Clovers now generate
Also added a way to alter flower rarity
This commit is contained in:
parent
ade2a1a6a2
commit
c6a112d200
|
@ -5589,7 +5589,7 @@ local function register_decorations()
|
|||
num_spawn_by = 1,
|
||||
})
|
||||
end
|
||||
local function register_flower(name, biomes, seed, is_in_flower_forest)
|
||||
local function register_flower(name, biomes, seed, is_in_flower_forest, custom_rarity_mod)
|
||||
if is_in_flower_forest == nil then
|
||||
is_in_flower_forest = true
|
||||
end
|
||||
|
@ -5599,7 +5599,7 @@ local function register_decorations()
|
|||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.0008,
|
||||
offset = 0.0008 + (custom_rarity_mod or 0),
|
||||
scale = 0.006,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = seed,
|
||||
|
@ -5651,6 +5651,9 @@ local function register_decorations()
|
|||
|
||||
register_flower("lily_of_the_valley", nil, 325)
|
||||
register_flower("cornflower", flower_biomes2, 486)
|
||||
|
||||
register_flower("clover", flower_biomes1, 3, false, 0.04)
|
||||
register_flower("fourleaf_clover", flower_biomes1, 13, false, -0.002)
|
||||
end
|
||||
|
||||
-- Decorations in non-Overworld dimensions
|
||||
|
|
Loading…
Reference in New Issue