Add exhaustion for swimming
This commit is contained in:
parent
75cfe51b54
commit
eeb855c00a
|
@ -2,8 +2,12 @@
|
|||
PlayerPlus by TenPlus1
|
||||
]]
|
||||
|
||||
-- Player state for public API
|
||||
playerplus = {}
|
||||
|
||||
-- Internal player state
|
||||
local playerplus_internal = {}
|
||||
|
||||
-- get node but use fallback for nil or unknown
|
||||
local function node_ok(pos, fallback)
|
||||
|
||||
|
@ -139,9 +143,20 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
end
|
||||
|
||||
-- Spawn bubble particles when underwater
|
||||
-- Underwater: Spawn bubble particles, cause exhaustion
|
||||
|
||||
if minetest.get_item_group(playerplus[name].nod_head, "water") ~= 0 then
|
||||
local lastPos = playerplus_internal[name].lastPos
|
||||
if lastPos then
|
||||
local dist = vector.distance(lastPos, pos)
|
||||
playerplus_internal[name].swimDistance = playerplus_internal[name].swimDistance + dist
|
||||
if playerplus_internal[name].swimDistance >= 1 then
|
||||
local superficial = math.floor(playerplus_internal[name].swimDistance)
|
||||
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_SWIM * superficial)
|
||||
playerplus_internal[name].swimDistance = playerplus_internal[name].swimDistance - superficial
|
||||
end
|
||||
end
|
||||
|
||||
minetest.add_particlespawner({
|
||||
amount = 10,
|
||||
time = 0.15,
|
||||
|
@ -182,7 +197,7 @@ minetest.register_globalstep(function(dtime)
|
|||
expirationtime = 1,
|
||||
size = 8,
|
||||
texture = "default_barrier.png",
|
||||
playername = player:get_player_name()
|
||||
playername = name
|
||||
})
|
||||
end
|
||||
end
|
||||
|
@ -190,6 +205,9 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
end
|
||||
|
||||
-- Update internal values
|
||||
playerplus_internal[name].lastPos = pos
|
||||
|
||||
end
|
||||
|
||||
end)
|
||||
|
@ -198,14 +216,22 @@ end)
|
|||
minetest.register_on_joinplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
|
||||
playerplus[name] = {}
|
||||
playerplus[name].nod_head = ""
|
||||
playerplus[name].nod_feet = ""
|
||||
playerplus[name].nod_stand = ""
|
||||
playerplus[name] = {
|
||||
nod_head = "",
|
||||
nod_feet = "",
|
||||
nod_stand = "",
|
||||
}
|
||||
|
||||
playerplus_internal[name] = {
|
||||
lastPos = nil,
|
||||
swimDistance = 0,
|
||||
}
|
||||
end)
|
||||
|
||||
-- clear when player leaves
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
|
||||
playerplus[ player:get_player_name() ] = nil
|
||||
playerplus[name] = nil
|
||||
playerplus_internal[name] = nil
|
||||
end)
|
||||
|
|
Loading…
Reference in New Issue