Another correction to color interpolation, change day color from layer position 0.15 to 0.50

This commit is contained in:
teknomunk 2024-10-05 10:15:53 -05:00
parent 9f3a1f825d
commit d49ff648f2
2 changed files with 25 additions and 3 deletions

View File

@ -2,6 +2,7 @@
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local NIGHT_VISION_RATIO = 0.45
local DEBUG = false
-- Settings
local minimum_update_interval = { 250e3 }
@ -199,7 +200,7 @@ function skycolor_utils.convert_to_rgb(minval, maxval, current_val, colors)
-- Get the first color's values
local index1 = math.floor(scaled_value)
local color1 = colors[index1]
local frac1 = scaled_value - index1
local frac1 = 1.0 - (scaled_value - index1)
-- Get the second color's values
local index2 = math.min(index1 + 1, #colors) -- clamp to maximum color index (will occur if index1 == #colors)
@ -207,11 +208,32 @@ function skycolor_utils.convert_to_rgb(minval, maxval, current_val, colors)
local color2 = colors[index2]
-- Interpolate between color1 and color2
return {
local res = {
r = math.floor(frac1 * color1.r + frac2 * color2.r),
g = math.floor(frac1 * color1.g + frac2 * color2.g),
b = math.floor(frac1 * color1.b + frac2 * color2.b),
}
if DEBUG then
minetest.log(dump({
minval = minval,
maxval = maxval,
current_val = current_val,
colors = colors,
res = res,
scaled_value = scaled_value,
frac1 = frac1,
index1 = index1,
color1 = color1,
frac2 = frac2,
index2 = index2,
color2 = color2,
}))
end
return res
end
-- Simple getter. Either returns user given players list or get all connected players if none provided

View File

@ -40,7 +40,7 @@ function dimension_handlers.overworld(player, sky_data)
end
-- Use overworld defaults
local day_color = mcl_weather.skycolor.get_sky_layer_color(0.15)
local day_color = mcl_weather.skycolor.get_sky_layer_color(0.5)
local dawn_color = mcl_weather.skycolor.get_sky_layer_color(0.27)
local night_color = mcl_weather.skycolor.get_sky_layer_color(0.1)
sky_data.sky = {