Fix #952 and other occurences of get_player_velocity
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@ -163,7 +163,7 @@ minetest.register_on_joinplayer(function(player)
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name = player:get_player_name()
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temp_pool = pool[name]
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hud_manager.add_hud(player,"experience_bar",
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{
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hud_elem_type = "image",
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@ -175,7 +175,7 @@ minetest.register_on_joinplayer(function(player)
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alignment = { x = 1, y = 1 },
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z_index = 11,
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})
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hud_manager.add_hud(player,"xp_level",
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{
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hud_elem_type = "text", position = {x=0.5, y=1},
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@ -279,7 +279,7 @@ minetest.register_on_dieplayer(function(player)
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name = player:get_player_name()
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temp_pool = pool[name]
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xp_amount = temp_pool.xp
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temp_pool.xp = 0
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temp_pool.level = 0
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temp_pool.bar, temp_pool.bar_step, temp_pool.xp_next_level = mcl_experience.xp_to_bar(temp_pool.xp, temp_pool.level)
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@ -312,11 +312,11 @@ local function xp_step(self, dtime)
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--get the variables
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pos = self.object:get_pos()
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pos2 = collector:get_pos()
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player_velocity = collector:get_player_velocity()
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player_velocity = collector:get_velocity()
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pos2.y = pos2.y + 0.8
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direction = vector.direction(pos,pos2)
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distance = vector.distance(pos2,pos)
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multiplier = distance
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@ -413,7 +413,7 @@ local function xp_step(self, dtime)
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end
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end
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self.age = self.age + dtime
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if self.age > max_orb_age then
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self.object:remove()
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@ -598,8 +598,8 @@ function mcl_experience.throw_experience(pos, amount)
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return false
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end
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obj:set_velocity({
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x=math.random(-2,2)*math.random(),
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y=math.random(2,5),
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x=math.random(-2,2)*math.random(),
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y=math.random(2,5),
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z=math.random(-2,2)*math.random()
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})
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i = i + xp
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@ -92,7 +92,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
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-- FIXME: Velocity threshold should be 0.01 but Minetest 5.3.0
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-- sometimes reports incorrect Y speed. A velocity threshold
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-- of 0.125 still seems good enough.
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if vector.length(player:get_player_velocity()) > 0.125 then
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if vector.length(player:get_velocity()) > 0.125 then
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minetest.chat_send_player(name, S("You have to stop moving before going to bed!"))
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return false
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end
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@ -156,7 +156,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
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-- Special item definition field: _food_particles
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-- If false, force item to not spawn any food partiles when eaten
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if def._food_particles ~= false and texture and texture ~= "" then
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local v = user:get_player_velocity()
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local v = user:get_velocity()
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local minvel = vector.add(v, {x=-1, y=1, z=-1})
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local maxvel = vector.add(v, {x=1, y=2, z=1})
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