improve shipwrecks
reduce frequency, trim schematics, disable foundations again
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@ -71,13 +71,13 @@ vl_structures.register_structure("shipwreck",{
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place_on = {"group:sand","mcl_core:gravel"},
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place_on = {"group:sand","mcl_core:gravel"},
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spawn_by = {"group:water"},
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spawn_by = {"group:water"},
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num_spawn_by = 4,
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num_spawn_by = 4,
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chunk_probability = 10, -- todo: 15?
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chunk_probability = 15,
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biomes = ocean_biomes,
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biomes = ocean_biomes,
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y_min = mcl_vars.mg_overworld_min,
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y_min = mcl_vars.mg_overworld_min,
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y_max = water_level-4,
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y_max = water_level-4,
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y_offset = function(pr) return pr:next(-4,-2) end,
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y_offset = function(pr) return pr:next(-3,-1) end,
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flags = "place_center_x, place_center_z, force_placement",
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flags = "place_center_x, place_center_z, force_placement",
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prepare = { tolerance = -1, clear = false, foundation = -2, mode = "water" },
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prepare = { tolerance = -1, clear = false, foundation = false, mode = "water" },
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filenames = {
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filenames = {
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--schematics by chmodsayshello
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--schematics by chmodsayshello
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modpath.."/schematics/mcl_structures_shipwreck_full_damaged.mts",
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modpath.."/schematics/mcl_structures_shipwreck_full_damaged.mts",
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