Added colored redstone lamps
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@ -2,7 +2,24 @@ local S = minetest.get_translator(minetest.get_current_modname())
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local light = minetest.LIGHT_MAX
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local light = minetest.LIGHT_MAX
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minetest.register_node("mesecons_lightstone:lightstone_off", {
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local function generate_action_on(color)
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local n = "mesecons_lightstone:lightstone_on"
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if color then n = n .. "_" .. color end
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return function(pos, node)
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minetest.swap_node(pos, {name=n, param2 = node.param2})
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end
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end
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local function generate_action_off(color)
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local n = "mesecons_lightstone:lightstone_off"
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if color then n = n .. "_" .. color end
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return function(pos, node)
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minetest.swap_node(pos, {name=n, param2 = node.param2})
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end
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end
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local ls_off_name = "mesecons_lightstone:lightstone_off"
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local ls_off_def = {
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tiles = {"jeija_lightstone_gray_off.png"},
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tiles = {"jeija_lightstone_gray_off.png"},
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groups = {handy=1, mesecon_effector_off = 1, mesecon = 2},
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groups = {handy=1, mesecon_effector_off = 1, mesecon = 2},
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is_ground_content = false,
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is_ground_content = false,
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@ -11,16 +28,16 @@ minetest.register_node("mesecons_lightstone:lightstone_off", {
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_doc_items_longdesc = S("Redstone lamps are simple redstone components which glow brightly (light level @1) when they receive redstone power.", light),
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_doc_items_longdesc = S("Redstone lamps are simple redstone components which glow brightly (light level @1) when they receive redstone power.", light),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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mesecons = {effector = {
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mesecons = {effector = {
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action_on = function(pos, node)
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action_on = generate_action_on(),
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minetest.swap_node(pos, {name="mesecons_lightstone:lightstone_on", param2 = node.param2})
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end,
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rules = mesecon.rules.alldirs,
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rules = mesecon.rules.alldirs,
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}},
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}},
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_mcl_blast_resistance = 0.3,
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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_mcl_hardness = 0.3,
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})
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}
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minetest.register_node(ls_off_name, ls_off_def)
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minetest.register_node("mesecons_lightstone:lightstone_on", {
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local ls_on_name = "mesecons_lightstone:lightstone_on"
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local ls_on_def = {
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tiles = {"jeija_lightstone_gray_on.png"},
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tiles = {"jeija_lightstone_gray_on.png"},
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groups = {handy=1, not_in_creative_inventory=1, mesecon = 2, opaque = 1},
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groups = {handy=1, not_in_creative_inventory=1, mesecon = 2, opaque = 1},
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drop = "node mesecons_lightstone:lightstone_off",
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drop = "node mesecons_lightstone:lightstone_off",
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@ -29,14 +46,59 @@ minetest.register_node("mesecons_lightstone:lightstone_on", {
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light_source = light,
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light_source = light,
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sounds = mcl_sounds.node_sound_glass_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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mesecons = {effector = {
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mesecons = {effector = {
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action_off = function(pos, node)
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action_off = generate_action_off(),
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minetest.swap_node(pos, {name="mesecons_lightstone:lightstone_off", param2 = node.param2})
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end,
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rules = mesecon.rules.alldirs,
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rules = mesecon.rules.alldirs,
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}},
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}},
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_mcl_blast_resistance = 0.3,
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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_mcl_hardness = 0.3,
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})
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}
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minetest.register_node(ls_on_name, ls_on_def)
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local colored_lamps = {
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{"white", S("White Redstone Lamp"), "white"},
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{"grey", S("Grey Redstone Lamp"), "dark_grey"},
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{"silver", S("Light Grey Redstone Lamp"), "grey"},
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{"black", S("Black Redstone Lamp"), "black"},
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{"red", S("Red Redstone Lamp"), "red"},
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{"yellow", S("Yellow Redstone Lamp"), "yellow"},
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{"green", S("Green Redstone Lamp"), "dark_green"},
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{"cyan", S("Cyan Redstone Lamp"), "cyan"},
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{"blue", S("Blue Redstone Lamp"), "blue"},
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{"magenta", S("Magenta Redstone Lamp"), "magenta"},
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{"orange", S("Orange Redstone Lamp"), "orange"},
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{"purple", S("Purple Redstone Lamp"), "violet"},
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{"brown", S("Brown Redstone Lamp"), "brown"},
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{"pink", S("Pink Redstone Lamp"), "pink"},
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{"lime", S("Lime Redstone Lamp"), "green"},
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{"lightblue", S("Light Blue Redstone Lamp"), "lightblue"},
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}
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for _, row in ipairs(colored_lamps) do
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local name = row[1]
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local desc = row[2]
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local dye = row[3]
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local mask = "^[hsl:0:-100^(mcl_lightstone_mask.png^[multiply:" .. name .. "^[opacity:100)"
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if name == "lightblue" then
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mask = "^[hsl:0:-100^(mcl_lightstone_mask.png^[multiply:" .. name .. "^[hsl:0:200^[opacity:100)"
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end
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local name_off = ls_off_name .. "_" .. name
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local def_off = table.copy(ls_off_def)
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def_off.description = desc
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def_off._doc_items_longdesc = nil
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def_off._doc_items_create_entry = false
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def_off.mesecons.effector.action_on = generate_action_on(name)
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def_off.tiles[1] = def_off.tiles[1] .. mask
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local def_on = table.copy(ls_on_def)
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def_on.drop = name_off
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def_on.tiles[1] = def_on.tiles[1] .. mask
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def_on.mesecons.effector.action_off = generate_action_off(name)
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minetest.register_node(name_off, def_off)
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minetest.register_node(ls_on_name.."_"..name, def_on)
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minetest.register_craft({
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type = "shapeless",
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output = name_off,
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recipe = {ls_off_name, "mcl_dye:" .. dye}
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})
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end
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minetest.register_craft({
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minetest.register_craft({
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output = "mesecons_lightstone:lightstone_off",
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output = "mesecons_lightstone:lightstone_off",
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