diff --git a/mods/ITEMS/mcl_bone_meal/API.md b/mods/ITEMS/mcl_bone_meal/API.md index 46a28fadb..a404d29a9 100644 --- a/mods/ITEMS/mcl_bone_meal/API.md +++ b/mods/ITEMS/mcl_bone_meal/API.md @@ -42,6 +42,15 @@ Spawns standard or custom bone meal particles. * `def`: (optional) particle definition; see minetest.add_particlespawner() for more details. +## mcl_bone_meal.use_bone_meal(itemstack, placer, pointed_thing) +For use in on_rightclick handlers that need support bone meal processing in addition +to other behaviors. Before calling, verify that the player is wielding bone meal. +* `itemstack`: The stack of bone meal being used +* `placer`: ObjectRef of the player who aplied the bone meal, can be nil! +* `pointed_thing`: exact pointing location (see Minetest API), where the + bone meal is applied + +Returns itemstack with one bone meal consumed if not in creative mode. # Legacy API The bone meal API also provides a legacy compatibility function. This diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index a32f2d253..23c66ea98 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -60,26 +60,14 @@ end -- Legacy registered users of the old API are handled through this function. -- -local function apply_bone_meal(pointed_thing, placer) +local function legacy_apply_bone_meal(pointed_thing, placer) + -- Legacy API support for _, func in pairs(mcl_bone_meal.bone_meal_callbacks) do if func(pointed_thing, placer) then return true end end - local pos = pointed_thing.under - local n = minetest.get_node(pos) - if n.name == "" then return false end - - -- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages - if string.find(n.name, "mcl_farming:sweet_berry_bush_") then - mcl_dye.add_bone_meal_particle(pos) - if n.name == "mcl_farming:sweet_berry_bush_3" then - return minetest.add_item(vector.offset(pos,math.random()-0.5,math.random()-0.5,math.random()-0.5),"mcl_farming:sweet_berry") - else - return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, n, 0, true) - end - return true --[[ Here for when Bonemeal becomes an api, there's code if needed for handling applying to bamboo. -- Handle applying bonemeal to bamboo. @@ -90,12 +78,42 @@ local function apply_bone_meal(pointed_thing, placer) end return success --]] - end return false end -- End legacy bone meal API +mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) + local pos = pointed_thing.under + + -- Check protection + if mcl_util.check_area_protection(pos, pointed_thing.above, placer) then return false end + + local node = minetest.get_node(pos) + local ndef = minetest.registered_nodes[node.name] + local success = false + + -- If the pointed node can be bonemealed, let it handle the processing. + if ndef and ndef._mcl_on_bonemealing then + success = ndef._mcl_on_bonemealing(pointed_thing, placer) + else + -- Otherwise try the legacy API. + success = legacy_apply_bone_meal(pointed_thing, placer) + end + + -- Particle effects + if success then + mcl_bone_meal.add_bone_meal_particle(pos) + end + + -- Take the item + if not placer or not minetest.is_creative_enabled(placer:get_player_name()) then + itemstack:take_item() + end + + return itemstack +end + minetest.register_craftitem("mcl_bone_meal:bone_meal", { description = S("Bone Meal"), _tt_help = S("Speeds up plant growth"), @@ -107,26 +125,15 @@ minetest.register_craftitem("mcl_bone_meal:bone_meal", { local pos = pointed_thing.under local node = minetest.get_node(pos) local ndef = minetest.registered_nodes[node.name] + -- Use pointed node's on_rightclick function first, if present. if placer and not placer:get_player_control().sneak then if ndef and ndef.on_rightclick then return ndef.on_rightclick(pos, node, placer, itemstack, pointed_thing) or itemstack end end - -- If the pointed node can be bonemealed, let it handle the processing. - if ndef and ndef._mcl_on_bonemealing then - if ndef._mcl_on_bonemealing(pointed_thing, placer) then - mcl_bone_meal.add_bone_meal_particle(pos) - end - if not minetest.is_creative_enabled(placer:get_player_name()) then - itemstack:take_item() - end - -- Otherwise try the legacy API. - elseif apply_bone_meal(pointed_thing, placer) and - not minetest.is_creative_enabled(placer:get_player_name()) then - itemstack:take_item() - end - return itemstack + + return mcl_bone_meal.use_bone_meal(itemstack, placer, pointed_thing) end, _on_dispense = function(itemstack, pos, droppos, dropnode, dropdir) local pointed_thing @@ -135,21 +142,8 @@ minetest.register_craftitem("mcl_bone_meal:bone_meal", { else pointed_thing = {above = pos, under = droppos} end - local node = minetest.get_node(pointed_thing.under) - local ndef = minetest.registered_nodes[node.name] - -- If the pointed node can be bonemealed, let it handle the processing. - if ndef and ndef._mcl_on_bonemealing then - if ndef._mcl_on_bonemealing(pointed_thing, nil) then - mcl_bone_meal.add_bone_meal_particle(pos) - end - itemstack:take_item() - else - -- Otherwise try the legacy API. - if apply_bone_meal(pointed_thing, nil) then - itemstack:take_item() - end - end - return itemstack + + return mcl_bone_meal.use_bone_meal(itemstack, nil, pointed_thing) end, _dispense_into_walkable = true }) diff --git a/mods/ITEMS/mcl_farming/sweet_berry.lua b/mods/ITEMS/mcl_farming/sweet_berry.lua index fdcc460df..f0da4302b 100644 --- a/mods/ITEMS/mcl_farming/sweet_berry.lua +++ b/mods/ITEMS/mcl_farming/sweet_berry.lua @@ -12,6 +12,25 @@ for i=0, 3 do local drop_berries = (i >= 2) local berries_to_drop = drop_berries and {i - 1, i} or nil + local on_bonemealing = nil + local function do_berry_drop(pos) + for j=1, berries_to_drop[math.random(2)] do + minetest.add_item(pos, "mcl_farming:sweet_berry") + end + minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"}) + end + if i ~= 3 then + on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local node = minetest.get_node(pos) + return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, node, 0, true) + end + else + on_bonemealing = function(pointed_thing, placer) + do_berry_drop(pointed_thing.under) + end + end + minetest.register_node(node_name, { drawtype = "plantlike", tiles = {texture}, @@ -45,6 +64,7 @@ for i=0, 3 do sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, _mcl_hardness = 0, + _mcl_on_bonemealing = on_bonemealing, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local pn = clicker:get_player_name() if clicker:is_player() and minetest.is_protected(pos, pn) then @@ -60,11 +80,13 @@ for i=0, 3 do return end - if drop_berries then - for j=1, berries_to_drop[math.random(2)] do - minetest.add_item(pos, "mcl_farming:sweet_berry") + if i >= 2 then + do_berry_drop(pos) + else + -- Use bonemeal + if mcl_bone_meal and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then + return mcl_bone_meal.use_bone_meal(itemstack, clicker, pointed_thing) end - minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"}) end return itemstack end, diff --git a/mods/MISC/bonemeal/init.lua b/mods/MISC/bonemeal/init.lua new file mode 100644 index 000000000..e69de29bb diff --git a/mods/MISC/bonemeal/mod.conf b/mods/MISC/bonemeal/mod.conf new file mode 100644 index 000000000..292cc0352 --- /dev/null +++ b/mods/MISC/bonemeal/mod.conf @@ -0,0 +1,4 @@ +name = bonemeal +author = teknomunk +description = Compatibility shim for WorldEdit-Additions bonemeal support +optional_depends = mcl_bone_meal