Remove bone meal definition in mcl_dye, make textures in mcl_cocoas match master branch
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@ -78,24 +78,14 @@ local podinfo = {
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{ desc = S("Premature Cocoa Pod"),
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longdesc = S("Cocoa pods grow on the side of jungle trees in 3 stages."),
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tiles = {
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"[combine:16x16:6,1=mcl_cocoas_cocoa_stage_0.png",
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"[combine:16x16:6,11=mcl_cocoas_cocoa_stage_0.png",
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"mcl_cocoas_cocoa_stage_0.png",
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"mcl_cocoas_cocoa_stage_0.png^[transformFX",
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"[combine:16x16:-5,0=mcl_cocoas_cocoa_stage_0.png",
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"[combine:16x16:-5,0=mcl_cocoas_cocoa_stage_0.png",
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},
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n_box = {-0.125, -0.0625, 0.1875, 0.125, 0.25, 0.4375},
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s_box = {-0.125, -0.0625, 0.1875, 0.125, 0.5, 0.5 },
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},
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{ desc = S("Medium Cocoa Pod"),
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tiles = {
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"[combine:16x16:5,1=mcl_cocoas_cocoa_stage_1.png",
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"[combine:16x16:5,9=mcl_cocoas_cocoa_stage_1.png",
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"mcl_cocoas_cocoa_stage_1.png",
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"mcl_cocoas_cocoa_stage_1.png^[transformFX",
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"[combine:16x16:-4,0=mcl_cocoas_cocoa_stage_1.png",
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"[combine:16x16:-4,0=mcl_cocoas_cocoa_stage_1.png",
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},
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n_box = {-0.1875, -0.1875, 0.0625, 0.1875, 0.25, 0.4375},
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s_box = {-0.1875, -0.1875, 0.0625, 0.1875, 0.5, 0.5 },
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@ -103,15 +93,7 @@ local podinfo = {
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{ desc = S("Mature Cocoa Pod"),
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longdesc = S("A mature cocoa pod grew on a jungle tree to its full size and it is ready to be harvested for cocoa beans. It won't grow any further."),
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tiles = {
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-- The following 2 textures were derived from the original
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-- because the size of the top/bottom is slightly different :-(
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-- TODO: Find a way to *only* use the base texture
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"mcl_cocoas_cocoa_top_stage_2.png",
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"mcl_cocoas_cocoa_top_stage_2.png^[transformFY",
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"mcl_cocoas_cocoa_stage_2.png",
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"mcl_cocoas_cocoa_stage_2.png^[transformFX",
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"[combine:16x16:-3,0=mcl_cocoas_cocoa_stage_2.png",
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"[combine:16x16:-3,0=mcl_cocoas_cocoa_stage_2.png",
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},
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n_box = {-0.25, -0.3125, -0.0625, 0.25, 0.25, 0.4375},
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s_box = {-0.25, -0.3125, -0.0625, 0.25, 0.5, 0.5 },
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@ -128,49 +128,6 @@ function mcl_dye.register_on_bone_meal_apply(func)
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mcl_bone_meal.register_on_bone_meal_apply(func)
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end
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-- Bone meal item registration.
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--
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-- To be moved into its own mod.
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--
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minetest.register_craftitem(":mcl_bone_meal:bone_meal", {
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inventory_image = "mcl_bone_meal_bone_meal.png",
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description = S("Bone Meal"),
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_tt_help = S("Speeds up plant growth"),
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_doc_items_longdesc = S("Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants."),
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_doc_items_usagehelp = S("Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place."),
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stack_max = 64,
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on_place = function(itemstack, user, pointed_thing)
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-- Use pointed node's on_rightclick function first, if present
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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-- Use the bone meal on the ground
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if (apply_bone_meal(pointed_thing, user) and (not minetest.is_creative_enabled(user:get_player_name()))) then
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itemstack:take_item()
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end
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return itemstack
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end,
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_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
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-- Apply bone meal, if possible
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local pointed_thing
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if dropnode.name == "air" then
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pointed_thing = { above = droppos, under = { x=droppos.x, y=droppos.y-1, z=droppos.z } }
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else
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pointed_thing = { above = pos, under = droppos }
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end
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local success = apply_bone_meal(pointed_thing, nil)
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if success then
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stack:take_item()
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end
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return stack
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end,
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_dispense_into_walkable = true
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})
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minetest.register_craft({
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output = "mcl_bone_meal:bone_meal 3",
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recipe = {{"mcl_mobitems:bone"}},
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