;]",
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"listring[current_player;enderchest]"..
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"listring[current_player;main]"
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"label[0.375,4.7;"..F(C(mcl_formspec.label_color, S("Inventory"))).."]",
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mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
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"list[current_player;main;0.375,5.1;9,3;9]",
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mcl_formspec.get_itemslot_bg_v4(0.375, 9, 9, 1),
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"list[current_player;main;0.375,9;9,1;]",
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"listring[current_player;enderchest]",
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"listring[current_player;main]",
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})
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minetest.register_node("mcl_chests:ender_chest_small", {
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minetest.register_node("mcl_chests:ender_chest_small", {
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@ -1118,10 +1130,10 @@ local function formspec_shulker_box(name)
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name = S("Shulker Box")
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name = S("Shulker Box")
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end
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end
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return "size[9,8.75]"..
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return "size[9,8.75]"..
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"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
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"label[0,0;"..F(minetest.colorize("#313131", name)).."]"..
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"list[context;main;0,0.5;9,3;]"..
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"list[context;main;0,0.5;9,3;]"..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"label[0,4.0;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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"list[current_player;main;0,7.74;9,1;]"..
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