Merge remote-tracking branch 'origin/master' into heads_16_direction
This commit is contained in:
commit
efd1a023f0
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@ -337,7 +337,6 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
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if not obj:is_player() then
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return
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end
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mcl_util.deal_damage(obj, damage, {type = "explosion", direct = direct, source = source})
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obj:add_velocity(vector.multiply(punch_dir, impact * 20))
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@ -24,6 +24,10 @@ local function is_ice(pos)
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return is_group(pos, "ice")
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end
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local function is_fire(pos)
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return is_group(pos, "set_on_fire")
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end
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local function get_sign(i)
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if i == 0 then
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return 0
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@ -202,6 +206,8 @@ end
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function boat.on_step(self, dtime, moveresult)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._v = get_v(self.object:get_velocity()) * get_sign(self._v)
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local v_factor = 1
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@ -216,6 +222,10 @@ function boat.on_step(self, dtime, moveresult)
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on_water = false
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if not in_water and is_ice(waterp) then
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on_ice = true
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elseif is_fire({x=p.x, y=p.y-boat_y_offset, z=p.z}) then
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boat.on_death(self, nil)
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self.object:remove()
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return
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else
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v_slowdown = 0.04
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v_factor = 0.5
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@ -3618,6 +3618,8 @@ local mob_step = function(self, dtime)
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check_aggro(self,dtime)
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if not self.fire_resistant then
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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end
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local pos = self.object:get_pos()
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@ -120,9 +120,10 @@ function lightning.strike(pos)
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if not pos then
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return false
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end
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local objects = get_objects_inside_radius(pos2, 3.5)
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if lightning.on_strike_functions then
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for _, func in pairs(lightning.on_strike_functions) do
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-- allow on_strike callbacks to destroy entities by re-obtaining objects for each callback
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local objects = get_objects_inside_radius(pos2, 3.5)
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func(pos, pos2, objects)
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end
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end
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@ -174,6 +175,7 @@ lightning.register_on_strike(function(pos, pos2, objects)
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elseif lua and lua.name == "mobs_mc:creeper" then
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mcl_util.replace_mob(obj, "mobs_mc:creeper_charged")
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else
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-- WARNING: unsafe entity handling. object may be removed immediately
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mcl_util.deal_damage(obj, 5, { type = "lightning_bolt" })
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end
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end
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@ -182,8 +184,9 @@ lightning.register_on_strike(function(pos, pos2, objects)
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for i = 1, #playerlist do
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local player = playerlist[i]
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local sky = {}
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local sky_table = player:get_sky(true)
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sky.bgcolor, sky.type, sky.textures = player:get_sky()
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sky.bgcolor, sky.type, sky.textures = sky_table.base_color, sky_table.type, sky_table.textures
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local name = player:get_player_name()
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if ps[name] == nil then
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@ -2,6 +2,7 @@ local PARTICLES_COUNT_RAIN = tonumber(minetest.settings:get("mcl_weather_rain_pa
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local PARTICLES_COUNT_THUNDER = tonumber(minetest.settings:get("mcl_weather_thunder_particles")) or 900
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local get_connected_players = minetest.get_connected_players
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local mgname = minetest.get_mapgen_setting("mg_name")
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mcl_weather.rain = {
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-- max rain particles created at time
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@ -91,7 +92,7 @@ end
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function mcl_weather.rain.add_player(player)
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if mcl_weather.players[player:get_player_name()] == nil then
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local player_meta = {}
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player_meta.origin_sky = {player:get_sky()}
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player_meta.origin_sky = {player:get_sky(true)}
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mcl_weather.players[player:get_player_name()] = player_meta
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update_sound[player:get_player_name()]=true
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end
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@ -246,7 +246,7 @@ mcl_weather.skycolor = {
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get_current_bg_color = function()
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local players = mcl_weather.skycolor.utils.get_players(nil)
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if players[1] then
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return players[1]:get_sky()
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return players[1]:get_sky(true).sky_color
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end
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return nil
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end
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@ -106,7 +106,7 @@ local function info()
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end
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after(refresh_interval, info)
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end
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info()
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minetest.after(0,info)
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minetest.register_on_leaveplayer(function(p)
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local name = p:get_player_name()
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@ -261,7 +261,7 @@ local dispenserdef = {
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local item_entity = minetest.add_item(droppos, dropitem)
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local drop_vel = vector.subtract(droppos, pos)
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local speed = 3
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item_entity:set_velocity(drop_vel * speed)
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item_entity:set_velocity(vector.multiply(drop_vel,speed))
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end
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else
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stack:take_item()
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@ -278,7 +278,7 @@ local dispenserdef = {
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local item_entity = minetest.add_item(droppos, dropitem)
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local drop_vel = vector.subtract(droppos, pos)
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local speed = 3
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item_entity:set_velocity(drop_vel * speed)
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item_entity:set_velocity(vector.multiply(drop_vel,speed))
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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end
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@ -143,7 +143,7 @@ local dropperdef = {
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local item_entity = minetest.add_item(droppos, dropitem)
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local drop_vel = vector.subtract(droppos, pos)
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local speed = 3
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item_entity:set_velocity(drop_vel * speed)
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item_entity:set_velocity(vector.multiply(drop_vel,speed))
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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end
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@ -90,6 +90,8 @@ mcl_damage.register_modifier(function(obj, damage, reason)
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if thorns_damage > 0 and reason.type ~= "thorns" and reason.source ~= obj then
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mcl_util.deal_damage(reason.source, thorns_damage, {type = "thorns", direct = obj})
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-- mcl_util.deal_damage may remove object immediately
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if not reason.source:get_pos() then return end
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local thorns_item = thorns_pieces[math.random(#thorns_pieces)]
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@ -98,7 +98,7 @@ minetest.register_node("mcl_beacons:beacon_beam", {
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}
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},
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pointable= false,
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light_source = 15,
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light_source = 14,
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walkable = false,
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groups = {not_in_creative_inventory=1},
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_mcl_blast_resistance = 1200,
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@ -226,6 +226,7 @@ minetest.register_node("mcl_beacons:beacon", {
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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mesh = "mcl_beacon.b3d",
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tiles = {"beacon_UV.png"},
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use_texture_alpha = "clip",
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -333,7 +334,7 @@ minetest.register_node("mcl_beacons:beacon", {
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end
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end
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end,
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light_source = 15,
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light_source = 14,
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groups = {handy=1},
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drop = "mcl_beacons:beacon",
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sounds = mcl_sounds.node_sound_glass_defaults(),
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@ -1,2 +1,3 @@
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name = mcl_beacons
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author=chmodsayshello
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depends=mcl_formspec, mcl_init, mcl_wip, mesecons_mvps, mcl_core, mcl_sounds, awards, mcl_achievements, mcl_mobitems, mcl_nether
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@ -115,6 +115,8 @@ end
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function ARROW_ENTITY.on_step(self, dtime)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._time_in_air = self._time_in_air + .001
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@ -313,6 +313,8 @@ end
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function ARROW_ENTITY.on_step(self, dtime)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._time_in_air = self._time_in_air + .001
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@ -11,7 +11,7 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local campfires = {
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{ name = "Campfire", lightlevel = 15, techname = "campfire", damage = 1, drops = "mcl_core:charcoal_lump 2" },
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{ name = "Campfire", lightlevel = 14, techname = "campfire", damage = 1, drops = "mcl_core:charcoal_lump 2" },
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{ name = "Soul Campfire", lightlevel = 10, techname = "soul_campfire", damage = 2, drops = "mcl_blackstone:soul_soil" },
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}
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@ -25,6 +25,7 @@ for _, campfire in pairs(campfires) do
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drawtype = "mesh",
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mesh = "mcl_campfires_campfire.obj",
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tiles = {{name="mcl_campfires_log.png"},},
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, not_in_creative_inventory=1, campfire=1, },
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paramtype = "light",
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paramtype2 = "facedir",
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@ -73,6 +74,7 @@ for _, campfire in pairs(campfires) do
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length=2.0
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}}
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},
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, campfire=1, lit_campfire=1 },
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paramtype = "light",
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paramtype2 = "facedir",
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@ -1053,7 +1053,7 @@ for i=1,8 do
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mcl_core.clear_snow_dirt(npos, node)
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end,
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node_box = node_box,
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groups = {shovely=1, attached_node=1,deco_block=1, dig_by_piston=1, snow_cover=1, top_snow=i},
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groups = {shovely=2, attached_node=1,deco_block=1, dig_by_piston=1, snow_cover=1, top_snow=i},
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sounds = mcl_sounds.node_sound_snow_defaults(),
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on_construct = mcl_core.on_snow_construct,
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on_place = on_place,
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@ -1072,7 +1072,7 @@ minetest.register_node("mcl_core:snowblock", {
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tiles = {"default_snow.png"},
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is_ground_content = true,
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stack_max = 64,
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groups = {shovely=1, building_block=1, snow_cover=1},
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groups = {shovely=2, building_block=1, snow_cover=1},
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sounds = mcl_sounds.node_sound_snow_defaults(),
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on_construct = mcl_core.on_snow_construct,
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after_destruct = mcl_core.after_snow_destruct,
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@ -31,6 +31,7 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
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length=1
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}}
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},
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use_texture_alpha = "clip",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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@ -288,7 +288,7 @@ minetest.register_tool("mcl_tools:shovel_wood", {
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_repair_material = "group:wood",
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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shovely = { speed = 2, level = 1, uses = 60 }
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shovely = { speed = 2, level = 2, uses = 60 }
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},
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})
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minetest.register_tool("mcl_tools:shovel_stone", {
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@ -246,7 +246,7 @@ dofile(modpath.."/igloo.lua")
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dofile(modpath.."/woodland_mansion.lua")
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dofile(modpath.."/ruined_portal.lua")
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dofile(modpath.."/geode.lua")
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dofile(modpath.."/pillager_outpost.lua")
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mcl_structures.register_structure("desert_well",{
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@ -0,0 +1,67 @@
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local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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mcl_structures.register_structure("pillager_outpost",{
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place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass","group:sand"},
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fill_ratio = 0.01,
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flags = "place_center_x, place_center_z",
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solid_ground = true,
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make_foundation = true,
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sidelen = 18,
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y_offset = 0,
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chunk_probability = 600,
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y_max = mcl_vars.mg_overworld_max,
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y_min = 1,
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biomes = { "Desert", "Plains", "Savanna", "IcePlains", "Taiga" },
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filenames = { modpath.."/schematics/mcl_structures_pillager_outpost.mts" },
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loot = {
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["mcl_chests:chest_small" ] ={
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{
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stacks_min = 2,
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stacks_max = 3,
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items = {
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{ itemstring = "mcl_farming:wheat_item", weight = 7, amount_min = 3, amount_max=5 },
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{ itemstring = "mcl_farming:carrot_item", weight = 5, amount_min = 3, amount_max=5 },
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{ itemstring = "mcl_farming:potato_item", weight = 5, amount_min = 2, amount_max=5 },
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}
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},
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{
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stacks_min = 1,
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stacks_max = 2,
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items = {
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{ itemstring = "mcl_experience:bottle", weight = 6, amount_min = 0, amount_max=1 },
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{ itemstring = "mcl_bows:arrow", weight = 4, amount_min = 2, amount_max=7 },
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{ itemstring = "mcl_mobitems:string", weight = 4, amount_min = 1, amount_max=6 },
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{ itemstring = "mcl_core:iron_ingot", weight = 3, amount_min = 1, amount_max = 3 },
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{ itemstring = "mcl_books:book", weight = 1, func = function(stack, pr)
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mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
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end },
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}
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},
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{
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stacks_min = 1,
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stacks_max = 3,
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items = {
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{ itemstring = "mcl_core:darktree", amount_min = 2, amount_max=3 },
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}
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},
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{
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stacks_min = 1,
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stacks_max = 1,
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items = {
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{ itemstring = "mcl_bows:crossbow" },
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}
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}}
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},
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after_place = function(p,def,pr)
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local p1 = vector.offset(p,-7,0,-7)
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local p2 = vector.offset(p,7,14,7)
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for _,n in pairs(minetest.find_nodes_in_area(p1,p2,{"group:wall"})) do
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local def = minetest.registered_nodes[minetest.get_node(n).name:gsub("_%d+$","")]
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if def and def.on_construct then
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def.on_construct(n)
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end
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end
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end
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})
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