Fix crash when players kill each other
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aaf8801c06
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@ -10,7 +10,7 @@ local msgs = {
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N("@1 has been killed with an arrow."),
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},
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["arrow_name"] = {
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N("@1 was shot by an arrow from %s."),
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N("@1 was shot by an arrow from @2."),
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},
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["drown"] = {
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N("@1 forgot to breathe."),
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@ -18,7 +18,7 @@ local msgs = {
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N("@1 ran out of oxygen."),
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},
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["murder"] = {
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N("@1 was killed by %s."),
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N("@1 was killed by @2."),
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},
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["mob_kill"] = {
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N("@1 was killed by a mob."),
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@ -1,11 +1,11 @@
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# textdomain: mcl_death_messages
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@1 was fatally hit by an arrow.=@1 wurde tödlich von einem Pfeil getroffen.
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@1 has been killed with an arrow.=@1 wurde mit einem Pfeil getötet.
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@1 was shot by an arrow from @1.=@1 wurde mit einem Pfeil von @1 abgeschossen.
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@1 was shot by an arrow from @2.=@1 wurde mit einem Pfeil von @2 abgeschossen.
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@1 forgot to breathe.=@1 vergaß, zu atmen.
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@1 drowned.=@1 ertrank.
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@1 ran out of oxygen.=@1 ging die Luft aus.
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@1 was killed by @1.=@1 wurde von @1 getötet.
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@1 was killed by @2.=@1 wurde von @2 getötet.
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@1 was killed by a mob.=@1 wurde von einem Mob getötet.
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@1 was burned to death by a blaze's fireball.=@1 wurde von einem Feuerball einer Lohe zu Tode verbrannt.
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@1 was killed by a fireball from a blaze.=@1 wurde von einem Feuerball einer Lohe getötet.
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@ -1,11 +1,11 @@
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# textdomain: mcl_death_messages
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@1 was fatally hit by an arrow.=
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@1 has been killed with an arrow.=
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@1 was shot by an arrow from @1.=
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@1 was shot by an arrow from @2.=
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@1 forgot to breathe.=
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@1 drowned.=
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@1 ran out of oxygen.=
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@1 was killed by @1.=
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@1 was killed by @2.=
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@1 was killed by a mob.=
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@1 was burned to death by a blaze's fireball.=
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@1 was killed by a fireball from a blaze.=
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