Tweak sky color on rain and thunderstorm
This commit is contained in:
parent
10a0819790
commit
de45af5e79
|
@ -25,16 +25,18 @@ end
|
|||
|
||||
-- set skybox based on time (uses skycolor api)
|
||||
rain.set_sky_box = function()
|
||||
skycolor.add_layer(
|
||||
"weather-pack-rain-sky",
|
||||
{{r=0, g=0, b=0},
|
||||
{r=85, g=86, b=98},
|
||||
{r=152, g=150, b=159},
|
||||
{r=85, g=86, b=98},
|
||||
{r=0, g=0, b=0}})
|
||||
skycolor.active = true
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
player:set_clouds({color="#3D3D3FE8"})
|
||||
if weather.state == "rain" then
|
||||
skycolor.add_layer(
|
||||
"weather-pack-rain-sky",
|
||||
{{r=0, g=0, b=0},
|
||||
{r=85, g=86, b=98},
|
||||
{r=175, g=175, b=191},
|
||||
{r=85, g=86, b=98},
|
||||
{r=0, g=0, b=0}})
|
||||
skycolor.active = true
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
player:set_clouds({color="#5D5D5FE8"})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@ thunder = {
|
|||
next_strike = 0,
|
||||
min_delay = 3,
|
||||
max_delay = 12,
|
||||
init_done = false,
|
||||
}
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
|
@ -14,6 +15,21 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
rain.make_weather()
|
||||
|
||||
if thunder.init_done == false then
|
||||
skycolor.add_layer(
|
||||
"weather-pack-thunder-sky",
|
||||
{{r=0, g=0, b=0},
|
||||
{r=40, g=40, b=40},
|
||||
{r=85, g=86, b=86},
|
||||
{r=40, g=40, b=40},
|
||||
{r=0, g=0, b=0}})
|
||||
skycolor.active = true
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
player:set_clouds({color="#3D3D3FE8"})
|
||||
end
|
||||
thunder.init_done = true
|
||||
end
|
||||
|
||||
if (thunder.next_strike <= minetest.get_gametime()) then
|
||||
lightning.strike()
|
||||
local delay = math.random(thunder.min_delay, thunder.max_delay)
|
||||
|
@ -24,6 +40,9 @@ end)
|
|||
|
||||
thunder.clear = function()
|
||||
rain.clear()
|
||||
skycolor.remove_layer("weather-pack-thunder-sky")
|
||||
skycolor.remove_layer("lightning")
|
||||
thunder.init_done = false
|
||||
end
|
||||
|
||||
-- register thunderstorm weather
|
||||
|
|
Loading…
Reference in New Issue