minor parameter tweaks

This commit is contained in:
kno10 2024-11-01 00:56:07 +01:00
parent 210fae473e
commit e78b54cd35
2 changed files with 4 additions and 4 deletions

View File

@ -34,13 +34,12 @@ vl_structures.register_structure("nether_bridge",{
y_min = mcl_vars.mg_lava_nether_max,
y_max = mcl_vars.mg_lava_nether_max + 25, -- otherwise, we may see some very long legs
filenames = nbridges,
y_offset = function(pr) return pr:next(-8, -5) end,
y_offset = function(pr) return pr:next(-12, -8) end,
after_place = function(pos,def,pr,p1,p2)
vl_structures.spawn_mobs("mobs_mc:witherskeleton",{"mcl_blackstone:blackstone_chiseled_polished"},p1,p2,pr,5)
-- p1.y is not a typo, we want to lowest level only
local legs = minetest.find_nodes_in_area(vector.new(p1.x,p1.y,p1.z),vector.new(p2.x,p1.y,p2.z), "mcl_nether:nether_brick")
local bricks = {}
-- TODO: port leg generation to voxel manipulators?
for _,leg in pairs(legs) do
while true do
leg = vector.offset(leg,0,-1,0)

View File

@ -219,7 +219,7 @@ mcl_villages.register_building({
num_others = 8,
min_jobs = 7,
yadjust = 1,
rotation_offset = 3, -- entrance is east
rotation_offset = 0, -- entrance is north
})
mcl_villages.register_building({
@ -247,7 +247,7 @@ mcl_villages.register_building({
mts = schem_path .. "new_villages/cartographer.mts",
num_others = 15,
yadjust = 1,
rotation_offset = 1, -- entrance is west
rotation_offset = 0, -- entrance is north
})
mcl_villages.register_building({
@ -263,6 +263,7 @@ mcl_villages.register_building({
mts = schem_path .. "new_villages/mill.mts",
num_others = 8,
yadjust = 1,
rotation_offset = 3, -- entrance is east
})
mcl_villages.register_building({