fix bell sound
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@ -4,6 +4,10 @@ mcl_bells = {}
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local has_mcl_wip = minetest.get_modpath("mcl_wip")
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function mcl_bells.ring_once(pos)
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minetest.sound_play( "mcl_bells_bell_stroke", { pos = pos, gain = 1.5, max_hear_distance = 300,});
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end
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minetest.register_node("mcl_bells:bell", {
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description = S("Bell"),
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inventory_image = "bell.png",
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@ -18,11 +22,11 @@ minetest.register_node("mcl_bells:bell", {
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},
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},
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is_ground_content = false,
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stack_max = 64,
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groups = {pickaxey=2, deco_block=1 },
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sounds = mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_hardness = 5,
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on_rightclick = mcl_bells.ring_once,
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})
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if has_mcl_wip then
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