Pistons: When pushing a dropper node, dig it
Instead of calling handle_node_drops, etc.
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@ -218,10 +218,10 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sti
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local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id)
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local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id)
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if is_dropper then
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if is_dropper then
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local drops = minetest.get_node_drops(n.node.name, "")
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local drops = minetest.get_node_drops(n.node.name, "")
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local droppos = vector.add(n.pos, movedir)
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minetest.dig_node(n.pos)
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minetest.handle_node_drops(droppos, drops, nil)
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else
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minetest.remove_node(n.pos)
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end
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end
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minetest.remove_node(n.pos)
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if is_dropper then
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if is_dropper then
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first_dropper = id
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first_dropper = id
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break
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break
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@ -256,6 +256,9 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, all_pull_sti
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local moved_nodes = {}
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local moved_nodes = {}
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local oldstack = mesecon.tablecopy(nodes)
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local oldstack = mesecon.tablecopy(nodes)
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for i in ipairs(nodes) do
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for i in ipairs(nodes) do
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if first_dropper and i >= first_dropper then
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break
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end
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moved_nodes[i] = {}
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moved_nodes[i] = {}
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moved_nodes[i].oldpos = nodes[i].pos
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moved_nodes[i].oldpos = nodes[i].pos
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nodes[i].pos = vector.add(nodes[i].pos, movedir)
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nodes[i].pos = vector.add(nodes[i].pos, movedir)
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