Fix horse breeding
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@ -160,7 +160,7 @@ mobs.make_baby_grow_faster = function(self,clicker)
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local stack = clicker:get_wielded_item()
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--safety check
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if not stack then
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return
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return(false)
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end
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local item_name = stack:get_name()
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@ -172,6 +172,10 @@ mobs.make_baby_grow_faster = function(self,clicker)
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stack:take_item()
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clicker:set_wielded_item(stack)
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end
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return(true)
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end
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end
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return(false)
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end
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@ -219,18 +219,17 @@ local horse = {
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local heal = 0
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--sneak click to breed the horse/feed it
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if self.owner and self.owner == clicker:get_player_name() and clicker:get_player_control().sneak then
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if self.owner and self.owner == clicker:get_player_name() then
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--attempt to enter breed state
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if mobs.enter_breed_state(self,clicker) then
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return
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end
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end
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--make baby grow faster
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if self.baby then
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mobs.make_baby_grow_faster(self,clicker)
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return
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end
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--don't do any other logic with the baby
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--make baby grow faster
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if self.baby then
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mobs.make_baby_grow_faster(self,clicker)
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return
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end
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