Fix glitch with Stray
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@ -109,7 +109,7 @@ mobs:register_mob("mobs_mc:skeleton", skeleton)
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--###################
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local stray = table.copy(skeleton)
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stray.mesh = "mobs_mc_stray.b3d"
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stray.mesh = "mobs_mc_skeleton.b3d"
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stray.textures = {
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{
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"mobs_mc_stray_overlay.png",
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