Add wool sounds
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@ -4,6 +4,9 @@ Licenses of sounds
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Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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http://creativecommons.org/licenses/by-sa/4.0/
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Creative Commons Attribution 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by/3.0/
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@ -86,5 +89,9 @@ Adam_N (CC0 1.0):
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player_falling_damage.ogg
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Source: <https://www.freesound.org/people/Adam_N/sounds/346692/>
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Alecia Shepherd (CC BY-SA 4.0):
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mcl_sounds_cloth.ogg
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Source: SnowSong sound and music pack <https://opengameart.org/content/snowsong-sound-and-music-pack>
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Unknown authors (WTFPL):
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pedology_snow_soft_footstep.*.ogg
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@ -97,6 +97,20 @@ function mcl_sounds.node_sound_wood_defaults(table)
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return table
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end
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function mcl_sounds.node_sound_wool_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="mcl_sounds_cloth", gain=0.5}
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table.dug = table.dug or
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{name="mcl_sounds_cloth", gain=1.0}
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table.dig = table.dig or
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{name="mcl_sounds_cloth", gain=0.9}
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table.place = table.dig or
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{name="mcl_sounds_cloth", gain=1.0}
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mcl_sounds.node_sound_defaults(table)
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return table
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end
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function mcl_sounds.node_sound_leaves_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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@ -61,7 +61,7 @@ for _, row in ipairs(wool.dyes) do
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is_ground_content = false,
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tiles = {texture..".png"},
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groups = {handy=1,shearsy_wool=1, flammable=1,wool=1,building_block=1},
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sounds = mcl_sounds.node_sound_defaults(),
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sounds = mcl_sounds.node_sound_wool_defaults(),
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_mcl_hardness = 0.8,
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_mcl_blast_resistance = 4,
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})
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@ -77,7 +77,7 @@ for _, row in ipairs(wool.dyes) do
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wield_image = texture..".png",
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wield_scale = { x=1, y=1, z=0.5 },
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groups = {handy=1, carpet=1,attached_node=1,dig_by_water=1,deco_block=1},
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sounds = mcl_sounds.node_sound_defaults(),
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sounds = mcl_sounds.node_sound_wool_defaults(),
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paramtype = "light",
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sunlight_propagates = true,
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stack_max = 64,
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