Add OpenCollective link and credits
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@ -32,6 +32,7 @@ playerbase on low spec computers, optimizations are hard to investigate.
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* [Matrix](https://app.element.io/#/room/#mc2:matrix.org)
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* [Reddit](https://www.reddit.com/r/MineClone2/)
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* [Minetest forums](https://forum.minetest.net/viewtopic.php?f=50&t=16407)
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* [OpenCollective](https://opencollective.com/mineclone2)
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## Using git
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MineClone2 is developed using the version control system
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@ -194,9 +195,16 @@ MeseHub, let us know what you think about a topic and help us make
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decisions. Also, note that a lot of discussion takes place on the
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Discord server, so it's definitely worth checking it out.
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### Funding
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You can help pay for our infrastructure (Mesehub) by donating to our
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OpenCollective link (See Links section).
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### Crediting
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If you opened or have contributed to an issue, you receive the
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`Community` role on our Discord (after asking for it).
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OpenCollective Funders are credited in their own section in
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`CREDITS.md` and receive a special role "Funder" on our discord (unless
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they have made their donation Incognito).
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## How you can help as a programmer
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(Almost) all the MineClone2 development is done using pull requests.
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@ -130,6 +130,9 @@
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* todoporlalibertad
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* Marcin Serwin
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## Funders
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* 40W
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## Special thanks
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* celeron55 for creating Minetest
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* Jordach for the jukebox music compilation from Big Freaking Dig
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@ -85,6 +85,7 @@ The MineClone2 repository is hosted at Mesehub. To contribute or report issues,
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* Matrix: <https://app.element.io/#/room/#mc2:matrix.org>
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* Reddit: <https://www.reddit.com/r/MineClone2/>
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* Minetest forums: <https://forum.minetest.net/viewtopic.php?f=50&t=16407>
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* OpenCollective: <https://opencollective.com/mineclone2>
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## Target
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- Crucially, create a stable, moddable, free/libre clone of Minecraft
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@ -132,6 +132,9 @@ return {
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"todoporlalibertad",
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"Marcin Serwin",
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}},
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{S("Funders"), 0xF7FF00, {
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"40W",
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}},
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{S("Special thanks"), 0x00E9FF, {
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"celeron55 for creating Minetest",
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"Jordach for the jukebox music compilation from Big Freaking Dig",
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@ -13,6 +13,7 @@ local colors = {
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["3D Models"] = "0x0019FF",
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["Textures"] = "0xFF9705",
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["Translations"] = "0x00FF60",
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["Funders"] = "0xF7FF00",
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["Special thanks"] = "0x00E9FF",
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}
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