Tiny code style cleanup in mcl_explosions
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@ -377,7 +377,6 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire,
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-- Log explosion
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minetest.log('action', 'Explosion at ' .. minetest.pos_to_string(pos) ..
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' with strength ' .. strength .. ' and radius ' .. radius)
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end
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-- Create an explosion with strength at pos.
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@ -404,7 +403,7 @@ function mcl_explosions.explode(pos, strength, info, puncher)
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local shape = sphere_shapes[radius]
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local creative_enabled = minetest.is_creative_enabled("")
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trace_explode(pos, strength, shape, radius, (info and info.drop_chance) or 1 / strength, info.fire == true, puncher, creative_enabled)
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trace_explode(pos, strength, shape, radius, (info and info.drop_chance) or 1 / strength, info.fire, puncher, creative_enabled)
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if not (info and info.no_particle) then
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add_particles(pos, radius)
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