fix api change in enchanting
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@ -409,7 +409,7 @@ local init_trades = function(self, inv)
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local offered_stack = ItemStack({name = offered_item, count = offered_count})
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if mcl_enchanting.is_enchanted(offered_item) then
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if mcl_enchanting.is_book(offered_item) then
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offered_stack = mcl_enchanting.get_uniform_randomly_enchanted_book({"soul_speed"})
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offered_stack = mcl_enchanting.enchant_uniform_randomly(offered_stack, {"soul_speed"})
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else
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mcl_enchanting.enchant_randomly(offered_stack, math.random(5, 19), false, false, true)
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mcl_enchanting.unload_enchantments(offered_stack)
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