Fix debug line
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@ -1382,10 +1382,10 @@ end
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-- jump if facing a solid node (not fences or gates)
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local do_jump = function(self)
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if not self.jump
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or self.jump_height == 0
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or self.fly
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or self.fly_in
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or (self.child and self.type ~= "monster")
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or self.order == "stand" then
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return false
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@ -453,7 +453,7 @@ local function has_room(self,pos)
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local p2 = vector.offset(pos,cb[4],cb[5],cb[6])
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local n = #minetest.find_nodes_in_area(p1,p2,nodes) or 0
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if r > n then
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minetest.log("no room for mob "..self.name)
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minetest.log("warning","[mcl_mobs] No room for mob "..self.name.." at "..minetest.pos_to_string(vector.round(pos)))
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return false
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end
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return true
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