Re-registered potions under new API
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@ -272,6 +272,7 @@ function mcl_potions.register_potion(def)
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local ling_desc = S("Lingering @1", pdef.description)
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local ldef = {}
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ldef._tt = def._tt
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ldef._dynamic_tt = def._dynamic_tt
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ldef._longdesc = def._longdesc
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ldef.stack_max = pdef.stack_max
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ldef._effect_list = pdef._effect_list
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@ -300,6 +301,7 @@ function mcl_potions.register_potion(def)
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end
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local adef = {}
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adef._tt = def._tt
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adef._dynamic_tt = def._dynamic_tt
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adef._longdesc = def._longdesc
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adef._effect_list = pdef._effect_list
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adef.uses_level = uses_level
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@ -671,45 +673,29 @@ end
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-- ╚═════╝░╚══════╝╚═╝░░░░░╚═╝╚═╝░░╚══╝╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░
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local awkward_def = {
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mcl_potions.register_potion({
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name = "awkward",
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description_potion = S("Awkward Potion"),
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description_splash = S("Awkward Splash Potion"),
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description_lingering = S("Awkward Lingering Potion"),
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no_arrow = true,
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no_effect = true,
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desc_prefix = S("Awkward"),
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_tt = S("No effect"),
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_longdesc = S("Has an awkward taste and is used for brewing potions."),
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color = "#0000FF",
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groups = {brewitem=1, food=3, can_eat_when_full=1, bottle=1},
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on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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}
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})
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local mundane_def = {
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mcl_potions.register_potion({
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name = "mundane",
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description_potion = S("Mundane Potion"),
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description_splash = S("Mundane Splash Potion"),
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description_lingering = S("Mundane Lingering Potion"),
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no_arrow = true,
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no_effect = true,
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desc_prefix = S("Mundane"),
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_tt = S("No effect"),
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_longdesc = S("Has a terrible taste and is not useful for brewing potions."),
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_longdesc = S("Has a terrible taste and is not really useful for brewing potions."),
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color = "#0000FF",
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on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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}
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})
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local thick_def = {
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mcl_potions.register_potion({
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name = "thick",
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description_potion = S("Thick Potion"),
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description_splash = S("Thick Splash Potion"),
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description_lingering = S("Thick Lingering Potion"),
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no_arrow = true,
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no_effect = true,
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desc_prefix = S("Thick"),
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_tt = S("No effect"),
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_longdesc = S("Has a bitter taste and is not useful for brewing potions."),
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_longdesc = S("Has a bitter taste and is not really useful for brewing potions."),
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color = "#0000FF",
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on_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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}
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})
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local dragon_breath_def = {
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name = "dragon_breath",
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@ -738,146 +724,155 @@ local healing_def = {
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is_II = true,
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}
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mcl_potions.register_potion({
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name = "healing",
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desc_suffix = S("of Healing"),
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_dynamic_tt = function(level)
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return S("+@1 HP", 4 * level)
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end,
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_longdesc = S("Instantly heals."),
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color = "#F82423",
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uses_level = true,
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has_arrow = true,
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custom_effect = function(object, level)
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return mcl_potions.healing_func(object, 4 * level)
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end,
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})
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local harming_def = {
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mcl_potions.register_potion({
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name = "harming",
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description = S("Harming"),
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_tt = S("-6 HP"),
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_tt_II = S("-12 HP"),
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desc_suffix = S("of Harming"),
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_dynamic_tt = function(level)
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return S("-@1 HP", 6 * level)
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end,
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_longdesc = S("Instantly deals damage."),
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color = "#430A09",
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effect = -6,
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instant = true,
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on_use = mcl_potions.healing_func,
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is_II = true,
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is_inv = true,
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}
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uses_level = true,
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has_arrow = true,
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custom_effect = function(object, level)
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return mcl_potions.healing_func(object, -6 * level)
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end,
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})
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local night_vision_def = {
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mcl_potions.register_potion({
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name = "night_vision",
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description = S("Night Vision"),
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desc_suffix = S("of Night Vision"),
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_tt = nil,
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_longdesc = S("Increases the perceived brightness of light under a dark sky."),
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color = "#1F1FA1",
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effect = nil,
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is_dur = true,
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on_use = mcl_potions.night_vision_func,
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is_plus = true,
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}
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_effect_list = {
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night_vision = {},
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},
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has_arrow = true,
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})
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local swiftness_def = {
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mcl_potions.register_potion({
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name = "swiftness",
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description = S("Swiftness"),
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desc_suffix = S("of Swiftness"),
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_tt = nil,
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_longdesc = S("Increases walking speed."),
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color = "#7CAFC6",
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effect = 1.2,
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is_dur = true,
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on_use = mcl_potions.swiftness_func,
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is_II = true,
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is_plus = true,
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}
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_effect_list = {
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swiftness = {},
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},
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has_arrow = true,
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})
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local slowness_def = {
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mcl_potions.register_potion({
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name = "slowness",
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description = S("Slowness"),
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desc_suffix = S("of Slowness"),
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_tt = nil,
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_longdesc = S("Decreases walking speed."),
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color = "#5A6C81",
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effect = 0.85,
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is_dur = true,
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on_use = mcl_potions.slowness_func,
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is_II = true,
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is_plus = true,
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is_inv = true,
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}
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_effect_list = {
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slowness = {dur=mcl_potions.DURATION_INV},
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},
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has_arrow = true,
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})
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local leaping_def = {
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mcl_potions.register_potion({
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name = "leaping",
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description = S("Leaping"),
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desc_suffix = S("of Leaping"),
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_tt = nil,
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_longdesc = S("Increases jump strength."),
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color = "#22FF4C",
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effect = 1.15,
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is_dur = true,
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on_use = mcl_potions.leaping_func,
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is_II = true,
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is_plus = true,
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}
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_effect_list = {
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leaping = {},
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},
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has_arrow = true,
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})
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local withering_def = {
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mcl_potions.register_potion({
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name = "withering",
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description = S("Withering"),
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desc_suffix = S("of Withering"),
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_tt = nil,
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_longdesc = S("Applies the withering effect which deals damage at a regular interval and can kill."),
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color = "#000000",
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effect = 4,
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is_dur = true,
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on_use = mcl_potions.withering_func,
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is_II = true,
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is_plus = true,
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is_inv = true,
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}
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_effect_list = {
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withering = {dur=mcl_potions.DURATION_POISON},
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},
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has_arrow = true,
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})
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local poison_def = {
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mcl_potions.register_potion({
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name = "poison",
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description = S("Poison"),
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desc_suffix = S("of Poison"),
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_tt = nil,
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_longdesc = S("Applies the poison effect which deals damage at a regular interval."),
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color = "#4E9331",
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effect = 2.5,
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is_dur = true,
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on_use = mcl_potions.poison_func,
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is_II = true,
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is_plus = true,
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is_inv = true,
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}
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_effect_list = {
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poison = {dur=mcl_potions.DURATION_POISON},
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},
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has_arrow = true,
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})
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local regeneration_def = {
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mcl_potions.register_potion({
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name = "regeneration",
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description = S("Regeneration"),
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desc_suffix = S("of Regeneration"),
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_tt = nil,
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_longdesc = S("Regenerates health over time."),
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color = "#CD5CAB",
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effect = 2.5,
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is_dur = true,
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on_use = mcl_potions.regeneration_func,
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is_II = true,
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is_plus = true,
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}
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_effect_list = {
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regeneration = {dur=mcl_potions.DURATION_POISON},
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},
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has_arrow = true,
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})
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local invisibility_def = {
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mcl_potions.register_potion({
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name = "invisibility",
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description = S("Invisibility"),
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desc_suffix = S("of Invisibility"),
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_tt = nil,
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_longdesc = S("Grants invisibility."),
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color = "#7F8392",
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is_dur = true,
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on_use = mcl_potions.invisiblility_func,
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is_plus = true,
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}
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_effect_list = {
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invisibility = {},
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},
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has_arrow = true,
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})
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local water_breathing_def = {
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mcl_potions.register_potion({
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name = "water_breathing",
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description = S("Water Breathing"),
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desc_suffix = S("of Water Breathing"),
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_tt = nil,
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_longdesc = S("Grants limitless breath underwater."),
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color = "#2E5299",
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is_dur = true,
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on_use = mcl_potions.water_breathing_func,
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is_plus = true,
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}
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_effect_list = {
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water_breathing = {},
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},
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has_arrow = true,
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})
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local fire_resistance_def = {
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mcl_potions.register_potion({
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name = "fire_resistance",
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description = S("Fire Resistance"),
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desc_suffix = S("of Fire Resistance"),
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_tt = nil,
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_longdesc = S("Grants immunity to damage from heat sources like fire."),
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color = "#E49A3A",
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is_dur = true,
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on_use = mcl_potions.fire_resistance_func,
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is_plus = true,
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}
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_effect_list = {
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fire_resistance = {},
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},
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has_arrow = true,
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})
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