Fishing gives water bottle instead of glass bottle
This commit is contained in:
parent
8fd87bd004
commit
bf12ce5412
|
@ -45,8 +45,7 @@ local go_fishing = function(itemstack, user, pointed_thing)
|
|||
elseif r <= 52 then
|
||||
itemname = "mcl_mobitems:string"
|
||||
elseif r <= 62 then
|
||||
itemname = "mcl_potions:glass_bottle"
|
||||
--TODO itemname = "mcl_potions:bottle_water"
|
||||
itemname = "mcl_potions:potion_water"
|
||||
elseif r <= 72 then
|
||||
itemname = "mcl_mobitems:bone"
|
||||
elseif r <= 73 then
|
||||
|
@ -60,14 +59,14 @@ local go_fishing = function(itemstack, user, pointed_thing)
|
|||
-- Treasure
|
||||
r = math.random(1, 6)
|
||||
if r == 1 then
|
||||
-- TODO: Enchanted
|
||||
-- TODO: Enchanted bow
|
||||
itemname = "mcl_throwing:bow"
|
||||
itemwear = math.random(49144, 65535) -- 75%-100% damaged
|
||||
elseif r == 2 then
|
||||
-- TODO: Enchanted book
|
||||
itemname = "mcl_books:book"
|
||||
elseif r == 3 then
|
||||
-- TODO: Enchanted
|
||||
-- TODO: Enchanted fishing rod
|
||||
itemname = "mcl_fishing:fishing_rod"
|
||||
itemwear = math.random(49144, 65535) -- 75%-100% damaged
|
||||
elseif r == 4 then
|
||||
|
|
Loading…
Reference in New Issue